Player Matchup

Bastet
Bastet
Basch112
Bastet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,397 Elo+
Solo
King Arthur
King Arthur
ChravisToddward
King Arthur
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
20W - 31L
1,419 Elo+
Party 2
Scylla
Scylla
CrackaSnipa12
Scylla
Level 82
God Stats
1W - 1L
1,716 SR
Queue Stats
33W - 37L
1,492 Elo+
Party 2
Cerberus
Cerberus
IBullyOrphans
Cerberus
Level 34
God Stats
1W - 1L
1,780 SR
Queue Stats
11W - 21L
1,291 Elo+
Party 2
Agni
Agni
NutsMoist
Agni
Level 100
God Stats
1W - 5L
1,260 SR
Queue Stats
169W - 178L
1,496 Elo+
Party 2
Team Averages
Level 80
1,515 SR
1,419 Elo+

VS

Team Averages
Level 128
1,532 SR
1,515 Elo+
Maui
Maui
Freeze Beachh
Maui
Level 128
God Stats
5W - 7L
1,187 SR
Queue Stats
377W - 382L
1,507 Elo+
Solo
Ymir
Ymir
GottDamnDewayne
Ymir
Level 102
God Stats
22W - 8L
1,666 SR
Queue Stats
518W - 470L
1,491 Elo+
Party 1
Charon
Charon
SITHLACrossFire
Charon
Level 158
God Stats
2W - 2L
1,573 SR
Queue Stats
101W - 91L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
TheDarkMushu429
Kuzenbo
Level 103
God Stats
13W - 4L
1,412 SR
Queue Stats
428W - 408L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Winshox12
Ah Muzen Cab
Level 147
God Stats
8W - 5L
1,824 SR
Queue Stats
1,505W - 748L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Basch112
Bastet
10
4 / 4 / 1
5,944
1,189
5,857
6,963
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ChravisToddward
King Arthur
7
0 / 2 / 4
4,732
946
1,304
3,302
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 2
5,300
1,060
2,562
4,664
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IBullyOrphans
Cerberus
9
0 / 2 / 3
5,015
1,003
1,980
6,959
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
0 / 3 / 3
5,668
1,134
4,254
4,305
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
5,946
1,189
3,810
5,423
5,107
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 8
6,337
1,267
2,855
6,532
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 11
6,029
1,206
4,876
3,249
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 7
6,498
1,300
4,209
5,463
6,628
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Winshox12
Ah Muzen Cab
12
5 / 1 / 7
7,012
1,402
8,063
4,162
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
5
Kills
14
14
Deaths
6
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bastet
Basch112
Bastet
4
4
1
1.13
L
King Arthur
ChravisToddward
King Arthur
0
2
4
1
L
1
3
2
0.67
W
2
2
8
3
W
2
2
8
3
L
Cerberus
IBullyOrphans
Cerberus
0
2
3
0.75
L
Agni
0
3
3
0.5
W
0
0
11
5.5
W
5
1
7
8.5
W
Ah Muzen Cab
Winshox12
Ah Muzen Cab
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
23,813
26,193
Taken
24,829
14,467
Mitigated
20,627
5,339
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Basch112
Bastet
5,857
990
0
1,128
6,963
2,573
0
3,170
3,690
0
8,307
L
King Arthur
ChravisToddward
King Arthur
1,304
257
0
0
3,302
2,441
0
1,851
1,381
0
2,080
L
2,562
335
9
927
4,664
1,778
0
3,484
1,113
4,773
0
W
3,810
419
1,252
743
5,423
5,107
27
1,479
3,944
6,511
127
W
2,855
706
1,063
1,330
6,532
5,751
0
3,134
3,398
4,113
106
L
Cerberus
IBullyOrphans
Cerberus
1,980
165
175
1,970
6,959
5,945
0
4,285
2,444
3,269
0
L
Agni
4,254
28
725
405
4,305
1,730
0
2,071
2,151
16,849
0
W
4,876
180
1,481
1,135
3,249
1,520
695
1,114
2,135
11,132
0
W
4,209
1,264
175
702
5,463
6,628
0
2,142
3,321
5,506
216
W
Ah Muzen Cab
Winshox12
Ah Muzen Cab
8,063
2,920
0
545
4,162
1,621
655
927
3,235
0
20,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
31,822
69
Minions Killed
59
0
Camps Cleared
0
455,298
Distance Traveled
532,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,944
1,189
12
2
0
104,970
0
L
King Arthur
4,732
946
3
1
0
59,659
0
L
Scylla
5,300
1,060
8
2
0
92,844
0
W
Maui
5,946
1,189
5
1
0
112,077
0
W
Ymir
6,337
1,267
4
1
0
99,436
0
L
Cerberus
5,015
1,003
8
2
0
96,572
0
L
Agni
5,668
1,134
38
8
0
101,253
0
W
Charon
6,029
1,206
12
2
0
94,269
0
W
Kuzenbo
6,498
1,300
4
1
0
114,518
0
W
Ah Muzen Cab
7,012
1,402
34
7
0
112,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role