Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ARC311 STURM
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
Lazy SoulReaper
Nu Wa
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
337W - 326L
1,560 Elo+
Party 1
Athena
Athena
Rogue_Warloc
Athena
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 223L
1,553 Elo+
Party 2
Mulan
Mulan
rafaPool533
Mulan
Level 123
God Stats
26W - 24L
1,571 SR
Queue Stats
262W - 262L
1,489 Elo+
Solo
Team Averages
Level 101
1,514 SR
1,506 Elo+

VS

Team Averages
Level 116
1,530 SR
1,513 Elo+
Danzaburou
Danzaburou
DestielAsbutt
Danzaburou
Level 65
God Stats
2W - 2L
1,343 SR
Queue Stats
148W - 116L
1,462 Elo+
Solo
Hercules
Hercules
Fallen_Siickness
Hercules
Level 158
God Stats
32W - 26L
1,650 SR
Queue Stats
242W - 219L
1,521 Elo+
Solo
Awilix
Awilix
Fox_Apollo
Awilix
Level 154
God Stats
20W - 15L
1,576 SR
Queue Stats
109W - 104L
1,507 Elo+
Solo
Olorun
Olorun
JonnSauce
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
OSUNAX
Kuzenbo
Level 137
God Stats
17W - 12L
1,583 SR
Queue Stats
160W - 162L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 2 / 0
5,049
459
2,442
5,377
2,326
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
ARC311 STURM
Jing Wei
8
0 / 4 / 0
4,622
420
3,035
9,017
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,375
580
7,028
5,654
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
7
0 / 5 / 0
4,672
425
2,459
10,023
8,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,431
494
3,397
10,999
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DestielAsbutt
Danzaburou
10
6 / 0 / 4
6,963
633
9,818
4,760
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
4 / 0 / 6
6,520
593
6,292
11,181
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
Fox_Apollo
Awilix
11
1 / 0 / 4
5,918
538
2,500
6,507
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
JonnSauce
Olorun
11
0 / 1 / 0
5,997
545
2,190
5,719
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
OSUNAX
Kuzenbo
11
3 / 1 / 1
6,640
604
7,972
9,191
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Jing Wei
ARC311 STURM
Jing Wei
0
4
0
0
W
Danzaburou
DestielAsbutt
Danzaburou
6
0
4
8
W
4
0
6
7
W
Awilix
Fox_Apollo
Awilix
1
0
4
3
W
Olorun
JonnSauce
Olorun
0
1
0
0
L
1
0
0
1
W
Kuzenbo
OSUNAX
Kuzenbo
3
1
1
3.5
L
Athena
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
28,772
41,070
Taken
37,358
20,866
Mitigated
19,201
10,537
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,442
66
0
2,634
5,377
2,326
0
420
4,957
39,709
0
L
Jing Wei
ARC311 STURM
Jing Wei
3,035
2,561
0
680
9,017
2,847
0
0
9,017
0
21,379
W
Danzaburou
DestielAsbutt
Danzaburou
9,818
4,773
0
2,744
4,760
1,862
427
1,176
3,584
0
42,513
W
6,292
1,696
0
5,749
11,181
6,940
0
3,022
8,159
0
20,275
W
Awilix
Fox_Apollo
Awilix
2,500
494
0
4,513
6,507
2,172
0
2,095
4,412
0
35,130
W
Olorun
JonnSauce
Olorun
2,190
1,130
60
2,156
5,719
1,709
0
3,930
1,789
46,335
6,043
L
7,028
1,647
0
2,682
5,654
2,025
0
2,000
3,654
49,461
888
W
Kuzenbo
OSUNAX
Kuzenbo
7,972
2,741
0
1,410
9,191
6,518
0
1,666
7,525
40,338
1,225
L
Athena
2,459
825
0
1,513
10,023
8,431
0
0
10,023
14,183
0
L
3,397
159
0
3,028
10,999
5,237
0
7,505
3,494
0
36,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
32,038
284
Minions Killed
292
0
Camps Cleared
0
1,033,482
Distance Traveled
1,027,405
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,049
459
63
6
0
208,177
0
L
Jing Wei
4,622
420
35
3
0
196,204
0
W
Danzaburou
6,963
633
54
5
0
190,693
0
W
Hercules
6,520
593
22
2
0
213,511
4
W
Awilix
5,918
538
61
6
0
251,330
4
W
Olorun
5,997
545
94
9
0
189,676
0
L
Nu Wa
6,375
580
95
9
0
220,213
0
W
Kuzenbo
6,640
604
61
6
0
182,195
2
L
Athena
4,672
425
17
2
0
231,569
2
L
Mulan
5,431
494
74
7
0
177,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role