Player Matchup

Neith
Neith
AtezUltra
Neith
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 42L
1,609 Elo+
Party 1
Zeus
Zeus
Demonkiller2575
Zeus
Level 155
God Stats
6W - 3L
1,744 SR
Queue Stats
61W - 57L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Jaaayy LMAO
Cthulhu
Level 157
God Stats
0W - 1L
1,848 SR
Queue Stats
32W - 27L
1,618 Elo+
Solo
Athena
Athena
Nayuki13
Athena
Level 148
God Stats
4W - 2L
1,735 SR
Queue Stats
108W - 99L
1,580 Elo+
Party 1
Bastet
Bastet
Zebco32
Bastet
Level 159
God Stats
1W - 3L
1,439 SR
Queue Stats
230W - 208L
1,585 Elo+
Solo
Team Averages
Level 155
1,653 SR
1,593 Elo+

VS

Team Averages
Level 170
1,643 SR
1,573 Elo+
Chernobog
Chernobog
Bomine
Chernobog
Level 159
God Stats
1W - 0L
1,709 SR
Queue Stats
26W - 21L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
JoelDaAzzhole
Kuzenbo
Level 280
God Stats
2W - 0L
1,795 SR
Queue Stats
54W - 53L
1,545 Elo+
Party 2
Lancelot
Lancelot
Lilаc
Lancelot
Level 157
God Stats
2W - 3L
1,557 SR
Queue Stats
84W - 85L
1,568 Elo+
Solo
Sylvanus
Sylvanus
MtZeus
Sylvanus
Level 104
God Stats
21W - 12L
1,654 SR
Queue Stats
133W - 90L
1,610 Elo+
Party 2
Hades
Hades
OkamiLeon
Hades
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtezUltra
Neith
14
0 / 4 / 2
8,585
477
7,088
15,615
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 2
8,008
445
9,720
9,087
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jaaayy LMAO
Cthulhu
15
2 / 3 / 0
9,180
510
10,964
16,213
17,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Athena
Nayuki13
Athena
12
1 / 4 / 1
8,013
445
3,847
21,000
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bastet
Zebco32
Bastet
15
1 / 3 / 2
8,352
464
9,277
18,216
7,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bomine
Chernobog
17
1 / 0 / 6
10,790
599
12,463
11,383
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
14
4 / 1 / 4
9,720
540
10,488
13,114
16,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Lilаc
Lancelot
18
10 / 4 / 1
10,614
590
15,354
16,880
9,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MtZeus
Sylvanus
17
2 / 0 / 6
10,472
582
10,747
10,928
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
OkamiLeon
Hades
16
2 / 1 / 5
10,035
558
7,692
18,473
18,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
AtezUltra
Neith
0
4
2
0.25
W
Chernobog
Bomine
Chernobog
1
0
6
4
L
2
5
2
0.6
L
Cthulhu
Jaaayy LMAO
Cthulhu
2
3
0
0.67
W
Kuzenbo
4
1
4
6
W
Lancelot
Lilаc
Lancelot
10
4
1
2.63
W
Sylvanus
MtZeus
Sylvanus
2
0
6
5
L
Athena
Nayuki13
Athena
1
4
1
0.38
W
Hades
OkamiLeon
Hades
2
1
5
4.5
L
Bastet
Zebco32
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
56,744
80,131
Taken
70,778
52,753
Mitigated
55,819
20,301
Healing
28,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AtezUltra
Neith
7,088
2,178
0
3,051
15,615
5,891
448
4,744
10,871
0
81,927
W
Chernobog
Bomine
Chernobog
12,463
6,905
0
500
11,383
5,699
0
2,440
8,943
0
111,806
L
9,720
1,300
0
1,042
9,087
3,242
59
3,947
5,140
62,931
0
L
Cthulhu
Jaaayy LMAO
Cthulhu
10,964
1,183
0
2,972
16,213
17,398
0
5,164
11,049
66,064
2,600
W
Kuzenbo
10,488
3,813
0
2,185
13,114
16,407
99
4,336
8,778
36,981
2,585
W
Lancelot
Lilаc
Lancelot
15,354
3,100
0
6,780
16,880
9,080
13
5,078
11,802
0
92,231
W
Sylvanus
MtZeus
Sylvanus
10,747
1,935
1,668
5,353
10,928
6,479
58
4,235
6,693
77,858
19,366
L
Athena
Nayuki13
Athena
3,847
1,423
299
5,133
21,000
18,905
0
9,452
11,548
27,011
0
W
Hades
OkamiLeon
Hades
7,692
1,561
400
12,087
18,473
18,154
0
8,482
9,991
69,888
3,879
L
Bastet
Zebco32
Bastet
9,277
3,032
0
7,804
18,216
7,317
0
4,428
13,788
0
77,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
51,631
550
Minions Killed
637
0
Camps Cleared
0
1,715,846
Distance Traveled
1,849,109
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,585
477
145
8
0
309,452
6
W
Chernobog
10,790
599
179
10
0
382,518
0
L
Zeus
8,008
445
122
7
0
327,867
4
L
Cthulhu
9,180
510
116
6
0
311,576
0
W
Kuzenbo
9,720
540
41
2
0
381,995
6
W
Lancelot
10,614
590
122
7
0
440,720
0
W
Sylvanus
10,472
582
167
9
0
336,460
0
L
Athena
8,013
445
49
3
0
378,388
4
W
Hades
10,035
558
128
7
0
307,416
2
L
Bastet
8,352
464
118
7
0
388,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role