Player Matchup

Medusa
Medusa
BidaAnnihilator
Medusa
Level 84
God Stats
7W - 2L
1,500 SR
Queue Stats
85W - 82L
1,513 Elo+
Party 1
Geb
Geb
J3SPAYISGEY
Geb
Level 62
God Stats
4W - 2L
1,747 SR
Queue Stats
83W - 99L
1,491 Elo+
Party 1
Vulcan
Vulcan
J3spayMan
Vulcan
Level 118
God Stats
2W - 2L
1,830 SR
Queue Stats
161W - 162L
1,593 Elo+
Party 1
Pele
Pele
KingBuggz
Pele
Level 67
God Stats
50W - 56L
1,485 SR
Queue Stats
290W - 332L
1,518 Elo+
Party 1
Osiris
Osiris
yourlocaleatery
Osiris
Level 104
God Stats
2W - 2L
1,623 SR
Queue Stats
49W - 43L
1,530 Elo+
Solo
Team Averages
Level 87
1,637 SR
1,529 Elo+

VS

Team Averages
Level 83
1,626 SR
1,526 Elo+
Arachne
Arachne
JollyLOLbetter
Arachne
Level 69
God Stats
11W - 2L
1,707 SR
Queue Stats
154W - 146L
1,469 Elo+
Party 2
Bellona
Bellona
MCHOODINI
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,460 Elo+
Party 2
Charybdis
Charybdis
SpicyPete0
Charybdis
Level 117
God Stats
8W - 6L
1,523 SR
Queue Stats
258W - 260L
1,490 Elo+
Party 2
Geb
Geb
XLBigSexyBoILX
Geb
Level 89
God Stats
4W - 1L
1,911 SR
Queue Stats
143W - 121L
1,670 Elo+
Solo
Nu Wa
Nu Wa
itsmekevin
Nu Wa
Level 36
God Stats
3W - 1L
1,487 SR
Queue Stats
110W - 107L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,526
705
3,697
2,687
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 1
3,520
704
1,616
4,096
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
J3spayMan
Vulcan
6
0 / 1 / 2
3,538
708
1,910
1,878
622
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
7
2 / 2 / 0
3,762
752
995
4,099
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,448
490
0
79
35
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
3,902
780
1,285
3,874
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MCHOODINI
Bellona
7
0 / 0 / 0
3,707
741
301
2,116
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SpicyPete0
Charybdis
6
0 / 1 / 0
3,148
630
2,399
3,633
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 0 / 0
3,379
676
1,163
4,484
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
6
1 / 1 / 2
3,864
773
1,776
1,976
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
0
1
0.5
L
Vulcan
J3spayMan
Vulcan
0
1
2
1
W
2
1
1
2.5
L
Pele
2
2
0
1
W
Bellona
MCHOODINI
Bellona
0
0
0
0
W
Charybdis
SpicyPete0
Charybdis
0
1
0
0
W
0
0
0
0
W
Nu Wa
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,218
Damage
6,924
12,839
Taken
16,083
4,915
Mitigated
6,867
4,353
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,697
1,119
0
889
2,687
871
0
418
2,269
0
27,004
L
1,616
273
0
1,790
4,096
2,233
0
898
3,198
8,096
0
L
Vulcan
J3spayMan
Vulcan
1,910
227
0
0
1,878
622
0
1,021
857
20,663
0
W
1,285
548
0
2,294
3,874
1,229
0
966
2,908
0
18,349
L
Pele
995
32
0
1,674
4,099
1,154
0
461
3,638
0
16,960
W
Bellona
MCHOODINI
Bellona
301
0
0
1,485
2,116
1,319
0
0
2,116
0
17,534
W
Charybdis
SpicyPete0
Charybdis
2,399
991
0
2,104
3,633
1,067
0
667
2,966
0
19,748
W
1,163
275
0
1,938
4,484
2,666
0
949
3,535
7,254
0
W
Nu Wa
1,776
538
0
485
1,976
586
0
944
1,032
19,211
1,244
L
0
0
0
0
79
35
0
79
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,794
Gold Earned
18,000
130
Minions Killed
148
0
Camps Cleared
0
423,024
Distance Traveled
512,585
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,526
705
39
8
0
92,904
0
L
Geb
3,520
704
16
3
0
113,056
0
L
Vulcan
3,538
708
37
7
0
104,593
0
W
Arachne
3,902
780
34
7
0
129,938
0
L
Pele
3,762
752
38
8
0
112,471
0
W
Bellona
3,707
741
27
5
0
104,497
1
W
Charybdis
3,148
630
38
8
0
83,419
0
W
Geb
3,379
676
10
2
0
105,640
2
W
Nu Wa
3,864
773
39
8
0
89,091
0
L
Osiris
2,448
490
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role