Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DrSlickNasty
Janus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,572 Elo+
Party 1
Loki
Loki
Rainbqvv
Loki
Level 78
God Stats
20W - 16L
1,712 SR
Queue Stats
47W - 39L
1,549 Elo+
Party 3
Geb
Geb
TermlessRug9624
Geb
Level 108
God Stats
11W - 7L
1,581 SR
Queue Stats
184W - 210L
1,501 Elo+
Party 1
Neith
Neith
sextuple_lift74
Neith
Level 101
God Stats
9W - 4L
1,214 SR
Queue Stats
131W - 112L
1,485 Elo+
Solo
Team Averages
Level 82
1,501 SR
1,521 Elo+

VS

Team Averages
Level 82
1,595 SR
1,486 Elo+
Bacchus
Bacchus
BloodLine_72
Bacchus
Level 109
God Stats
30W - 29L
1,534 SR
Queue Stats
213W - 228L
1,466 Elo+
Solo
Nemesis
Nemesis
Cxrti diorr
Nemesis
Level 87
God Stats
14W - 18L
1,691 SR
Queue Stats
163W - 154L
1,495 Elo+
Solo
Olorun
Olorun
NobunagaRaikiri
Olorun
Level 44
God Stats
2W - 2L
1,842 SR
Queue Stats
59W - 56L
1,508 Elo+
Party 2
Cerberus
Cerberus
Shin8327
Cerberus
Level 86
God Stats
2W - 4L
1,398 SR
Queue Stats
50W - 49L
1,458 Elo+
Party 2
Artemis
Artemis
ZeroX2099
Artemis
Level 84
God Stats
8W - 12L
1,512 SR
Queue Stats
233W - 230L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 0 / 1
5,455
546
4,426
6,351
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 1
5,101
510
3,882
3,781
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
10
2 / 2 / 1
5,975
598
5,522
7,502
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 3
5,539
554
3,370
6,671
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 1 / 2
6,231
623
7,614
7,033
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodLine_72
Bacchus
7
0 / 1 / 2
4,649
465
2,194
6,758
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Cxrti diorr
Nemesis
10
3 / 0 / 0
5,459
546
3,519
7,854
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,155
516
2,537
7,491
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
Shin8327
Cerberus
10
2 / 3 / 0
5,438
544
3,559
9,023
8,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ZeroX2099
Artemis
7
0 / 5 / 0
4,136
414
4,396
7,907
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
1
2.5
L
Bacchus
BloodLine_72
Bacchus
0
1
2
1
L
Nemesis
Cxrti diorr
Nemesis
3
0
0
3
W
0
2
1
0.25
L
0
2
1
0.25
W
Loki
2
2
1
1.25
L
Cerberus
Shin8327
Cerberus
2
3
0
0.67
W
2
0
3
3.5
L
Artemis
ZeroX2099
Artemis
0
5
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
16,205
31,338
Taken
39,033
13,397
Mitigated
22,600
9,184
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,426
912
0
2,369
6,351
2,512
0
698
5,653
0
36,361
L
Bacchus
BloodLine_72
Bacchus
2,194
327
0
2,506
6,758
5,640
0
2,200
4,444
15,631
0
L
Nemesis
Cxrti diorr
Nemesis
3,519
1,214
0
3,939
7,854
2,534
0
1,083
6,649
0
31,681
W
3,882
302
0
798
3,781
1,347
0
1,091
2,690
28,672
156
L
2,537
1,114
0
2,866
7,491
2,949
0
3,017
4,208
32,696
1,194
W
Loki
5,522
1,429
0
1,929
7,502
2,609
0
3,489
4,013
0
37,525
L
Cerberus
Shin8327
Cerberus
3,559
540
0
2,312
9,023
8,868
0
0
9,023
30,293
711
W
3,370
569
0
2,528
6,671
4,467
0
1,434
5,237
14,959
0
L
Artemis
ZeroX2099
Artemis
4,396
1,257
0
1,652
7,907
2,609
0
450
7,457
0
21,127
W
7,614
1,803
0
1,560
7,033
2,462
0
1,509
5,524
0
40,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
24,837
246
Minions Killed
255
0
Camps Cleared
0
980,230
Distance Traveled
945,324
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,455
546
63
6
0
238,495
0
L
Bacchus
4,649
465
17
2
0
188,928
0
L
Nemesis
5,459
546
71
7
0
245,498
0
W
Janus
5,101
510
49
5
0
152,584
0
L
Olorun
5,155
516
57
6
0
174,871
3
W
Loki
5,975
598
59
6
0
194,351
2
L
Cerberus
5,438
544
89
9
0
176,298
1
W
Geb
5,539
554
17
2
0
219,972
0
L
Artemis
4,136
414
21
2
0
159,729
0
W
Neith
6,231
623
58
6
0
174,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role