Player Matchup

Cliodhna
Cliodhna
BailSmite
Cliodhna
Level 46
God Stats
1W - 2L
1,477 SR
Queue Stats
32W - 31L
1,496 Elo+
Party 1
Cupid
Cupid
DontEatEggs
Cupid
Level 109
God Stats
2W - 10L
1,500 SR
Queue Stats
6W - 19L
1,297 Elo+
Solo
King Arthur
King Arthur
Kentiepoo08
King Arthur
Level 273
God Stats
10W - 12L
1,662 SR
Queue Stats
351W - 351L
1,513 Elo+
Solo
Neith
Neith
notfr3yamain
Neith
Level 107
God Stats
3W - 8L
1,485 SR
Queue Stats
75W - 65L
1,506 Elo+
Party 1
Olorun
Olorun
seasickRL
Olorun
Level 48
God Stats
0W - 2L
1,469 SR
Queue Stats
72W - 54L
1,506 Elo+
Party 1
Team Averages
Level 117
1,518 SR
1,464 Elo+

VS

Team Averages
Level 134
1,560 SR
1,556 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Afrogoblin88
Izanami
Level 107
God Stats
2W - 2L
1,722 SR
Queue Stats
26W - 16L
1,636 Elo+
Party 2
Sun Wukong
Sun Wukong
SassyBirch0786
Sun Wukong
Level 139
God Stats
17W - 15L
1,701 SR
Queue Stats
109W - 127L
1,484 Elo+
Solo
Maui
Maui
krazuryto
Maui
Level 122
God Stats
5W - 7L
1,378 SR
Queue Stats
274W - 247L
1,570 Elo+
Party 2
Olorun
Olorun
sl0bbydobby
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BailSmite
Cliodhna
13
0 / 4 / 0
7,433
496
7,633
15,954
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 1
8,257
550
6,643
10,172
3,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Kentiepoo08
King Arthur
10
1 / 6 / 0
6,403
427
8,929
18,332
12,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
7,292
486
7,345
13,141
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
seasickRL
Olorun
13
0 / 3 / 1
7,257
484
6,372
14,945
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 0 / 3
7,959
531
10,230
13,442
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
Afrogoblin88
Izanami
15
4 / 2 / 3
9,371
625
9,444
8,546
3,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SassyBirch0786
Sun Wukong
15
3 / 0 / 1
9,777
652
11,673
13,487
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Maui
13
1 / 0 / 8
8,216
548
5,869
13,461
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
15
5 / 2 / 0
9,059
604
16,277
12,689
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
W
Izanami
Afrogoblin88
Izanami
4
2
3
2.75
L
Cliodhna
BailSmite
Cliodhna
0
4
0
0
L
2
2
1
1.25
L
King Arthur
Kentiepoo08
King Arthur
1
6
0
0.17
W
Sun Wukong
SassyBirch0786
Sun Wukong
3
0
1
3.5
W
Maui
1
0
8
5
L
1
1
1
1.5
L
Olorun
seasickRL
Olorun
0
3
1
0.17
W
Olorun
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,922
Damage
53,493
72,544
Taken
61,625
32,508
Mitigated
34,844
20,973
Healing
22,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,230
1,703
0
6,969
13,442
5,326
0
1,900
11,542
0
62,300
W
Izanami
Afrogoblin88
Izanami
9,444
6,580
0
3,210
8,546
3,279
903
0
8,546
0
83,933
L
Cliodhna
BailSmite
Cliodhna
7,633
1,161
0
4,045
15,954
4,790
0
0
15,954
0
64,031
L
6,643
4,257
203
3,902
10,172
3,385
0
2,017
8,155
0
56,155
L
King Arthur
Kentiepoo08
King Arthur
8,929
1,307
0
2,800
18,332
12,842
0
7,365
10,967
0
42,692
W
Sun Wukong
SassyBirch0786
Sun Wukong
11,673
1,995
0
6,106
13,487
8,097
339
0
13,487
0
87,505
W
Maui
5,869
1,288
0
3,129
13,461
12,120
0
1,056
12,405
24,155
2,357
L
7,345
1,947
0
3,024
13,141
5,190
0
3,518
9,623
0
56,386
L
Olorun
seasickRL
Olorun
6,372
3,130
350
6,649
14,945
6,301
0
8,938
6,007
57,296
2,423
W
Olorun
16,277
8,004
468
2,878
12,689
6,022
404
3,555
9,134
90,212
2,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,642
Gold Earned
44,382
458
Minions Killed
539
0
Camps Cleared
0
1,499,586
Distance Traveled
1,534,848
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,959
531
84
6
0
366,885
0
W
Izanami
9,371
625
158
11
0
287,109
2
L
Cliodhna
7,433
496
110
7
0
331,368
0
L
Cupid
8,257
550
95
6
0
288,627
0
L
King Arthur
6,403
427
47
3
0
294,055
0
W
Sun Wukong
9,777
652
134
9
0
309,149
0
W
Maui
8,216
548
30
2
0
299,213
2
L
Neith
7,292
486
100
7
0
314,940
0
L
Olorun
7,257
484
106
7
0
270,596
1
W
Olorun
9,059
604
133
9
0
272,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role