Player Matchup

Ix Chel
Ix Chel
Deedjeee
Ix Chel
Level 155
God Stats
33W - 29L
1,627 SR
Queue Stats
161W - 171L
1,547 Elo+
Solo
Artemis
Artemis
Leonardoce
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,597 Elo+
Solo
Odin
Odin
Su7P37
Odin
Level 156
God Stats
1W - 1L
1,337 SR
Queue Stats
93W - 101L
1,481 Elo+
Party 1
Ullr
Ullr
darius30956
Ullr
Level 254
God Stats
9W - 10L
1,567 SR
Queue Stats
160W - 189L
1,584 Elo+
Party 1
Zeus
Zeus
lII-Nyx-IIl
Zeus
Level 202
God Stats
10W - 10L
1,590 SR
Queue Stats
286W - 329L
1,486 Elo+
Party 1
Team Averages
Level 182
1,524 SR
1,539 Elo+

VS

Team Averages
Level 166
1,433 SR
1,544 Elo+
Set
Set
CalmedCalamity
Set
Level 137
God Stats
3W - 6L
1,392 SR
Queue Stats
53W - 35L
1,609 Elo+
Solo
Lancelot
Lancelot
GodEquips
Lancelot
Level 111
God Stats
2W - 5L
1,310 SR
Queue Stats
88W - 95L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
RFN smith
Cthulhu
Level 205
God Stats
5W - 16L
1,422 SR
Queue Stats
226W - 248L
1,502 Elo+
Party 2
Izanami
Izanami
Ryxord-_-
Izanami
Level 120
God Stats
3W - 2L
1,557 SR
Queue Stats
77W - 57L
1,581 Elo+
Solo
Jormungandr
Jormungandr
x2eZ MaJiiN x
Jormungandr
Level 255
God Stats
2W - 3L
1,485 SR
Queue Stats
467W - 495L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Deedjeee
Ix Chel
18
9 / 1 / 8
10,516
584
13,484
13,180
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Leonardoce
Artemis
15
0 / 3 / 0
9,112
506
2,830
9,736
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odin
Su7P37
Odin
15
2 / 1 / 7
9,589
533
5,218
15,857
9,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 6
9,942
552
10,097
11,162
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 1 / 10
11,084
616
17,672
6,907
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 0
9,216
512
4,303
16,833
6,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
GodEquips
Lancelot
15
4 / 5 / 0
8,927
496
7,453
18,306
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
RFN smith
Cthulhu
16
2 / 3 / 2
10,083
560
10,050
11,105
7,754
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Izanami
Ryxord-_-
Izanami
14
0 / 5 / 3
8,593
477
9,547
13,291
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
x2eZ MaJiiN x
Jormungandr
14
0 / 1 / 3
8,741
486
4,927
11,601
11,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
8
8
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Ix Chel
Deedjeee
Ix Chel
9
1
8
13
L
Lancelot
GodEquips
Lancelot
4
5
0
0.8
W
Artemis
Leonardoce
Artemis
0
3
0
0
L
Cthulhu
RFN smith
Cthulhu
2
3
2
1
L
Izanami
Ryxord-_-
Izanami
0
5
3
0.3
W
Odin
Su7P37
Odin
2
1
7
5.5
W
5
2
6
4
W
7
1
10
12
L
Jormungandr
x2eZ MaJiiN x
Jormungandr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
36,280
56,842
Taken
71,136
27,079
Mitigated
38,776
21,647
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,303
1,556
0
747
16,833
6,860
0
11,549
4,690
0
67,297
W
Ix Chel
Deedjeee
Ix Chel
13,484
1,944
3,238
7,395
13,180
5,931
256
1,515
11,665
101,060
0
L
Lancelot
GodEquips
Lancelot
7,453
1,351
0
3,042
18,306
7,947
0
7,467
10,637
0
70,291
W
Artemis
Leonardoce
Artemis
2,830
673
0
2,956
9,736
3,908
494
3,270
6,466
0
61,255
L
Cthulhu
RFN smith
Cthulhu
10,050
360
0
1,781
11,105
7,754
0
5,113
5,837
78,972
2,891
L
Izanami
Ryxord-_-
Izanami
9,547
5,853
0
2,153
13,291
5,082
0
2,296
10,955
0
74,610
W
Odin
Su7P37
Odin
5,218
1,834
0
4,546
15,857
9,711
0
4,819
11,038
0
51,024
W
10,097
5,675
0
2,916
11,162
4,636
0
2,135
9,027
0
72,412
W
17,672
3,057
0
596
6,907
2,893
0
2,971
3,936
81,754
2,399
L
Jormungandr
x2eZ MaJiiN x
Jormungandr
4,927
996
0
2,003
11,601
11,133
67
3,552
7,899
47,667
1,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
45,560
576
Minions Killed
551
0
Camps Cleared
0
1,743,363
Distance Traveled
1,745,827
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,216
512
128
7
0
322,770
0
W
Ix Chel
10,516
584
133
7
0
424,885
2
L
Lancelot
8,927
496
114
6
0
404,838
0
W
Artemis
9,112
506
113
6
0
255,731
0
L
Cthulhu
10,083
560
133
7
0
329,725
0
L
Izanami
8,593
477
117
7
0
338,414
2
W
Odin
9,589
533
73
4
0
360,971
6
W
Ullr
9,942
552
118
7
0
344,262
4
W
Zeus
11,084
616
139
8
0
357,514
4
L
Jormungandr
8,741
486
59
3
0
350,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role