Player Matchup

Izanami
Izanami
Ballzyy01
Izanami
Level 46
God Stats
5W - 3L
1,673 SR
Queue Stats
90W - 87L
1,542 Elo+
Solo
Chaac
Chaac
Dracolich16
Chaac
Level 105
God Stats
5W - 6L
1,459 SR
Queue Stats
220W - 199L
1,434 Elo+
Party 1
Agni
Agni
ShiadowRzl
Agni
Level 129
God Stats
13W - 6L
1,704 SR
Queue Stats
118W - 97L
1,477 Elo+
Solo
Athena
Athena
ol_Finn_lo
Athena
Level 35
God Stats
2W - 5L
1,319 SR
Queue Stats
17W - 22L
1,421 Elo+
Solo
Nu Wa
Nu Wa
shashbear
Nu Wa
Level 81
God Stats
15W - 5L
1,749 SR
Queue Stats
248W - 228L
1,438 Elo+
Party 1
Team Averages
Level 79
1,581 SR
1,462 Elo+

VS

Team Averages
Level 96
1,447 SR
1,561 Elo+
Ao Kuang
Ao Kuang
ITCHYBOOSACK2
Ao Kuang
Level 97
God Stats
1W - 2L
1,215 SR
Queue Stats
67W - 53L
1,560 Elo+
Party 2
Hachiman
Hachiman
KingFloppa
Hachiman
Level 107
God Stats
36W - 29L
1,575 SR
Queue Stats
71W - 64L
1,519 Elo+
Party 2
Ra
Ra
StewartandZoe27
Ra
Level 89
God Stats
22W - 22L
1,559 SR
Queue Stats
579W - 541L
1,460 Elo+
Solo
Cerberus
Cerberus
UndeadSparky
Cerberus
Level 68
God Stats
2W - 2L
1,385 SR
Queue Stats
21W - 17L
1,636 Elo+
Solo
Horus
Horus
yoyochris
Horus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ballzyy01
Izanami
9
0 / 2 / 0
5,007
501
4,405
6,283
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
5,938
594
5,842
5,839
4,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 0
5,204
520
3,240
2,743
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
ol_Finn_lo
Athena
7
0 / 3 / 1
4,812
481
3,242
9,240
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nu Wa
shashbear
Nu Wa
9
1 / 1 / 0
4,901
490
2,809
5,031
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ITCHYBOOSACK2
Ao Kuang
10
2 / 0 / 0
5,326
533
1,747
5,687
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
KingFloppa
Hachiman
11
5 / 1 / 1
6,230
623
8,086
6,167
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

12
0 / 0 / 0
6,057
606
2,502
4,718
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
UndeadSparky
Cerberus
10
0 / 1 / 1
5,471
547
2,918
9,874
6,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Horus
yoyochris
Horus
9
0 / 0 / 6
5,644
564
3,863
7,203
5,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ballzyy01
Izanami
0
2
0
0
L
1
1
0
1
W
Ao Kuang
ITCHYBOOSACK2
Ao Kuang
2
0
0
2
W
Hachiman
KingFloppa
Hachiman
5
1
1
5.5
L
0
0
0
0
W
0
0
0
0
W
Cerberus
UndeadSparky
Cerberus
0
1
1
0.5
L
Athena
ol_Finn_lo
Athena
0
3
1
0.17
L
Nu Wa
shashbear
Nu Wa
1
1
0
1
W
Horus
yoyochris
Horus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,538
Damage
19,116
29,136
Taken
33,649
17,141
Mitigated
18,681
9,812
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ballzyy01
Izanami
4,405
3,133
0
2,343
6,283
2,040
0
0
6,283
0
42,031
L
5,842
1,478
0
2,809
5,839
4,595
0
3,235
2,604
0
44,239
W
Ao Kuang
ITCHYBOOSACK2
Ao Kuang
1,747
201
0
1,581
5,687
2,360
0
1,536
4,151
33,835
1,155
W
Hachiman
KingFloppa
Hachiman
8,086
4,702
0
3,267
6,167
2,356
0
1,758
4,409
0
50,208
L
3,240
367
0
813
2,743
888
0
1,273
1,260
33,447
1,699
W
2,502
166
253
2,386
4,718
2,053
0
3,249
1,469
49,343
974
W
Cerberus
UndeadSparky
Cerberus
2,918
354
0
2,608
9,874
6,202
0
291
9,583
38,486
0
L
Athena
ol_Finn_lo
Athena
3,242
799
0
1,619
9,240
8,119
0
814
8,426
12,099
351
L
Nu Wa
shashbear
Nu Wa
2,809
680
0
2,228
5,031
1,499
0
1,379
3,522
23,021
6,940
W
Horus
yoyochris
Horus
3,863
1,674
477
3,649
7,203
5,710
0
2,087
5,116
0
19,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
28,728
293
Minions Killed
358
0
Camps Cleared
0
972,950
Distance Traveled
1,004,763
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,007
501
82
8
0
195,723
0
L
Chaac
5,938
594
83
8
0
192,050
0
W
Ao Kuang
5,326
533
56
6
0
248,090
0
W
Hachiman
6,230
623
83
8
0
178,647
1
L
Agni
5,204
520
60
6
0
183,501
0
W
Ra
6,057
606
103
10
0
217,462
1
W
Cerberus
5,471
547
92
9
0
167,897
1
L
Athena
4,812
481
10
1
0
192,623
2
L
Nu Wa
4,901
490
58
6
0
209,053
0
W
Horus
5,644
564
24
2
0
192,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role