Player Matchup

Jing Wei
Jing Wei
Brockeyy
Jing Wei
Level 95
God Stats
2W - 0L
1,799 SR
Queue Stats
40W - 31L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
Dahnn3
Sylvanus
Level 16
God Stats
3W - 0L
1,503 SR
Queue Stats
5W - 0L
1,790 Elo+
Party 2
Scylla
Scylla
cipycups
Scylla
Level 67
God Stats
14W - 9L
1,686 SR
Queue Stats
112W - 111L
1,455 Elo+
Solo
Team Averages
Level 59
1,663 SR
1,607 Elo+

VS

Team Averages
Level 70
1,461 SR
1,482 Elo+
Arachne
Arachne
GreenDreams
Arachne
Level 57
God Stats
51W - 40L
1,590 SR
Queue Stats
242W - 262L
1,543 Elo+
Solo
Jormungandr
Jormungandr
JimboSchizo
Jormungandr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 38L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
RELEGENS_R_LIES
Kukulkan
Level 89
God Stats
0W - 1L
1,295 SR
Queue Stats
29W - 24L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brockeyy
Jing Wei
15
4 / 1 / 5
9,243
770
13,619
11,627
5,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Dahnn3
Sylvanus
12
2 / 2 / 5
8,149
679
4,316
8,860
7,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
cipycups
Scylla
14
3 / 0 / 6
8,771
731
9,420
4,490
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GreenDreams
Arachne
13
1 / 2 / 0
7,717
643
9,069
12,572
7,108
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JimboSchizo
Jormungandr
12
0 / 2 / 2
7,735
645
5,971
11,702
6,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
12
2 / 5 / 0
7,484
624
4,111
10,129
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
3
3
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Brockeyy
Jing Wei
4
1
5
6.5
W
Sylvanus
Dahnn3
Sylvanus
2
2
5
2.25
L
Arachne
GreenDreams
Arachne
1
2
0
0.5
L
Jormungandr
JimboSchizo
Jormungandr
0
2
2
0.5
L
Kukulkan
2
5
0
0.4
W
Scylla
cipycups
Scylla
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
19,151
24,977
Taken
34,403
13,966
Mitigated
17,241
9,289
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Brockeyy
Jing Wei
13,619
9,653
0
4,233
11,627
5,186
927
4,281
7,325
0
49,343
W
Sylvanus
Dahnn3
Sylvanus
4,316
1,794
736
3,350
8,860
7,015
168
3,953
4,888
11,564
0
L
Arachne
GreenDreams
Arachne
9,069
7,009
0
3,641
12,572
7,108
133
4,923
7,445
0
21,150
L
Jormungandr
JimboSchizo
Jormungandr
5,971
2,046
0
2,100
11,702
6,358
0
4,112
7,276
43,289
2,978
L
Kukulkan
4,111
997
0
765
10,129
3,775
270
3,859
6,050
19,236
0
W
Scylla
cipycups
Scylla
9,420
683
0
970
4,490
1,765
382
1,582
2,908
36,527
1,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
22,936
176
Minions Killed
143
0
Camps Cleared
0
663,376
Distance Traveled
615,153
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,243
770
89
7
0
227,374
0
W
Sylvanus
8,149
679
25
2
0
188,640
0
L
Arachne
7,717
643
41
3
0
235,528
0
L
Jormungandr
7,735
645
59
5
0
204,652
0
L
Kukulkan
7,484
624
43
4
0
174,973
0
W
Scylla
8,771
731
62
5
0
247,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role