Player Matchup

Nike
Nike
Gold V
Brixton24
Nike
Gold V
Level 113
God Stats
30W - 15L
1,436 SR
Queue Stats
55W - 50L
1,414 MMR
Party 2
Medusa
Medusa
Gold V
CuteCrustacean
Medusa
Gold V
Level 157
God Stats
19W - 17L
1,591 SR
Queue Stats
157W - 156L
1,432 MMR
Party 2
Cthulhu
Cthulhu
Gold II
TurkeyNamedJive
Cthulhu
Gold II
Level 149
God Stats
82W - 55L
1,601 SR
Queue Stats
148W - 156L
1,435 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,543 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,472 SR
1,414 MMR
Kukulkan
Kukulkan
Gold III
IceBreaker7385
Kukulkan
Gold III
Level 121
God Stats
1W - 2L
1,383 SR
Queue Stats
273W - 294L
1,466 MMR
Party 1
Sobek
Sobek
Gold IV
Loloxh
Sobek
Gold IV
Level 145
God Stats
1W - 2L
1,412 SR
Queue Stats
189W - 189L
1,360 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
TayTayMagic
Sun Wukong
Gold IV
Level 103
God Stats
17W - 18L
1,621 SR
Queue Stats
333W - 368L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
0 / 1 / 8
9,862
657
8,236
12,359
11,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 4
10,487
699
15,076
8,749
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 3
11,597
773
16,317
13,323
14,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAchillesKuzenboThothAres

VS

Bans
BastetCharonAgniAh Muzen CabPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 3 / 0
9,021
601
7,863
9,646
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Loloxh
Sobek
14
0 / 3 / 1
8,403
560
5,670
19,221
24,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TayTayMagic
Sun Wukong
14
0 / 3 / 1
8,778
585
7,583
17,943
14,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
0
1
8
4
W
3
0
4
5
L
Kukulkan
1
3
0
0.33
L
Sobek
Loloxh
Sobek
0
3
1
0.17
L
Sun Wukong
TayTayMagic
Sun Wukong
0
3
1
0.17
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
21,116
34,431
Taken
46,810
31,534
Mitigated
42,908
9,424
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
8,236
386
0
1,490
12,359
11,791
342
4,369
7,990
0
32,689
W
15,076
6,362
0
3,348
8,749
4,775
1,854
3,205
5,544
0
65,491
L
Kukulkan
7,863
249
0
180
9,646
4,569
0
3,421
5,849
41,950
0
L
Sobek
Loloxh
Sobek
5,670
144
0
3,453
19,221
24,036
0
5,492
12,729
15,584
0
L
Sun Wukong
TayTayMagic
Sun Wukong
7,583
1,175
0
3,005
17,943
14,303
0
4,683
12,592
0
35,278
W
16,317
743
277
4,309
13,323
14,968
214
6,197
7,126
55,198
2,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
26,202
204
Minions Killed
158
0
Camps Cleared
0
918,666
Distance Traveled
818,329
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,862
657
32
2
0
309,282
5
W
Medusa
10,487
699
91
6
0
301,347
0
L
Kukulkan
9,021
601
73
5
0
226,296
1
L
Sobek
8,403
560
27
2
0
279,869
7
L
Sun Wukong
8,778
585
58
4
0
312,164
3
W
Cthulhu
11,597
773
81
5
0
308,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role