Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum IV
JunFeyn
Bacchus
Platinum IV
Level 190
God Stats
3W - 3L
1,617 SR
Queue Stats
44W - 36L
1,623 MMR
Solo
Neith
Neith
Gold I
Menino_Gzuis
Neith
Gold I
Level 144
God Stats
31W - 25L
1,638 SR
Queue Stats
264W - 267L
1,605 MMR
Party 2
Thor
Thor
Silver V
TEPEGODE4
Thor
Silver V
Level 116
God Stats
4W - 3L
1,645 SR
Queue Stats
15W - 16L
1,265 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
danzer0892
Cu Chulainn
Gold III
Level 66
God Stats
2W - 6L
1,443 SR
Queue Stats
16W - 22L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,569 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 176
1,509 SR
1,438 MMR
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver I
hŧiиhα
Bastet
Silver I
Level 193
God Stats
43W - 34L
1,546 SR
Queue Stats
129W - 136L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 1
5,554
617
3,620
4,523
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JunFeyn
Bacchus
8
1 / 2 / 1
5,256
584
3,032
6,505
5,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 0
5,604
623
4,092
6,507
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
5
0 / 1 / 1
4,014
446
1,218
4,148
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
danzer0892
Cu Chulainn
12
4 / 2 / 0
6,858
762
4,959
8,997
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
JanusAnhurMulan

VS

Bans
CernunnosThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 0 / 0
5,867
652
5,449
4,409
1,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
11
1 / 1 / 1
5,731
637
1,922
4,328
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
10
1 / 1 / 3
5,412
601
3,757
7,180
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
 
Sobek
9
0 / 1 / 5
5,392
599
3,832
8,145
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
hŧiиhα
Bastet
9
3 / 4 / 0
5,144
572
4,874
9,073
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
7
Kills
8
8
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
1
0.25
W
Heimdallr
 
Heimdallr
3
0
0
3
W
Ra
 
Ra
1
1
1
1.5
W
Ne Zha
 
Ne Zha
1
1
3
2.5
W
Sobek
 
Sobek
0
1
5
2.5
L
Bacchus
JunFeyn
Bacchus
1
2
1
0.75
L
2
1
0
2
L
Thor
0
1
1
0.5
L
Cu Chulainn
danzer0892
Cu Chulainn
4
2
0
2
W
Bastet
hŧiиhα
Bastet
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,921
Damage
19,834
30,680
Taken
33,135
16,907
Mitigated
15,800
6,909
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,620
0
0
500
4,523
1,603
0
1,606
2,837
50,862
833
W
Heimdallr
 
Heimdallr
5,449
2,945
0
1,655
4,409
1,950
0
324
4,085
0
49,926
W
Ra
 
Ra
1,922
115
739
1,332
4,328
1,973
0
2,869
1,459
46,008
995
W
Ne Zha
 
Ne Zha
3,757
739
0
3,101
7,180
2,638
0
1,214
5,966
0
38,216
W
Sobek
 
Sobek
3,832
437
0
3,282
8,145
6,249
0
2,163
5,982
17,230
1,292
L
Bacchus
JunFeyn
Bacchus
3,032
369
0
1,466
6,505
5,392
0
2,317
3,929
13,830
0
L
4,092
639
0
2,375
6,507
2,539
0
637
5,870
0
44,530
L
Thor
1,218
408
0
896
4,148
1,469
0
643
3,493
0
10,268
L
Cu Chulainn
danzer0892
Cu Chulainn
4,959
319
0
1,672
8,997
5,904
0
0
8,997
0
46,195
W
Bastet
hŧiиhα
Bastet
4,874
1,199
0
1,789
9,073
2,990
0
0
9,073
0
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,286
Gold Earned
27,546
308
Minions Killed
295
0
Camps Cleared
0
872,445
Distance Traveled
1,020,786
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,554
617
101
11
0
167,426
4
W
Heimdallr
5,867
652
80
9
0
184,825
0
W
Ra
5,731
637
97
11
0
219,876
2
W
Ne Zha
5,412
601
62
7
0
203,277
0
W
Sobek
5,392
599
20
2
0
206,310
2
L
Bacchus
5,256
584
14
2
0
207,602
4
L
Neith
5,604
623
86
10
0
207,250
0
L
Thor
4,014
446
20
2
0
112,404
0
L
Cu Chulainn
6,858
762
87
10
0
177,763
2
W
Bastet
5,144
572
36
4
0
206,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role