Player Matchup

Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold I
DALT11
Serqet
Gold I
Level 147
God Stats
32W - 36L
1,529 SR
Queue Stats
213W - 206L
1,465 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Dabfishtv
Sun Wukong
Gold V
Level 114
God Stats
3W - 2L
1,513 SR
Queue Stats
53W - 61L
1,447 MMR
Solo
Medusa
Medusa
Gold V
greggodoggo
Medusa
Gold V
Level 129
God Stats
6W - 4L
1,707 SR
Queue Stats
19W - 21L
1,448 MMR
Party 1
Zeus
Zeus
Gold III
llkeipll
Zeus
Gold III
Level 146
God Stats
19W - 12L
1,602 SR
Queue Stats
40W - 37L
1,447 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 163
1,570 SR
1,461 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,461 SR
1,457 MMR
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
AstroFPS
Ares
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,446 MMR
Solo
Bakasura
Bakasura
Bronze III
Call988ForHelp
Bakasura
Bronze III
Level 126
God Stats
1W - 2L
1,506 SR
Queue Stats
10W - 14L
1,454 MMR
Solo
Thoth
Thoth
Gold III
JonDastarbofGRu
Thoth
Gold III
Level 128
God Stats
16W - 16L
1,620 SR
Queue Stats
173W - 172L
1,439 MMR
Solo
Hou Yi
Hou Yi
Gold III
airwalk_dill
Hou Yi
Gold III
Level 174
God Stats
0W - 3L
1,178 SR
Queue Stats
187W - 182L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 5
7,824
559
3,202
8,477
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
DALT11
Serqet
15
6 / 0 / 8
9,006
643
9,614
10,118
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Dabfishtv
Sun Wukong
14
0 / 1 / 2
8,194
585
5,386
8,879
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Medusa
14
4 / 0 / 1
7,447
532
10,173
7,829
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
7 / 0 / 3
9,143
653
9,402
5,061
1,691
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
HachimanKaliMulanThanatos

VS

Bans
Ah Muzen CabArachneAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 0
7,441
532
3,175
10,055
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
8
0 / 2 / 0
5,363
383
1,563
10,408
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
2 / 6 / 0
6,236
445
4,544
15,300
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
7,106
508
5,569
10,165
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hou Yi
12
0 / 3 / 0
6,220
444
3,058
10,789
3,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
Tiamat
 
Tiamat
0
3
0
0
L
Ares
0
2
0
0
L
Bakasura
2
6
0
0.33
W
Serqet
DALT11
Serqet
6
0
8
10
W
Sun Wukong
Dabfishtv
Sun Wukong
0
1
2
1
L
0
4
1
0.13
L
Hou Yi
0
3
0
0
W
Medusa
4
0
1
4.5
W
Zeus
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
17,909
40,364
Taken
56,717
21,239
Mitigated
27,860
20,713
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,202
586
3,428
5,477
8,477
5,481
446
2,279
5,656
42,852
0
L
Tiamat
 
Tiamat
3,175
273
0
4,503
10,055
6,150
0
1,329
8,594
51,830
0
L
Ares
1,563
0
0
1,162
10,408
7,387
0
2,393
7,841
14,974
1,886
L
Bakasura
4,544
3,649
0
3,221
15,300
7,410
0
3,711
11,589
0
31,908
W
Serqet
DALT11
Serqet
9,614
2,190
0
5,883
10,118
4,375
0
1,417
8,324
0
73,687
W
Sun Wukong
Dabfishtv
Sun Wukong
5,386
1,109
0
2,147
8,879
6,034
0
2,923
5,836
0
57,881
L
5,569
183
0
2,450
10,165
3,131
0
3,243
6,438
61,125
565
L
Hou Yi
3,058
1,690
0
3,100
10,789
3,782
0
1,893
8,728
0
50,773
W
Medusa
10,173
5,030
0
1,832
7,829
3,658
2,164
884
6,857
0
61,213
W
Zeus
9,402
1,977
0
1,946
5,061
1,691
468
2,026
2,481
70,637
2,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
32,366
521
Minions Killed
420
0
Camps Cleared
0
1,401,391
Distance Traveled
1,221,250
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,824
559
91
7
0
259,409
0
L
Tiamat
7,441
532
122
9
0
234,850
0
L
Ares
5,363
383
12
1
0
253,366
2
L
Bakasura
6,236
445
78
6
0
243,043
0
W
Serqet
9,006
643
122
9
0
339,826
4
W
Sun Wukong
8,194
585
113
8
0
238,598
0
L
Thoth
7,106
508
117
8
0
260,722
0
L
Hou Yi
6,220
444
91
7
0
229,269
0
W
Medusa
7,447
532
79
6
0
281,617
3
W
Zeus
9,143
653
116
8
0
281,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role