Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
SquirrelMadness
Lancelot
Level 83
God Stats
7W - 8L
1,539 SR
Queue Stats
183W - 164L
1,533 Elo+
Solo
Hel
Hel
caluzera
Hel
Level 126
God Stats
31W - 35L
1,548 SR
Queue Stats
291W - 289L
1,548 Elo+
Solo
Ymir
Ymir
zSaibotz
Ymir
Level 158
God Stats
105W - 79L
1,640 SR
Queue Stats
252W - 230L
1,526 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,521 Elo+

VS

Team Averages
Level 128
1,311 SR
1,503 Elo+
Kumbhakarna
Kumbhakarna
Boifita
Kumbhakarna
Level 124
God Stats
4W - 10L
1,339 SR
Queue Stats
65W - 86L
1,436 Elo+
Party 1
Ix Chel
Ix Chel
GugaTKOZ
Ix Chel
Level 108
God Stats
6W - 13L
1,392 SR
Queue Stats
73W - 97L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
Lihu22
Baron Samedi
Level 121
God Stats
107W - 109L
1,382 SR
Queue Stats
346W - 365L
1,494 Elo+
Solo
Charybdis
Charybdis
SkyNatsuBRx
Charybdis
Level 138
God Stats
1W - 12L
942 SR
Queue Stats
160W - 181L
1,473 Elo+
Party 1
Arachne
Arachne
lengedevas
Arachne
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 6
7,188
553
5,244
10,487
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
 
Freya
12
1 / 2 / 2
7,136
549
3,892
7,908
3,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
14
6 / 1 / 1
7,680
591
6,737
8,601
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 6
7,017
540
5,415
7,683
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 2 / 2
8,268
636
5,915
9,619
5,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boifita
Kumbhakarna
10
0 / 2 / 1
6,035
464
2,087
12,618
7,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
GugaTKOZ
Ix Chel
11
2 / 4 / 1
6,476
498
9,262
9,938
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Lihu22
Baron Samedi
10
1 / 2 / 1
5,717
440
2,867
6,940
5,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SkyNatsuBRx
Charybdis
12
1 / 3 / 0
6,756
520
7,629
10,325
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
lengedevas
Arachne
12
3 / 1 / 0
6,600
508
2,241
11,240
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
7
7
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
6
5
W
Freya
 
Freya
1
2
2
1
L
Kumbhakarna
Boifita
Kumbhakarna
0
2
1
0.25
L
Ix Chel
GugaTKOZ
Ix Chel
2
4
1
0.63
L
Baron Samedi
Lihu22
Baron Samedi
1
2
1
0.75
L
Charybdis
SkyNatsuBRx
Charybdis
1
3
0
0.33
W
Lancelot
6
1
1
6.5
W
0
2
6
1.5
L
Arachne
lengedevas
Arachne
3
1
0
3
W
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
24,086
44,298
Taken
51,061
24,129
Mitigated
26,945
17,695
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,244
1,657
0
4,231
10,487
7,570
29
3,020
7,233
0
22,832
W
Freya
 
Freya
3,892
1,019
0
3,700
7,908
3,404
198
149
7,759
49,589
0
L
Kumbhakarna
Boifita
Kumbhakarna
2,087
116
1,341
2,366
12,618
7,782
0
3,646
8,660
11,283
0
L
Ix Chel
GugaTKOZ
Ix Chel
9,262
570
906
2,635
9,938
4,223
0
2,994
6,648
51,422
900
L
Baron Samedi
Lihu22
Baron Samedi
2,867
340
29
2,706
6,940
5,843
0
3,454
3,486
26,533
0
L
Charybdis
SkyNatsuBRx
Charybdis
7,629
4,211
0
2,938
10,325
4,042
0
3,088
7,237
0
59,987
W
Lancelot
6,737
1,237
0
485
8,601
4,468
87
1,843
6,520
0
55,787
W
5,415
164
1,728
4,299
7,683
2,863
254
4,859
2,403
51,222
299
L
Arachne
lengedevas
Arachne
2,241
1,490
0
4,870
11,240
5,055
0
1,109
10,023
0
50,815
W
Ymir
5,915
1,271
0
3,252
9,619
5,824
188
3,301
6,298
54,466
8,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
31,584
398
Minions Killed
310
0
Camps Cleared
0
1,380,865
Distance Traveled
1,171,062
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,188
553
24
2
0
287,079
2
W
Freya
7,136
549
92
7
0
259,838
3
L
Kumbhakarna
6,035
464
9
1
0
268,070
0
L
Ix Chel
6,476
498
90
7
0
234,617
0
L
Baron Samedi
5,717
440
42
3
0
183,365
0
L
Charybdis
6,756
520
95
7
0
229,909
2
W
Lancelot
7,680
591
92
7
0
328,655
0
W
Hel
7,017
540
88
7
0
274,894
0
L
Arachne
6,600
508
74
6
0
255,101
0
W
Ymir
8,268
636
102
8
0
230,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role