Player Matchup

Mulan
Mulan
Betillo13
Mulan
Level 102
God Stats
40W - 34L
1,552 SR
Queue Stats
293W - 281L
1,447 Elo+
Solo
Lancelot
Lancelot
CrystalHearts24
Lancelot
Level 104
God Stats
2W - 6L
1,222 SR
Queue Stats
88W - 75L
1,565 Elo+
Solo
Vulcan
Vulcan
D3ViLs_R3J3CTs_S
Vulcan
Level 108
God Stats
58W - 34L
1,613 SR
Queue Stats
273W - 280L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Dude4444
Gilgamesh
Level 138
God Stats
18W - 15L
1,553 SR
Queue Stats
153W - 150L
1,459 Elo+
Party 1
Hera
Hera
Jillygoattt
Hera
Level 23
God Stats
22W - 21L
1,544 SR
Queue Stats
100W - 114L
1,427 Elo+
Party 1
Team Averages
Level 95
1,497 SR
1,473 Elo+

VS

Team Averages
Level 118
1,556 SR
1,459 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Agent_LaneX2
Arachne
Level 119
God Stats
3W - 1L
1,599 SR
Queue Stats
174W - 170L
1,437 Elo+
Solo
Ix Chel
Ix Chel
MisterCarter93
Ix Chel
Level 136
God Stats
21W - 12L
1,451 SR
Queue Stats
229W - 233L
1,422 Elo+
Solo
Nu Wa
Nu Wa
soundman1070
Nu Wa
Level 147
God Stats
43W - 25L
1,625 SR
Queue Stats
332W - 351L
1,464 Elo+
Solo
Izanami
Izanami
woosifer23
Izanami
Level 81
God Stats
13W - 9L
1,604 SR
Queue Stats
83W - 69L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Betillo13
Mulan
15
1 / 4 / 2
9,339
1,038
7,038
13,179
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
14
1 / 4 / 2
9,092
1,010
5,674
10,823
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
0 / 5 / 3
9,191
1,021
7,314
13,123
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Dude4444
Gilgamesh
15
3 / 0 / 1
10,768
1,196
6,531
13,735
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
6,296
700
0
661
231
Team 1 Tickets

220

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 1 / 9
9,755
1,084
8,381
8,694
6,874
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Agent_LaneX2
Arachne
14
3 / 2 / 1
8,821
980
5,001
6,110
3,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 0 / 10
10,015
1,113
5,779
2,240
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 9
10,274
1,142
16,125
3,822
1,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
woosifer23
Izanami
15
3 / 2 / 7
9,847
1,094
10,539
10,063
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
13
13
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
9
6.5
W
Arachne
Agent_LaneX2
Arachne
3
2
1
1.75
L
Mulan
Betillo13
Mulan
1
4
2
0.5
L
Lancelot
1
4
2
0.5
L
0
5
3
0.3
L
Gilgamesh
Dude4444
Gilgamesh
3
0
1
3.5
L
0
0
0
0
W
2
0
10
7
W
3
0
9
7.5
W
Izanami
woosifer23
Izanami
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
45,825
51,521
Taken
30,929
35,774
Mitigated
17,213
3,926
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,381
34
0
1,576
8,694
6,874
0
2,394
5,903
19,967
1,184
W
Arachne
Agent_LaneX2
Arachne
5,001
4,311
0
529
6,110
3,235
0
1,497
4,527
0
6,301
L
Mulan
Betillo13
Mulan
7,038
518
123
2,443
13,179
13,241
0
6,372
6,807
0
29,180
L
Lancelot
5,674
255
0
123
10,823
5,307
0
6,764
4,059
0
24,424
L
7,314
72
0
0
13,123
4,169
0
10,605
2,518
41,033
0
L
Gilgamesh
Dude4444
Gilgamesh
6,531
1,810
0
1,237
13,735
12,826
0
4,659
9,076
0
35,866
L
0
0
0
0
661
231
0
661
0
0
0
W
5,779
714
1,278
332
2,240
1,051
0
184
2,005
29,743
0
W
16,125
4,885
82
1,010
3,822
1,484
0
676
3,098
37,064
1,963
W
Izanami
woosifer23
Izanami
10,539
8,198
0
1,133
10,063
4,569
0
2,563
7,372
0
32,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
48,712
215
Minions Killed
197
4
Camps Cleared
9
679,297
Distance Traveled
834,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,755
1,084
26
3
0
207,433
0
W
Arachne
8,821
980
4
0
0
97,174
0
L
Mulan
9,339
1,038
40
4
2
118,894
0
L
Lancelot
9,092
1,010
46
5
0
182,715
0
L
Vulcan
9,191
1,021
64
7
0
174,596
0
L
Gilgamesh
10,768
1,196
65
7
2
203,092
0
L
Hera
6,296
700
0
0
0
0
0
W
Ix Chel
10,015
1,113
57
6
5
191,783
0
W
Nu Wa
10,274
1,142
49
5
1
177,523
0
W
Izanami
9,847
1,094
61
7
3
160,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role