Player Matchup

Aphrodite
Aphrodite
Jaylemur
Aphrodite
Level 146
God Stats
7W - 2L
1,592 SR
Queue Stats
157W - 149L
1,560 Elo+
Party 1
Fenrir
Fenrir
KILLER_HEL
Fenrir
Level 147
God Stats
13W - 7L
1,698 SR
Queue Stats
47W - 38L
1,522 Elo+
Solo
Ymir
Ymir
T_H_E_B_E_A_R_D
Ymir
Level 82
God Stats
3W - 8L
1,179 SR
Queue Stats
140W - 122L
1,417 Elo+
Solo
Hachiman
Hachiman
osdiDER
Hachiman
Level 15
God Stats
5W - 1L
1,867 SR
Queue Stats
12W - 15L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
ticklezvii
Jormungandr
Level 101
God Stats
3W - 2L
1,732 SR
Queue Stats
297W - 300L
1,459 Elo+
Solo
Team Averages
Level 98
1,613 SR
1,500 Elo+

VS

Team Averages
Level 99
1,535 SR
1,477 Elo+
Gilgamesh
Gilgamesh
AlexVCR7
Gilgamesh
Level 89
God Stats
11W - 5L
1,618 SR
Queue Stats
137W - 137L
1,471 Elo+
Party 2
Loki
Loki
Jony-_-Jr
Loki
Level 69
God Stats
12W - 14L
1,476 SR
Queue Stats
124W - 111L
1,507 Elo+
Party 2
Ullr
Ullr
Onnik228
Ullr
Level 145
God Stats
2W - 3L
1,570 SR
Queue Stats
5W - 7L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TomasTurba0
Morgan Le Fay
Level 69
God Stats
1W - 6L
1,208 SR
Queue Stats
52W - 60L
1,413 Elo+
Solo
Ares
Ares
jodidoamo
Ares
Level 125
God Stats
2W - 1L
1,803 SR
Queue Stats
199W - 185L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jaylemur
Aphrodite
17
5 / 1 / 5
10,215
638
10,993
10,226
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
KILLER_HEL
Fenrir
15
5 / 2 / 5
9,401
588
10,548
15,676
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 0 / 5
8,823
551
3,892
11,032
9,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
osdiDER
Hachiman
16
3 / 1 / 2
9,527
595
9,037
12,295
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ticklezvii
Jormungandr
17
0 / 1 / 1
10,627
664
6,260
9,755
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexVCR7
Gilgamesh
15
0 / 0 / 1
7,840
490
4,212
14,094
12,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
2 / 4 / 3
7,927
495
7,189
15,643
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
16
1 / 4 / 0
8,456
529
9,508
13,734
5,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
TomasTurba0
Morgan Le Fay
12
2 / 4 / 0
7,237
452
6,393
9,633
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 2 / 0
5,917
370
3,775
8,555
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
5
5
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlexVCR7
Gilgamesh
0
0
1
0.5
W
Aphrodite
Jaylemur
Aphrodite
5
1
5
7.5
L
Loki
2
4
3
0.88
W
Fenrir
KILLER_HEL
Fenrir
5
2
5
3.75
L
Ullr
1
4
0
0.25
W
1
0
5
3.5
L
Morgan Le Fay
TomasTurba0
Morgan Le Fay
2
4
0
0.5
L
Ares
0
2
0
0
W
Hachiman
osdiDER
Hachiman
3
1
2
4
W
Jormungandr
ticklezvii
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
31,077
58,984
Taken
61,659
33,123
Mitigated
34,536
30,878
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlexVCR7
Gilgamesh
4,212
852
0
2,538
14,094
12,864
0
6,470
7,624
0
58,729
W
Aphrodite
Jaylemur
Aphrodite
10,993
2,248
4,100
7,356
10,226
4,885
970
4,102
6,124
86,799
2,524
L
Loki
7,189
1,850
0
6,186
15,643
6,189
0
5,933
9,710
0
64,983
W
Fenrir
KILLER_HEL
Fenrir
10,548
3,101
0
5,966
15,676
7,244
581
2,489
13,139
0
50,316
L
Ullr
9,508
2,546
0
2,697
13,734
5,961
0
2,318
11,416
0
83,328
W
3,892
950
0
2,585
11,032
9,562
180
3,179
7,853
28,489
0
L
Morgan Le Fay
TomasTurba0
Morgan Le Fay
6,393
395
0
1,142
9,633
4,230
0
3,865
5,768
46,298
0
L
Ares
3,775
339
0
2,629
8,555
5,292
0
2,063
6,492
13,903
0
W
Hachiman
osdiDER
Hachiman
9,037
5,499
0
5,873
12,295
5,722
1,871
741
11,554
0
80,251
W
Jormungandr
ticklezvii
Jormungandr
6,260
1,962
0
4,998
9,755
5,710
360
192
9,116
90,118
3,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
37,377
548
Minions Killed
439
0
Camps Cleared
0
1,573,385
Distance Traveled
1,356,124
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,840
490
110
7
0
329,298
0
W
Aphrodite
10,215
638
141
9
0
319,833
3
L
Loki
7,927
495
103
6
0
343,904
0
W
Fenrir
9,401
588
77
5
0
368,193
4
L
Ullr
8,456
529
139
9
0
287,023
1
W
Ymir
8,823
551
31
2
0
317,914
3
L
Morgan Le Fay
7,237
452
74
5
0
238,834
0
L
Ares
5,917
370
13
1
0
157,065
2
W
Hachiman
9,527
595
128
8
0
284,549
0
W
Jormungandr
10,627
664
171
11
0
282,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role