Player Matchup

Skadi
Skadi
CubicalBranch23
Skadi
Level 148
God Stats
6W - 1L
1,702 SR
Queue Stats
83W - 53L
1,675 Elo+
Party 2
Sun Wukong
Sun Wukong
Xenopyre
Sun Wukong
Level 141
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 2L
1,607 Elo+
Solo
Jormungandr
Jormungandr
hefrisky
Jormungandr
Level 114
God Stats
1W - 0L
1,763 SR
Queue Stats
48W - 37L
1,610 Elo+
Party 2
Team Averages
Level 134
1,736 SR
1,631 Elo+

VS

Team Averages
Level 104
1,557 SR
1,566 Elo+
Freya
Freya
Dr_Whoever_
Freya
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,573 Elo+
Party 1
Serqet
Serqet
NJaing
Serqet
Level 127
God Stats
13W - 15L
1,536 SR
Queue Stats
167W - 155L
1,594 Elo+
Solo
Sylvanus
Sylvanus
dandelion69420
Sylvanus
Level 28
God Stats
0W - 1L
1,634 SR
Queue Stats
19W - 20L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,363
864
16,607
8,688
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Sun Wukong
Xenopyre
Sun Wukong
15
5 / 1 / 6
9,595
800
8,987
12,105
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
hefrisky
Jormungandr
13
1 / 2 / 10
8,460
705
10,105
10,346
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,252
688
11,844
14,897
7,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Serqet
NJaing
Serqet
15
2 / 3 / 1
8,875
740
7,476
12,080
10,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
13
0 / 6 / 4
7,580
632
2,778
14,100
14,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
2
4
2
0.75
L
Serqet
NJaing
Serqet
2
3
1
0.83
W
Sun Wukong
Xenopyre
Sun Wukong
5
1
6
8
L
Sylvanus
0
6
4
0.33
W
Jormungandr
hefrisky
Jormungandr
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,699
Damage
22,098
31,139
Taken
41,077
21,487
Mitigated
33,009
4,503
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,607
7,934
0
2,156
8,688
3,439
834
4,165
4,028
0
47,586
L
11,844
2,948
0
4,469
14,897
7,496
0
4,223
10,317
40,989
0
L
Serqet
NJaing
Serqet
7,476
1,340
0
1,459
12,080
10,586
0
1,705
10,154
0
31,531
W
Sun Wukong
Xenopyre
Sun Wukong
8,987
1,810
0
955
12,105
8,891
286
4,264
7,507
0
37,466
L
Sylvanus
2,778
1,155
1,757
1,722
14,100
14,927
0
2,403
11,303
11,585
0
W
Jormungandr
hefrisky
Jormungandr
10,105
1,605
0
1,392
10,346
9,157
0
6,230
3,888
29,498
1,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
24,707
183
Minions Killed
133
0
Camps Cleared
0
685,733
Distance Traveled
618,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,363
864
78
7
0
210,298
0
L
Freya
8,252
688
58
5
0
200,133
0
L
Serqet
8,875
740
49
4
0
246,943
0
W
Sun Wukong
9,595
800
55
5
0
253,175
0
L
Sylvanus
7,580
632
26
2
0
171,138
0
W
Jormungandr
8,460
705
50
4
0
222,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role