Player Matchup

Bastet
Bastet
AjLaKaos
Bastet
Level 159
God Stats
8W - 6L
1,371 SR
Queue Stats
296W - 276L
1,478 Elo+
Party 1
Ullr
Ullr
Diamond_stabil
Ullr
Level 104
God Stats
5W - 5L
1,466 SR
Queue Stats
536W - 527L
1,493 Elo+
Party 1
Thoth
Thoth
EzWinGG420
Thoth
Level 118
God Stats
4W - 2L
1,749 SR
Queue Stats
264W - 272L
1,492 Elo+
Party 1
Artio
Artio
Xillias
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 115L
1,455 Elo+
Solo
Cernunnos
Cernunnos
styax_
Cernunnos
Level 175
God Stats
4W - 4L
1,426 SR
Queue Stats
331W - 337L
1,549 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,494 Elo+

VS

Team Averages
Level 99
1,362 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DávídBáskéy
Serqet
Level 114
God Stats
0W - 3L
1,192 SR
Queue Stats
129W - 120L
1,464 Elo+
Party 2
Mulan
Mulan
SWAGWAFFLE
Mulan
Level 85
God Stats
3W - 4L
1,320 SR
Queue Stats
244W - 215L
1,490 Elo+
Solo
Artio
Artio
cedar97
Artio
Level 46
God Stats
0W - 2L
1,316 SR
Queue Stats
28W - 37L
1,387 Elo+
Party 2
Bastet
Bastet
tomtom349
Bastet
Level 123
God Stats
2W - 3L
1,482 SR
Queue Stats
126W - 116L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AjLaKaos
Bastet
16
6 / 4 / 9
10,174
1,017
15,108
10,566
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mace

Mace

+10
Physical Power

16
5 / 3 / 9
9,332
933
8,914
9,440
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
14
2 / 4 / 5
8,720
872
6,551
8,915
3,193
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artio
Xillias
Artio
16
2 / 3 / 12
9,597
960
11,679
16,963
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cernunnos
styax_
Cernunnos
13
1 / 4 / 9
8,174
817
8,282
11,985
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 0
5,656
566
139
1,077
269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 10
8,265
827
10,988
12,435
6,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Mulan
16
8 / 4 / 5
8,998
900
14,679
17,483
20,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
cedar97
Artio
15
1 / 4 / 10
8,650
865
4,183
16,918
15,803
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
tomtom349
Bastet
16
4 / 3 / 5
8,273
827
14,476
12,273
5,104
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
16
Kills
17
18
Deaths
16
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Bastet
AjLaKaos
Bastet
6
4
9
2.63
W
5
3
9
3.17
L
4
4
10
2.25
W
Thoth
2
4
5
1.13
L
Mulan
8
4
5
2.63
W
Artio
Xillias
Artio
2
3
12
2.67
L
Artio
cedar97
Artio
1
4
10
1.5
W
Cernunnos
styax_
Cernunnos
1
4
9
1.38
L
Bastet
tomtom349
Bastet
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
44,465
57,869
Taken
60,186
46,179
Mitigated
48,361
13,862
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
139
0
0
0
1,077
269
0
194
883
0
141
W
Bastet
AjLaKaos
Bastet
15,108
3,305
649
1,529
10,566
5,579
1,454
727
9,665
0
20,069
W
8,914
4,164
464
765
9,440
4,950
680
530
8,604
0
15,692
L
10,988
2,103
996
2,310
12,435
6,916
693
3,547
8,888
0
13,717
W
Thoth
6,551
503
152
949
8,915
3,193
1,357
353
8,394
18,903
1,205
L
Mulan
14,679
867
1,061
3,640
17,483
20,269
0
3,638
13,845
527
30,213
W
Artio
Xillias
Artio
11,679
1,219
1,787
4,225
16,963
23,293
80
1,450
15,256
18,113
367
L
Artio
cedar97
Artio
4,183
1,253
2,944
3,251
16,918
15,803
0
6,190
10,728
10,413
520
W
Cernunnos
styax_
Cernunnos
8,282
3,222
385
2,957
11,985
9,164
456
1,130
10,579
670
21,333
L
Bastet
tomtom349
Bastet
14,476
2,790
1,830
4,134
12,273
5,104
36
4,391
7,882
0
28,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
39,842
121
Minions Killed
86
0
Camps Cleared
0
868,811
Distance Traveled
794,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,656
566
1
0
0
13,544
0
W
Bastet
10,174
1,017
15
2
0
201,311
0
W
Ullr
9,332
933
19
2
0
182,755
0
L
Serqet
8,265
827
11
1
0
204,364
0
W
Thoth
8,720
872
35
4
0
162,749
0
L
Mulan
8,998
900
30
3
0
167,376
0
W
Artio
9,597
960
17
2
0
190,695
0
L
Artio
8,650
865
14
1
0
185,052
0
W
Cernunnos
8,174
817
35
4
0
131,301
0
L
Bastet
8,273
827
30
3
0
224,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role