Player Matchup

Arachne
Arachne
Belphegor831
Arachne
Level 44
God Stats
5W - 0L
1,739 SR
Queue Stats
139W - 105L
1,550 Elo+
Solo
Mulan
Mulan
Ej809
Mulan
Level 69
God Stats
1W - 0L
1,654 SR
Queue Stats
9W - 16L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
JerrrrH
Sun Wukong
Level 91
God Stats
2W - 2L
1,557 SR
Queue Stats
14W - 19L
1,469 Elo+
Party 1
Ymir
Ymir
Mweber800
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,227 Elo+
Party 1
Nox
Nox
P3NT0N
Nox
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,370 Elo+
Party 1
Team Averages
Level 55
1,590 SR
1,403 Elo+

VS

Team Averages
Level 34
1,475 SR
1,349 Elo+
Medusa
Medusa
DoprahWinfrey121
Medusa
Level 15
God Stats
2W - 6L
1,332 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 2
Bake Kujira
Bake Kujira
LaneWarrior
Bake Kujira
Level 69
God Stats
2W - 4L
1,340 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
LuckyTempestTV
Kukulkan
Level 41
God Stats
1W - 2L
1,491 SR
Queue Stats
71W - 59L
1,514 Elo+
Solo
Discordia
Discordia
SnuffedonSight
Discordia
Level 7
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 6L
1,270 Elo+
Party 2
Cu Chulainn
Cu Chulainn
swampfoot21310
Cu Chulainn
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
74W - 97L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Belphegor831
Arachne
17
4 / 3 / 12
11,205
1,121
11,428
15,768
9,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Ej809
Mulan
18
11 / 0 / 11
12,580
1,258
19,208
17,331
23,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
JerrrrH
Sun Wukong
18
6 / 1 / 11
12,332
1,233
14,269
19,428
15,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
17
1 / 1 / 14
10,287
1,029
5,908
10,987
14,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
P3NT0N
Nox
17
2 / 0 / 16
10,655
1,066
8,442
7,596
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,468
1,047
12,105
13,606
6,573
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bake Kujira
LaneWarrior
Bake Kujira
15
0 / 7 / 3
9,350
935
8,406
20,072
23,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
1 / 2 / 4
10,042
1,004
15,619
5,494
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
SnuffedonSight
Discordia
16
0 / 4 / 5
9,947
995
15,932
8,951
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
swampfoot21310
Cu Chulainn
15
1 / 4 / 4
10,219
1,022
13,336
14,320
16,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
24
Kills
5
5
Deaths
24
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Belphegor831
Arachne
4
3
12
3.33
L
3
7
2
0.57
W
Mulan
Ej809
Mulan
11
0
11
16.5
W
Sun Wukong
JerrrrH
Sun Wukong
6
1
11
11.5
L
Bake Kujira
LaneWarrior
Bake Kujira
0
7
3
0.21
L
Kukulkan
1
2
4
1.5
W
Ymir
1
1
14
8
W
Nox
P3NT0N
Nox
2
0
16
10
L
Discordia
SnuffedonSight
Discordia
0
4
5
0.63
L
Cu Chulainn
swampfoot21310
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,255
Damage
65,398
71,110
Taken
62,443
66,648
Mitigated
53,442
9,270
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Belphegor831
Arachne
11,428
9,344
0
2,142
15,768
9,170
0
9,224
6,544
488
22,276
L
12,105
6,487
90
495
13,606
6,573
0
3,434
9,732
0
29,163
W
Mulan
Ej809
Mulan
19,208
2,755
0
4,485
17,331
23,726
0
8,222
9,109
3,138
27,069
W
Sun Wukong
JerrrrH
Sun Wukong
14,269
2,894
25
2,192
19,428
15,368
0
12,012
7,416
0
44,869
L
Bake Kujira
LaneWarrior
Bake Kujira
8,406
5,793
203
654
20,072
23,916
0
5,103
14,365
20,538
257
L
Kukulkan
15,619
971
0
0
5,494
2,730
0
1,184
4,190
45,427
938
W
Ymir
5,908
1,626
0
0
10,987
14,871
0
5,750
5,237
19,746
1,604
W
Nox
P3NT0N
Nox
8,442
1,089
0
426
7,596
3,513
0
4,463
3,133
22,521
0
L
Discordia
SnuffedonSight
Discordia
15,932
1,173
412
241
8,951
3,943
0
1,003
7,587
36,946
1,012
L
Cu Chulainn
swampfoot21310
Cu Chulainn
13,336
1,332
0
0
14,320
16,280
0
4,007
9,589
833
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
50,026
207
Minions Killed
233
8
Camps Cleared
6
967,843
Distance Traveled
875,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,205
1,121
18
2
4
195,024
0
L
Medusa
10,468
1,047
34
3
1
167,457
0
W
Mulan
12,580
1,258
32
3
1
212,887
0
W
Sun Wukong
12,332
1,233
79
8
3
230,826
0
L
Bake Kujira
9,350
935
25
3
0
154,913
0
L
Kukulkan
10,042
1,004
83
8
2
174,646
0
W
Ymir
10,287
1,029
35
4
0
166,441
0
W
Nox
10,655
1,066
43
4
0
162,665
0
L
Discordia
9,947
995
49
5
0
198,642
0
L
Cu Chulainn
10,219
1,022
42
4
3
179,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role