Player Matchup

Xbalanque
Xbalanque
Gold II
AyoRaphael
Xbalanque
Gold II
Level 156
God Stats
1W - 3L
1,474 SR
Queue Stats
244W - 236L
1,437 MMR
Party 1
Hera
Hera
Platinum V
ForbiddenMod
Hera
Platinum V
Level 155
God Stats
4W - 4L
1,633 SR
Queue Stats
106W - 99L
1,585 MMR
Party 1
Ravana
Ravana
Platinum III
SoloL3veling
Ravana
Platinum III
Level 168
God Stats
3W - 6L
1,501 SR
Queue Stats
238W - 229L
1,682 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,536 SR
1,568 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,526 SR
1,532 MMR
Nu Wa
Nu Wa
Silver II
HYDRE Sky973
Nu Wa
Silver II
Level 123
God Stats
1W - 0L
1,798 SR
Queue Stats
13W - 16L
1,448 MMR
Solo
Achilles
Achilles
Bronze III
Nergibante
Achilles
Bronze III
Level 129
God Stats
1W - 0L
1,280 SR
Queue Stats
6W - 3L
1,612 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Noble49
Kuzenbo
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AyoRaphael
Xbalanque
17
0 / 4 / 0
11,013
612
14,499
18,320
8,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
9,856
548
9,193
11,335
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
14
0 / 5 / 0
9,640
536
13,674
21,408
21,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothOdinNe ZhaAresGeb

VS

Bans
ChironKukulkanSobekAgniCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 7
13,121
729
15,535
6,449
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Nergibante
Achilles
19
8 / 0 / 5
13,047
725
19,296
20,999
32,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Noble49
Kuzenbo
18
4 / 0 / 9
12,354
686
10,872
28,163
51,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AyoRaphael
Xbalanque
0
4
0
0
L
0
5
0
0
W
2
0
7
5.5
W
Achilles
Nergibante
Achilles
8
0
5
10.5
W
Kuzenbo
Noble49
Kuzenbo
4
0
9
8.5
L
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
45,703
51,063
Taken
55,611
34,605
Mitigated
86,286
5,218
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AyoRaphael
Xbalanque
14,499
3,797
0
2,492
18,320
8,262
0
9,882
8,386
0
80,394
L
9,193
2,160
0
730
11,335
4,463
0
5,492
5,827
37,179
1,442
W
15,535
4,683
0
2,676
6,449
3,011
1,624
2,179
3,928
89,021
3,144
W
Achilles
Nergibante
Achilles
19,296
3,850
0
4,723
20,999
32,040
381
1,930
17,933
0
48,931
W
Kuzenbo
Noble49
Kuzenbo
10,872
3,747
0
5,168
28,163
51,235
497
4,770
22,435
38,696
570
L
Ravana
13,674
3,151
0
1,996
21,408
21,880
0
10,316
11,049
211
44,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,509
Gold Earned
38,522
250
Minions Killed
227
0
Camps Cleared
0
860,400
Distance Traveled
1,083,082
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,013
612
123
7
0
315,323
0
L
Hera
9,856
548
85
5
0
251,476
2
W
Nu Wa
13,121
729
135
8
0
347,007
1
W
Achilles
13,047
725
48
3
0
364,642
2
W
Kuzenbo
12,354
686
44
2
0
371,433
0
L
Ravana
9,640
536
42
2
0
293,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role