Player Matchup

Guan Yu
Guan Yu
Blushhy
Guan Yu
Level 187
God Stats
0W - 2L
1,268 SR
Queue Stats
66W - 66L
1,544 Elo+
Solo
Sobek
Sobek
ESBUxKILLER
Sobek
Level 157
God Stats
9W - 15L
1,566 SR
Queue Stats
281W - 312L
1,552 Elo+
Solo
Nut
Nut
Sir WellLR
Nut
Level 155
God Stats
1W - 3L
1,457 SR
Queue Stats
12W - 17L
1,448 Elo+
Solo
Vulcan
Vulcan
TH3 R3D SCAR3
Vulcan
Level 226
God Stats
19W - 17L
1,424 SR
Queue Stats
546W - 550L
1,473 Elo+
Solo
Cliodhna
Cliodhna
elcucas
Cliodhna
Level 144
God Stats
16W - 20L
1,600 SR
Queue Stats
585W - 569L
1,579 Elo+
Solo
Team Averages
Level 174
1,463 SR
1,519 Elo+

VS

Team Averages
Level 127
1,556 SR
1,432 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
LadyCoom
Terra
Level 124
God Stats
7W - 5L
1,471 SR
Queue Stats
149W - 176L
1,455 Elo+
Party 1
Cupid
Cupid
Vexecuted
Cupid
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
1,224 Elo+
Party 1
Agni
Agni
vApproximate
Agni
Level 147
God Stats
2W - 0L
1,809 SR
Queue Stats
20W - 21L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blushhy
Guan Yu
9
0 / 2 / 2
5,252
875
2,891
5,509
4,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 4
5,300
883
3,495
6,780
6,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 2
5,560
927
2,472
4,096
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
6,205
1,034
5,163
4,536
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
elcucas
Cliodhna
10
2 / 0 / 2
5,790
965
6,359
6,263
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 4
5,696
949
4,803
5,919
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
 
Bastet
10
0 / 2 / 3
5,607
935
5,237
6,661
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
LadyCoom
Terra
10
1 / 0 / 3
5,934
989
2,840
5,851
3,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Vexecuted
Cupid
11
2 / 1 / 3
6,150
1,025
3,237
3,761
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,336
1,056
5,094
4,165
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
4
Kills
5
5
Deaths
4
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
4
2
W
Bastet
 
Bastet
0
2
3
0.75
L
Guan Yu
Blushhy
Guan Yu
0
2
2
0.5
L
0
3
4
0.67
W
Terra
LadyCoom
Terra
1
0
3
2.5
L
0
0
2
1
L
2
0
1
2.5
W
Cupid
Vexecuted
Cupid
2
1
3
3.5
L
Cliodhna
elcucas
Cliodhna
2
0
2
3
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
21,211
27,184
Taken
26,357
16,314
Mitigated
14,332
5,912
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,803
1,030
0
1,528
5,919
5,346
0
1,850
4,043
0
12,709
W
Bastet
 
Bastet
5,237
908
0
1,240
6,661
2,380
0
1,201
5,450
0
12,931
L
Guan Yu
Blushhy
Guan Yu
2,891
136
340
2,706
5,509
4,222
0
2,275
2,933
0
7,171
L
3,495
88
0
1,666
6,780
6,191
0
1,851
4,475
5,914
0
W
Terra
LadyCoom
Terra
2,840
66
1,027
1,575
5,851
3,465
0
2,352
3,468
7,217
0
L
2,472
892
0
739
4,096
1,528
246
837
3,164
0
13,129
L
5,163
0
0
0
4,536
1,943
0
529
3,707
20,633
0
W
Cupid
Vexecuted
Cupid
3,237
1,667
78
1,388
3,761
1,514
405
1,409
2,348
0
18,483
L
Cliodhna
elcucas
Cliodhna
6,359
215
0
461
6,263
2,430
0
1,717
4,282
0
16,007
W
5,094
634
0
980
4,165
1,627
0
1,768
2,390
19,981
74

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
29,723
109
Minions Killed
145
0
Camps Cleared
0
613,961
Distance Traveled
715,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,696
949
25
4
0
150,249
0
W
Bastet
5,607
935
18
3
0
140,662
0
L
Guan Yu
5,252
875
7
1
0
87,510
0
L
Sobek
5,300
883
6
1
0
89,631
0
W
Terra
5,934
989
16
3
0
154,862
0
L
Nut
5,560
927
31
5
0
124,706
0
L
Vulcan
6,205
1,034
40
7
0
155,785
0
W
Cupid
6,150
1,025
45
8
0
132,593
0
L
Cliodhna
5,790
965
25
4
0
156,329
0
W
Agni
6,336
1,056
41
7
0
137,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role