Player Matchup

Cupid
Cupid
SoftWrangle
Cupid
Level 137
God Stats
1W - 6L
1,253 SR
Queue Stats
105W - 92L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
TenPieceLgMtnDew
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 14L
1,743 Elo+
Party 2
Ymir
Ymir
Williford
Ymir
Level 52
God Stats
16W - 12L
1,541 SR
Queue Stats
166W - 173L
1,512 Elo+
Solo
Skadi
Skadi
XxDavee
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 220L
1,530 Elo+
Party 1
Mulan
Mulan
cørvy
Mulan
Level 180
God Stats
3W - 9L
1,314 SR
Queue Stats
206W - 213L
1,570 Elo+
Party 1
Team Averages
Level 123
1,422 SR
1,575 Elo+

VS

Team Averages
Level 127
1,490 SR
1,534 Elo+
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChilliBaby
Ix Chel
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
280W - 266L
1,527 Elo+
Party 4
Bacchus
Bacchus
VoteForDiago
Bacchus
Level 129
God Stats
7W - 3L
1,706 SR
Queue Stats
92W - 96L
1,505 Elo+
Party 4
Maui
Maui
wish--djgaming_
Maui
Level 84
God Stats
1W - 3L
1,175 SR
Queue Stats
11W - 14L
1,518 Elo+
Party 3
Serqet
Serqet
wish-fuzion_
Serqet
Level 146
God Stats
13W - 10L
1,568 SR
Queue Stats
54W - 46L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,886
657
5,048
5,624
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
TenPieceLgMtnDew
Jormungandr
14
1 / 0 / 0
7,923
660
4,174
8,956
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
0 / 4 / 1
6,003
500
3,661
10,157
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
XxDavee
Skadi
11
0 / 3 / 0
6,384
532
2,976
7,319
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
cørvy
Mulan
11
1 / 1 / 1
7,062
589
5,741
9,484
6,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 0
5,387
449
2,412
6,269
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
ChilliBaby
Ix Chel
13
6 / 1 / 2
7,722
644
8,841
8,755
3,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
VoteForDiago
Bacchus
11
0 / 1 / 2
6,410
534
5,674
9,140
8,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 6
5,974
498
1,631
7,492
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
13
3 / 0 / 5
6,844
570
7,040
9,317
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
9
9
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
2
0
0
W
Ix Chel
ChilliBaby
Ix Chel
6
1
2
7
L
3
1
0
3
L
Jormungandr
TenPieceLgMtnDew
Jormungandr
1
0
0
1
W
Bacchus
VoteForDiago
Bacchus
0
1
2
1
L
Ymir
0
4
1
0.13
L
Skadi
XxDavee
Skadi
0
3
0
0
L
Mulan
cørvy
Mulan
1
1
1
1.5
W
0
1
6
3
W
Serqet
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,600
Damage
25,598
41,540
Taken
40,973
19,683
Mitigated
23,155
15,853
Healing
16,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,412
1,636
0
842
6,269
1,750
528
0
6,269
0
35,175
W
Ix Chel
ChilliBaby
Ix Chel
8,841
1,470
696
4,448
8,755
3,296
0
2,240
6,515
63,806
0
L
5,048
3,523
468
2,828
5,624
2,103
504
269
5,115
0
62,760
L
Jormungandr
TenPieceLgMtnDew
Jormungandr
4,174
1,153
0
5,110
8,956
4,049
0
3,535
4,913
66,338
925
W
Bacchus
VoteForDiago
Bacchus
5,674
813
0
3,009
9,140
8,316
0
4,008
5,132
39,183
438
L
Ymir
3,661
708
0
2,757
10,157
4,632
0
3,761
6,195
47,763
0
L
Skadi
XxDavee
Skadi
2,976
973
0
1,298
7,319
2,099
0
4,706
2,455
0
49,457
L
Mulan
cørvy
Mulan
5,741
1,151
0
3,392
9,484
6,800
0
3,161
6,283
0
33,471
W
1,631
348
0
2,424
7,492
5,706
0
401
7,091
18,300
0
W
Serqet
7,040
1,826
0
4,995
9,317
4,087
0
1,185
8,132
0
56,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
32,337
438
Minions Killed
393
0
Camps Cleared
0
1,196,078
Distance Traveled
1,217,185
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,387
449
73
6
0
190,527
0
W
Ix Chel
7,722
644
106
9
0
230,422
2
L
Cupid
7,886
657
108
9
0
217,337
0
L
Jormungandr
7,923
660
123
10
0
229,939
2
W
Bacchus
6,410
534
90
8
0
233,405
1
L
Ymir
6,003
500
84
7
0
251,744
3
L
Skadi
6,384
532
87
7
0
226,177
3
L
Mulan
7,062
589
36
3
0
270,881
4
W
Maui
5,974
498
34
3
0
247,556
0
W
Serqet
6,844
570
90
8
0
315,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role