Player Matchup

Ganesha
Ganesha
DeepInThØt
Ganesha
Level 154
God Stats
2W - 5L
1,428 SR
Queue Stats
122W - 113L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
FRAN167
Nu Wa
Level 155
God Stats
6W - 6L
1,548 SR
Queue Stats
15W - 16L
1,616 Elo+
Party 3
Nut
Nut
Meatwad233
Nut
Level 159
God Stats
1W - 4L
1,340 SR
Queue Stats
141W - 131L
1,538 Elo+
Party 2
Thor
Thor
MrSATANSSJ3
Thor
Level 101
God Stats
1W - 3L
1,557 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 3
Tiamat
Tiamat
esteban1701
Tiamat
Level 109
God Stats
0W - 1L
1,117 SR
Queue Stats
4W - 8L
1,499 Elo+
Party 3
Team Averages
Level 136
1,398 SR
1,530 Elo+

VS

Team Averages
Level 159
1,675 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
CyclicalName7
Cu Chulainn
Level 158
God Stats
6W - 3L
1,662 SR
Queue Stats
348W - 327L
1,489 Elo+
Party 1
Scylla
Scylla
Emogirl Love
Scylla
Level 125
God Stats
17W - 9L
1,659 SR
Queue Stats
214W - 196L
1,495 Elo+
Party 1
Yemoja
Yemoja
Mr Brightside P
Yemoja
Level 153
God Stats
7W - 5L
1,524 SR
Queue Stats
76W - 74L
1,542 Elo+
Party 4
Sol
Sol
iEmotion
Sol
Level 204
God Stats
2W - 0L
1,876 SR
Queue Stats
93W - 81L
1,561 Elo+
Party 4
Charybdis
Charybdis
iTakaraa
Charybdis
Level 157
God Stats
3W - 2L
1,654 SR
Queue Stats
55W - 60L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeepInThØt
Ganesha
11
0 / 2 / 0
6,545
468
3,591
13,063
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
FRAN167
Nu Wa
13
1 / 2 / 0
7,432
531
5,677
7,105
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,163
440
7,628
10,719
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,348
453
3,722
12,901
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
0 / 2 / 0
6,825
488
3,817
7,060
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CyclicalName7
Cu Chulainn
13
4 / 0 / 3
7,421
530
4,861
11,574
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
13
1 / 1 / 3
7,981
570
3,849
5,679
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 8
8,056
575
5,255
12,866
8,621
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 0 / 1
9,550
682
5,710
7,691
2,874
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Charybdis
iTakaraa
Charybdis
15
5 / 0 / 4
8,862
633
15,180
10,431
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CyclicalName7
Cu Chulainn
4
0
3
5.5
L
Ganesha
DeepInThØt
Ganesha
0
2
0
0
W
Scylla
1
1
3
2.5
L
Nu Wa
FRAN167
Nu Wa
1
2
0
0.5
L
0
3
0
0
W
1
0
8
5
L
0
3
1
0.17
L
Tiamat
0
2
0
0
W
1
0
1
1.5
W
Charybdis
iTakaraa
Charybdis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
34,855
50,848
Taken
48,241
24,638
Mitigated
23,217
15,783
Healing
22,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CyclicalName7
Cu Chulainn
4,861
785
0
4,078
11,574
5,304
0
1,583
9,897
0
50,888
L
Ganesha
DeepInThØt
Ganesha
3,591
133
0
3,710
13,063
9,639
0
2,834
10,229
26,440
0
W
Scylla
3,849
403
0
1,000
5,679
1,994
0
2,281
3,228
44,153
1,658
L
Nu Wa
FRAN167
Nu Wa
5,677
1,522
0
1,829
7,105
2,660
0
5,540
1,565
53,199
0
L
7,628
4,853
0
2,829
10,719
3,493
0
1,812
8,907
0
55,599
W
5,255
1,392
3,327
3,644
12,866
8,621
100
3,852
8,934
22,374
2,250
L
3,722
1,124
0
6,139
12,901
4,604
0
1,843
11,058
0
47,152
L
Tiamat
3,817
347
0
1,276
7,060
4,242
0
2,227
4,833
47,357
1,155
W
5,710
2,145
0
6,430
7,691
2,874
1,048
4,213
3,478
93,665
6,926
W
Charybdis
iTakaraa
Charybdis
15,180
7,619
0
4,053
10,431
4,424
57
1,560
8,871
0
97,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
41,870
433
Minions Killed
519
0
Camps Cleared
0
1,302,007
Distance Traveled
1,397,469
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,421
530
63
5
0
322,997
0
L
Ganesha
6,545
468
22
2
0
275,288
3
W
Scylla
7,981
570
96
7
0
276,601
3
L
Nu Wa
7,432
531
112
8
0
261,952
6
L
Nut
6,163
440
105
8
0
244,793
1
W
Yemoja
8,056
575
35
3
0
255,579
5
L
Thor
6,348
453
77
6
0
273,529
2
L
Tiamat
6,825
488
117
8
0
246,445
1
W
Sol
9,550
682
185
13
0
277,386
0
W
Charybdis
8,862
633
140
10
0
264,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role