Player Matchup

Scylla
Scylla
Gold V
BlackTarUser
Scylla
Gold V
Level 107
God Stats
13W - 16L
1,908 SR
Queue Stats
41W - 46L
1,583 MMR
Party 2
Loki
Loki
Gold III
HoPe Killz
Loki
Gold III
Level 156
God Stats
19W - 9L
1,543 SR
Queue Stats
395W - 410L
1,575 MMR
Solo
Bellona
Bellona
Gold IV
Muffiinnzz
Bellona
Gold IV
Level 126
God Stats
4W - 1L
1,937 SR
Queue Stats
97W - 101L
1,587 MMR
Solo
Olorun
Olorun
Platinum IV
TMacTheGoon
Olorun
Platinum IV
Level 106
God Stats
3W - 6L
1,397 SR
Queue Stats
364W - 370L
1,571 MMR
Party 2
Atlas
Atlas
Gold III
jahsonlikedat
Atlas
Gold III
Level 129
God Stats
6W - 8L
1,683 SR
Queue Stats
73W - 81L
1,585 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,694 SR
1,581 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,550 SR
1,579 MMR
Ao Kuang
Ao Kuang
Gold III
DivergeSanity
Ao Kuang
Gold III
Level 68
God Stats
11W - 11L
1,618 SR
Queue Stats
276W - 283L
1,542 MMR
Party 1
Athena
Athena
Platinum IV
Jpizle02
Athena
Platinum IV
Level 157
God Stats
2W - 2L
1,555 SR
Queue Stats
59W - 62L
1,547 MMR
Solo
Merlin
Merlin
Platinum V
OnGodNem
Merlin
Platinum V
Level 159
God Stats
29W - 35L
1,610 SR
Queue Stats
267W - 273L
1,584 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
namechanged8556
Tsukuyomi
Gold IV
Level 34
God Stats
4W - 0L
1,339 SR
Queue Stats
47W - 38L
1,598 MMR
Solo
Apollo
Apollo
Platinum IV
xZach
Apollo
Platinum IV
Level 120
God Stats
48W - 42L
1,626 SR
Queue Stats
206W - 198L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 3 / 1
9,471
474
11,164
9,158
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 1
8,290
415
4,196
19,774
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Muffiinnzz
Bellona
14
2 / 8 / 1
9,069
453
10,283
24,396
21,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
14
0 / 5 / 1
8,511
426
8,321
14,480
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
7,986
399
7,218
23,022
18,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ThanatosThothAgniHachiman

VS

Bans
BacchusOsirisThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DivergeSanity
Ao Kuang
18
7 / 1 / 9
11,254
563
10,444
19,066
9,464
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Jpizle02
Athena
16
1 / 0 / 17
11,241
562
9,103
15,914
20,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Merlin
OnGodNem
Merlin
19
4 / 1 / 10
12,244
612
14,966
8,503
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
namechanged8556
Tsukuyomi
19
7 / 2 / 5
12,588
629
16,489
17,904
15,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
xZach
Apollo
20
7 / 0 / 8
12,821
641
18,876
16,848
10,174
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
26
26
Deaths
4
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
1
0.83
W
Ao Kuang
DivergeSanity
Ao Kuang
7
1
9
11.5
L
0
5
1
0.1
W
Athena
Jpizle02
Athena
1
0
17
9.5
L
Bellona
Muffiinnzz
Bellona
2
8
1
0.31
W
Merlin
OnGodNem
Merlin
4
1
10
9
L
Olorun
0
5
1
0.1
L
0
5
1
0.1
W
Tsukuyomi
namechanged8556
Tsukuyomi
7
2
5
4.75
W
Apollo
xZach
Apollo
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,182
Damage
69,878
90,830
Taken
78,235
58,148
Mitigated
60,871
21,516
Healing
31,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,164
458
0
525
9,158
3,922
0
5,159
3,947
84,072
119
W
Ao Kuang
DivergeSanity
Ao Kuang
10,444
2,962
0
9,628
19,066
9,464
0
7,266
11,663
84,154
1,229
L
4,196
913
0
7,283
19,774
7,370
0
6,543
13,175
0
79,101
W
Athena
Jpizle02
Athena
9,103
2,768
0
3,017
15,914
20,947
586
6,802
9,014
39,183
0
L
Bellona
Muffiinnzz
Bellona
10,283
2,485
0
6,743
24,396
21,778
0
5,760
17,588
0
62,386
W
Merlin
OnGodNem
Merlin
14,966
928
0
1,000
8,503
4,348
397
3,184
5,319
118,763
215
L
Olorun
8,321
5,731
384
2,010
14,480
6,192
0
6,674
7,806
68,178
4,311
L
7,218
2,333
2,230
2,341
23,022
18,886
0
10,287
12,577
22,552
2,721
W
Tsukuyomi
namechanged8556
Tsukuyomi
16,489
2,850
0
6,024
17,904
15,938
15
3,393
13,677
120
89,649
W
Apollo
xZach
Apollo
18,876
12,989
0
11,400
16,848
10,174
6,564
6,020
10,729
0
144,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,327
Gold Earned
60,148
526
Minions Killed
672
0
Camps Cleared
0
1,881,857
Distance Traveled
2,113,889
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,471
474
161
8
0
387,002
6
W
Ao Kuang
11,254
563
127
6
0
450,139
0
L
Loki
8,290
415
125
6
0
428,451
0
W
Athena
11,241
562
42
2
0
476,400
7
L
Bellona
9,069
453
94
5
0
340,619
0
W
Merlin
12,244
612
178
9
0
403,257
4
L
Olorun
8,511
426
115
6
0
340,509
6
L
Atlas
7,986
399
31
2
0
385,276
5
W
Tsukuyomi
12,588
629
118
6
0
389,178
0
W
Apollo
12,821
641
207
10
0
394,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role