Player Matchup

Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Aridtoi
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,454 Elo+
Solo
Raijin
Raijin
InTensity HyPer
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,391 Elo+
Solo
Jormungandr
Jormungandr
LordKingZeus
Jormungandr
Level 129
God Stats
0W - 4L
1,208 SR
Queue Stats
739W - 780L
1,433 Elo+
Solo
Hachiman
Hachiman
sstribog
Hachiman
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 81L
1,445 Elo+
Solo
Team Averages
Level 95
1,442 SR
1,445 Elo+

VS

Team Averages
Level 94
1,698 SR
1,454 Elo+
Ra
Ra
HaRmKruW
Ra
Level 99
God Stats
2W - 0L
1,745 SR
Queue Stats
222W - 228L
1,412 Elo+
Solo
Neith
Neith
Magojogagiz
Neith
Level 124
God Stats
16W - 4L
1,941 SR
Queue Stats
271W - 273L
1,503 Elo+
Solo
The Morrigan
The Morrigan
Papa_Cat_Jay
The Morrigan
Level 123
God Stats
5W - 6L
1,604 SR
Queue Stats
130W - 142L
1,441 Elo+
Solo
Jing Wei
Jing Wei
Toph82
Jing Wei
Level 78
God Stats
3W - 1L
1,702 SR
Queue Stats
47W - 40L
1,503 Elo+
Party 1
Tyr
Tyr
usmcmorgan
Tyr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 3 / 9
8,110
901
12,747
8,877
8,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Aridtoi
Horus
13
2 / 3 / 5
7,680
853
2,320
7,760
3,871
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 0
6,918
769
5,291
5,884
2,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
LordKingZeus
Jormungandr
14
6 / 4 / 2
7,963
885
6,477
9,254
7,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
sstribog
Hachiman
15
1 / 3 / 4
7,251
806
3,620
6,575
2,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
7,812
868
6,643
7,490
3,091
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
8 / 3 / 1
9,353
1,039
8,817
7,270
3,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Papa_Cat_Jay
The Morrigan
16
2 / 3 / 7
9,175
1,019
7,797
6,757
2,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jing Wei
Toph82
Jing Wei
16
3 / 3 / 7
8,992
999
6,850
7,745
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 8
7,826
870
3,978
13,129
11,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
15
Kills
16
16
Deaths
17
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
9
2.5
L
Horus
Aridtoi
Horus
2
3
5
1.5
W
2
4
6
1.25
L
3
3
0
1
L
Jormungandr
LordKingZeus
Jormungandr
6
4
2
1.75
W
8
3
1
2.83
W
The Morrigan
Papa_Cat_Jay
The Morrigan
2
3
7
1.83
W
Jing Wei
Toph82
Jing Wei
3
3
7
2.17
L
Hachiman
sstribog
Hachiman
1
3
4
1
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,455
Damage
34,085
38,350
Taken
42,391
25,378
Mitigated
24,286
6,465
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,747
4,264
919
1,175
8,877
8,898
0
3,029
5,752
24,621
0
L
Horus
Aridtoi
Horus
2,320
864
403
927
7,760
3,871
0
2,975
4,785
0
5,457
W
6,643
938
1,589
1,867
7,490
3,091
113
6,215
1,233
11,419
707
L
5,291
64
118
1,011
5,884
2,102
0
2,527
3,357
12,626
0
L
Jormungandr
LordKingZeus
Jormungandr
6,477
1,063
167
898
9,254
7,755
0
2,642
6,345
14,742
0
W
8,817
4,338
890
1,644
7,270
3,283
1,154
3,125
4,052
0
14,628
W
The Morrigan
Papa_Cat_Jay
The Morrigan
7,797
1,381
516
1,627
6,757
2,723
384
3,690
3,020
23,421
1,964
W
Jing Wei
Toph82
Jing Wei
6,850
5,285
595
1,350
7,745
3,378
2,054
4,877
2,722
0
20,885
L
Hachiman
sstribog
Hachiman
3,620
3,290
66
781
6,575
2,752
0
1,095
5,480
0
14,078
W
3,978
929
302
1,233
13,129
11,811
225
6,146
6,849
0
7,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
43,158
71
Minions Killed
106
0
Camps Cleared
0
726,535
Distance Traveled
772,709
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,110
901
11
1
0
192,607
0
L
Horus
7,680
853
10
1
0
136,830
0
W
Ra
7,812
868
10
1
0
158,389
0
L
Raijin
6,918
769
10
1
0
127,884
0
L
Jormungandr
7,963
885
15
2
0
132,730
0
W
Neith
9,353
1,039
16
2
0
126,854
0
W
The Morrigan
9,175
1,019
43
5
0
168,760
0
W
Jing Wei
8,992
999
29
3
0
150,275
0
L
Hachiman
7,251
806
25
3
0
136,484
0
W
Tyr
7,826
870
8
1
0
168,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role