Player Matchup

Serqet
Serqet
Bionic1515
Serqet
Level 141
God Stats
2W - 5L
1,256 SR
Queue Stats
156W - 148L
1,565 Elo+
Party 2
Chernobog
Chernobog
BletschR
Chernobog
Level 127
God Stats
5W - 5L
1,624 SR
Queue Stats
85W - 85L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
DragonWeeb88
Nu Wa
Level 201
God Stats
2W - 3L
1,809 SR
Queue Stats
114W - 85L
1,643 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LilSooub
Cu Chulainn
Level 180
God Stats
1W - 2L
1,626 SR
Queue Stats
159W - 163L
1,567 Elo+
Party 2
Ymir
Ymir
iAdjudicator
Ymir
Level 184
God Stats
1W - 1L
1,752 SR
Queue Stats
65W - 48L
1,629 Elo+
Party 1
Team Averages
Level 167
1,613 SR
1,594 Elo+

VS

Team Averages
Level 175
1,549 SR
1,611 Elo+
Ganesha
Ganesha
DON0HUE81
Ganesha
Level 239
God Stats
4W - 1L
1,309 SR
Queue Stats
123W - 96L
1,659 Elo+
Solo
Bakasura
Bakasura
DynamicIP
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,608 Elo+
Solo
Olorun
Olorun
MexicanAntelope
Olorun
Level 137
God Stats
8W - 6L
2,056 SR
Queue Stats
261W - 238L
1,602 Elo+
Solo
Merlin
Merlin
TYL Merlin
Merlin
Level 236
God Stats
19W - 15L
1,715 SR
Queue Stats
249W - 243L
1,588 Elo+
Solo
Guan Yu
Guan Yu
TempestSky
Guan Yu
Level 160
God Stats
6W - 4L
1,167 SR
Queue Stats
289W - 244L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bionic1515
Serqet
15
5 / 3 / 2
8,373
465
9,193
15,239
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
BletschR
Chernobog
16
0 / 2 / 2
9,488
527
10,823
12,535
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 5
7,761
431
11,442
13,396
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
LilSooub
Cu Chulainn
15
1 / 2 / 1
8,692
483
10,562
19,075
14,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 4 / 0
7,380
410
4,471
14,693
13,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DON0HUE81
Ganesha
13
0 / 1 / 10
9,353
520
8,502
17,302
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
DynamicIP
Bakasura
17
6 / 3 / 2
9,967
554
9,853
19,047
9,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 1 / 5
11,110
617
14,501
13,239
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
TYL Merlin
Merlin
15
2 / 3 / 4
9,231
513
10,089
12,193
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
TempestSky
Guan Yu
17
5 / 0 / 2
10,765
598
13,726
16,973
23,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
15
15
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bionic1515
Serqet
5
3
2
2
L
Chernobog
BletschR
Chernobog
0
2
2
0.5
W
Ganesha
DON0HUE81
Ganesha
0
1
10
5
L
0
4
5
0.63
W
Bakasura
DynamicIP
Bakasura
6
3
2
2.33
L
Cu Chulainn
LilSooub
Cu Chulainn
1
2
1
0.75
W
2
1
5
4.5
W
Merlin
TYL Merlin
Merlin
2
3
4
1.33
W
Guan Yu
TempestSky
Guan Yu
5
0
2
6
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
56,671
74,938
Taken
78,754
45,389
Mitigated
64,101
16,716
Healing
29,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bionic1515
Serqet
9,193
2,521
0
5,285
15,239
7,120
0
4,159
10,704
0
59,553
L
Chernobog
BletschR
Chernobog
10,823
7,776
0
3,224
12,535
5,858
0
7,065
4,889
0
96,429
W
Ganesha
DON0HUE81
Ganesha
8,502
1,104
0
2,996
17,302
19,703
464
5,252
11,242
35,609
0
L
11,442
2,829
0
1,179
13,396
4,533
0
9,487
3,769
61,677
800
W
Bakasura
DynamicIP
Bakasura
9,853
5,971
0
8,150
19,047
9,790
0
1,072
17,701
0
67,154
L
Cu Chulainn
LilSooub
Cu Chulainn
10,562
1,799
0
6,242
19,075
14,414
0
4,672
13,976
0
75,217
W
14,501
8,490
600
6,692
13,239
6,336
3,058
817
11,888
119,951
5,503
W
Merlin
TYL Merlin
Merlin
10,089
408
0
2,155
12,193
5,263
310
5,444
6,528
81,307
2,935
W
Guan Yu
TempestSky
Guan Yu
13,726
1,790
2,068
7,194
16,973
23,009
460
1,946
14,555
0
81,507
L
4,471
1,410
0
786
14,693
13,464
0
6,500
7,103
35,794
1,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
50,426
574
Minions Killed
616
0
Camps Cleared
0
1,710,202
Distance Traveled
1,777,928
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,373
465
105
6
0
400,290
0
L
Chernobog
9,488
527
168
9
0
310,348
4
W
Ganesha
9,353
520
15
1
0
338,174
0
L
Nu Wa
7,761
431
105
6
0
333,803
1
W
Bakasura
9,967
554
122
7
0
420,433
0
L
Cu Chulainn
8,692
483
141
8
0
380,528
2
W
Olorun
11,110
617
209
12
0
330,293
4
W
Merlin
9,231
513
158
9
0
317,929
8
W
Guan Yu
10,765
598
112
6
0
371,099
1
L
Ymir
7,380
410
55
3
0
285,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role