Player Matchup

Maui
Maui
Jahbri90
Maui
Level 148
God Stats
2W - 0L
1,285 SR
Queue Stats
56W - 78L
1,498 Elo+
Party 1
Horus
Horus
KingIzanagi
Horus
Level 124
God Stats
6W - 1L
1,670 SR
Queue Stats
241W - 240L
1,546 Elo+
Party 1
Ullr
Ullr
Popsicle9469
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,716 Elo+
Party 1
Agni
Agni
SuperFast Alec
Agni
Level 153
God Stats
3W - 1L
1,386 SR
Queue Stats
83W - 65L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
VelveT V3n0m
Cernunnos
Level 40
God Stats
2W - 0L
1,449 SR
Queue Stats
99W - 88L
1,492 Elo+
Party 1
Team Averages
Level 113
1,458 SR
1,556 Elo+

VS

Team Averages
Level 95
1,489 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DeathDestroyer69
Ymir
Level 51
God Stats
7W - 3L
1,739 SR
Queue Stats
46W - 47L
1,506 Elo+
Solo
Fenrir
Fenrir
ReliableFever
Fenrir
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 180L
1,466 Elo+
Solo
Thoth
Thoth
talord_
Thoth
Level 125
God Stats
3W - 7L
1,206 SR
Queue Stats
234W - 226L
1,431 Elo+
Solo
Set
Set
wheresMySavedata
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
2 / 1 / 12
7,663
958
6,421
8,039
8,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 8
7,200
900
7,797
13,777
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 12
6,830
854
8,480
8,399
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 12
7,233
904
14,310
6,407
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
VelveT V3n0m
Cernunnos
13
3 / 0 / 7
7,089
886
9,595
4,718
2,226
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 2 / 3
6,786
848
3,425
11,305
9,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 1 / 3
6,526
816
8,528
13,234
8,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 4 / 1
6,520
815
6,246
11,636
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thoth
talord_
Thoth
9
0 / 2 / 1
5,592
699
3,519
4,566
1,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 6 / 3
5,891
736
7,688
11,174
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
15
Kills
4
4
Deaths
15
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
3
1.25
L
1
1
3
2.5
W
Maui
2
1
12
8
W
5
1
8
9
W
2
1
12
8
L
2
4
1
0.63
W
3
1
12
9
W
Cernunnos
VelveT V3n0m
Cernunnos
3
0
7
6.5
L
Thoth
talord_
Thoth
0
2
1
0.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,603
Damage
29,406
41,340
Taken
51,915
25,663
Mitigated
34,580
21,649
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,425
85
6,143
4,731
11,305
9,470
0
4,155
7,150
6,349
0
L
8,528
906
954
5,079
13,234
8,453
0
3,973
9,261
12,664
0
W
Maui
6,421
732
2,014
2,502
8,039
8,959
0
3,053
4,671
11,317
1,285
W
7,797
3,150
4,749
6,826
13,777
7,802
41
4,191
9,194
0
9,460
W
8,480
2,063
1,230
1,940
8,399
3,758
212
3,769
4,360
0
15,139
L
6,246
129
1,022
752
11,636
8,888
0
5,825
5,811
0
10,649
W
14,310
878
364
719
6,407
2,918
490
2,026
4,265
26,572
0
W
Cernunnos
VelveT V3n0m
Cernunnos
9,595
3,262
267
1,038
4,718
2,226
315
1,183
3,477
0
19,599
L
Thoth
talord_
Thoth
3,519
224
112
978
4,566
1,631
0
1,364
3,202
10,239
228
L
7,688
2,828
206
1,070
11,174
6,138
0
4,355
6,819
0
17,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
31,315
84
Minions Killed
63
0
Camps Cleared
0
830,353
Distance Traveled
707,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,786
848
17
2
0
169,414
0
L
Ymir
6,526
816
15
2
0
160,923
0
W
Maui
7,663
958
9
1
0
171,034
0
W
Horus
7,200
900
3
0
0
167,050
0
W
Ullr
6,830
854
17
2
0
159,215
0
L
Fenrir
6,520
815
9
1
0
151,911
0
W
Agni
7,233
904
26
3
0
164,247
0
W
Cernunnos
7,089
886
29
4
0
168,807
0
L
Thoth
5,592
699
9
1
0
91,407
0
L
Set
5,891
736
13
2
0
133,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role