Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond V
Hasendorf
Bacchus
Diamond V
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
277W - 278L
1,898 MMR
Party 2
Pele
Pele
Platinum II
KlonoaBR
Pele
Platinum II
Level 209
God Stats
18W - 12L
1,602 SR
Queue Stats
336W - 332L
1,794 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
SandStriker27
Sun Wukong
Diamond V
Level 172
God Stats
30W - 19L
1,625 SR
Queue Stats
155W - 135L
2,087 MMR
Solo
Charybdis
Charybdis
Diamond II
TheAIIex
Charybdis
Diamond II
Level 288
God Stats
9W - 10L
1,473 SR
Queue Stats
246W - 211L
2,159 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 203
1,540 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 188
1,526 SR
1,838 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond I
Faykz
Ao Kuang
Diamond I
Level 210
God Stats
0W - 2L
1,745 SR
Queue Stats
139W - 122L
2,146 MMR
Solo
Hera
Hera
Diamond V
PhoenixT8790
Hera
Diamond V
Level 68
God Stats
10W - 15L
1,454 SR
Queue Stats
242W - 236L
2,050 MMR
Solo
Anhur
Anhur
Platinum IV
demerces
Anhur
Platinum IV
Level 194
God Stats
3W - 7L
1,527 SR
Queue Stats
198W - 203L
1,693 MMR
Party 1
Arachne
Arachne
Platinum III
enzio157
Arachne
Platinum III
Level 261
God Stats
0W - 1L
1,405 SR
Queue Stats
628W - 628L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 1 / 7
7,415
674
6,199
4,560
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Hasendorf
Bacchus
10
1 / 1 / 4
6,213
565
3,771
4,789
4,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
12
4 / 4 / 4
6,636
603
8,635
13,222
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
SandStriker27
Sun Wukong
12
3 / 1 / 4
7,037
640
7,641
10,429
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
TheAIIex
Charybdis
14
2 / 1 / 1
7,963
724
6,352
5,959
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ChronosGebOsirisSurtr

VS

Bans
AwilixJormungandrFreyaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 0 / 3
5,857
532
2,952
8,101
7,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Faykz
Ao Kuang
10
1 / 5 / 1
5,419
493
6,836
13,169
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 5 / 1
6,352
577
4,807
7,324
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
demerces
Anhur
13
1 / 1 / 2
6,680
607
2,043
7,311
2,242
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
enzio157
Arachne
10
1 / 4 / 5
5,653
514
4,365
10,340
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
8
8
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
7
8.5
L
Sobek
 
Sobek
2
0
3
3.5
L
Ao Kuang
Faykz
Ao Kuang
1
5
1
0.3
W
Bacchus
Hasendorf
Bacchus
1
1
4
3
W
Pele
4
4
4
1.5
L
3
5
1
0.7
W
Sun Wukong
SandStriker27
Sun Wukong
3
1
4
5
W
Charybdis
TheAIIex
Charybdis
2
1
1
2.5
L
Anhur
demerces
Anhur
1
1
2
2
L
Arachne
enzio157
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
21,003
38,959
Taken
46,245
18,858
Mitigated
22,333
14,152
Healing
16,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,199
497
0
500
4,560
1,648
0
1,491
3,069
43,868
0
L
Sobek
 
Sobek
2,952
572
0
3,392
8,101
7,278
0
2,552
5,247
16,571
0
L
Ao Kuang
Faykz
Ao Kuang
6,836
962
0
4,158
13,169
6,611
0
1,414
11,615
26,956
1,749
W
Bacchus
Hasendorf
Bacchus
3,771
165
0
1,953
4,789
4,133
0
1,483
3,306
17,896
0
W
Pele
8,635
1,853
0
5,037
13,222
4,790
0
4,365
8,771
0
52,875
L
4,807
1,673
0
250
7,324
2,465
0
2,206
4,950
44,159
936
W
Sun Wukong
SandStriker27
Sun Wukong
7,641
1,037
0
3,179
10,429
5,993
0
4,430
5,416
0
51,515
W
Charybdis
TheAIIex
Charybdis
6,352
3,449
0
3,483
5,959
2,294
1,589
1,612
4,302
0
74,018
L
Anhur
demerces
Anhur
2,043
836
0
4,385
7,311
2,242
0
756
6,555
0
57,953
L
Arachne
enzio157
Arachne
4,365
2,524
0
4,740
10,340
3,737
0
2,292
7,908
0
33,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
29,961
419
Minions Killed
301
0
Camps Cleared
0
1,287,356
Distance Traveled
1,162,488
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,415
674
87
8
0
282,618
3
L
Sobek
5,857
532
17
2
0
252,587
5
L
Ao Kuang
5,419
493
41
4
0
211,073
0
W
Bacchus
6,213
565
15
1
0
263,085
2
W
Pele
6,636
603
87
8
0
243,015
3
L
Hera
6,352
577
87
8
0
214,113
0
W
Sun Wukong
7,037
640
87
8
0
258,959
2
W
Charybdis
7,963
724
143
13
0
239,679
0
L
Anhur
6,680
607
112
10
0
224,322
1
L
Arachne
5,653
514
44
4
0
260,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role