Player Matchup

Skadi
Skadi
Billiet14
Skadi
Level 120
God Stats
43W - 21L
1,603 SR
Queue Stats
158W - 143L
1,483 Elo+
Solo
Cernunnos
Cernunnos
ChronosDiff
Cernunnos
Level 123
God Stats
10W - 5L
1,607 SR
Queue Stats
141W - 143L
1,474 Elo+
Solo
Hun Batz
Hun Batz
HayesOMNI
Hun Batz
Level 158
God Stats
4W - 7L
1,308 SR
Queue Stats
70W - 73L
1,516 Elo+
Party 2
Ares
Ares
JojoDaSmolPP
Ares
Level 89
God Stats
6W - 4L
1,573 SR
Queue Stats
76W - 86L
1,510 Elo+
Party 2
Raijin
Raijin
THECOMICWARP
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,565 Elo+
Party 2
Team Averages
Level 123
1,518 SR
1,510 Elo+

VS

Team Averages
Level 110
1,538 SR
1,604 Elo+
Guan Yu
Guan Yu
GaelBMF
Guan Yu
Level 98
God Stats
2W - 2L
1,816 SR
Queue Stats
399W - 371L
1,589 Elo+
Solo
Olorun
Olorun
KidWithTheBow
Olorun
Level 127
God Stats
0W - 2L
1,134 SR
Queue Stats
19W - 19L
1,543 Elo+
Party 1
Mulan
Mulan
StruggledKing
Mulan
Level 152
God Stats
2W - 1L
1,742 SR
Queue Stats
59W - 44L
1,588 Elo+
Party 1
Yu Huang
Yu Huang
ToToTokyo
Yu Huang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,628 Elo+
Party 1
Nemesis
Nemesis
WorshipSlug
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Billiet14
Skadi
11
0 / 3 / 0
6,187
619
4,548
7,524
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ChronosDiff
Cernunnos
12
4 / 0 / 5
6,786
679
7,689
7,176
3,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
HayesOMNI
Hun Batz
10
2 / 3 / 2
5,600
560
4,773
9,912
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 7
6,189
619
3,802
7,746
5,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
12
6 / 0 / 4
6,993
699
8,180
2,799
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GaelBMF
Guan Yu
11
2 / 1 / 2
6,355
636
5,915
11,007
9,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,188
519
4,654
6,428
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 5 / 1
5,679
568
6,676
11,583
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
ToToTokyo
Yu Huang
9
0 / 1 / 1
4,980
498
1,680
4,494
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
WorshipSlug
Nemesis
8
0 / 4 / 1
4,988
499
3,008
9,447
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
6
6
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
Billiet14
Skadi
0
3
0
0
W
Cernunnos
ChronosDiff
Cernunnos
4
0
5
6.5
L
Guan Yu
GaelBMF
Guan Yu
2
1
2
3
W
Hun Batz
HayesOMNI
Hun Batz
2
3
2
1
W
1
0
7
4.5
L
0
2
0
0
L
4
5
1
0.9
W
Raijin
6
0
4
8
L
Yu Huang
ToToTokyo
Yu Huang
0
1
1
0.5
L
Nemesis
WorshipSlug
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,992
Damage
21,933
35,157
Taken
42,959
15,464
Mitigated
22,088
11,796
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Billiet14
Skadi
4,548
2,034
0
1,239
7,524
1,994
0
0
7,524
0
43,662
W
Cernunnos
ChronosDiff
Cernunnos
7,689
3,662
0
4,102
7,176
3,210
0
2,533
4,643
0
58,053
L
Guan Yu
GaelBMF
Guan Yu
5,915
679
160
5,687
11,007
9,342
0
1,532
9,423
0
41,483
W
Hun Batz
HayesOMNI
Hun Batz
4,773
1,906
0
2,197
9,912
4,022
0
950
8,962
0
45,691
W
3,802
245
1,324
2,493
7,746
5,178
0
2,125
5,621
13,325
2,945
L
4,654
2,266
240
2,189
6,428
2,210
0
1,186
5,206
36,719
2,519
L
6,676
2,190
0
2,364
11,583
5,248
0
3,216
8,139
0
36,328
W
Raijin
8,180
289
0
441
2,799
1,060
0
854
1,945
48,481
0
L
Yu Huang
ToToTokyo
Yu Huang
1,680
270
0
958
4,494
1,248
0
2,333
1,915
30,338
0
L
Nemesis
WorshipSlug
Nemesis
3,008
784
0
2,435
9,447
4,040
0
2,395
6,904
0
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
27,190
346
Minions Killed
273
0
Camps Cleared
0
1,060,002
Distance Traveled
1,039,176
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,187
619
93
9
0
173,462
2
W
Cernunnos
6,786
679
83
8
0
193,981
3
L
Guan Yu
6,355
636
71
7
0
198,965
0
W
Hun Batz
5,600
560
59
6
0
256,159
0
W
Ares
6,189
619
29
3
0
236,008
2
L
Olorun
5,188
519
70
7
0
208,186
1
L
Mulan
5,679
568
62
6
0
215,419
0
W
Raijin
6,993
699
82
8
0
200,392
3
L
Yu Huang
4,980
498
45
5
0
196,486
0
L
Nemesis
4,988
499
25
3
0
220,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role