Player Matchup

Cthulhu
Cthulhu
AceOniFlyer
Cthulhu
Level 134
God Stats
16W - 8L
1,587 SR
Queue Stats
136W - 121L
1,462 Elo+
Solo
Ymir
Ymir
FiryPlayz
Ymir
Level 67
God Stats
2W - 0L
1,743 SR
Queue Stats
72W - 82L
1,426 Elo+
Party 3
Neith
Neith
Freezin Barrage
Neith
Level 117
God Stats
29W - 21L
1,600 SR
Queue Stats
86W - 63L
1,595 Elo+
Party 2
Tiamat
Tiamat
RA DeathX
Tiamat
Level 123
God Stats
4W - 1L
1,731 SR
Queue Stats
86W - 63L
1,595 Elo+
Party 2
Shiva
Shiva
wtwKray
Shiva
Level 65
God Stats
12W - 5L
1,614 SR
Queue Stats
73W - 67L
1,499 Elo+
Party 3
Team Averages
Level 101
1,655 SR
1,515 Elo+

VS

Team Averages
Level 126
1,475 SR
1,514 Elo+
Skadi
Skadi
Fearless P3
Skadi
Level 108
God Stats
30W - 30L
1,518 SR
Queue Stats
310W - 294L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
Hell Luzbel
Yu Huang
Level 137
God Stats
0W - 4L
1,142 SR
Queue Stats
305W - 278L
1,550 Elo+
Party 1
Horus
Horus
III N3O llI
Horus
Level 158
God Stats
6W - 2L
1,782 SR
Queue Stats
336W - 327L
1,538 Elo+
Solo
Pele
Pele
LitMasterEgg
Pele
Level 120
God Stats
0W - 4L
1,193 SR
Queue Stats
264W - 239L
1,521 Elo+
Party 1
Loki
Loki
killa PRican01
Loki
Level 107
God Stats
1W - 1L
1,737 SR
Queue Stats
26W - 43L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceOniFlyer
Cthulhu
14
2 / 0 / 5
8,424
527
10,104
15,302
11,249
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ymir
16
4 / 0 / 2
8,737
546
6,821
11,039
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 0 / 1
9,256
579
2,941
5,664
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
RA DeathX
Tiamat
15
1 / 1 / 3
8,377
524
10,678
9,453
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
wtwKray
Shiva
15
4 / 0 / 2
9,239
577
15,863
17,490
14,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,675
542
3,590
5,877
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yu Huang
Hell Luzbel
Yu Huang
14
0 / 3 / 1
7,724
483
8,178
10,178
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 2 / 0
7,457
466
9,121
19,964
16,209
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
0 / 4 / 0
8,401
525
11,330
18,938
14,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 1 / 1
7,109
444
6,200
13,346
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
1
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceOniFlyer
Cthulhu
2
0
5
4.5
L
0
2
0
0
W
Ymir
4
0
2
5
W
1
0
1
1.5
L
Yu Huang
Hell Luzbel
Yu Huang
0
3
1
0.17
L
1
2
0
0.5
L
0
4
0
0
W
Tiamat
RA DeathX
Tiamat
1
1
3
2.5
L
0
1
1
0.5
W
Shiva
wtwKray
Shiva
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,407
Damage
38,419
58,948
Taken
68,303
39,843
Mitigated
42,877
19,326
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceOniFlyer
Cthulhu
10,104
1,289
2,314
4,249
15,302
11,249
0
3,340
11,549
43,043
3,192
L
3,590
672
0
882
5,877
2,452
0
2,512
3,365
0
88,621
W
Ymir
6,821
2,017
0
1,730
11,039
7,240
0
897
10,074
82,063
0
W
2,941
839
0
2,123
5,664
2,459
0
0
5,664
0
92,905
L
Yu Huang
Hell Luzbel
Yu Huang
8,178
452
0
1,781
10,178
4,403
29
6,283
3,346
66,184
1,014
L
9,121
3,975
2,111
6,072
19,964
16,209
0
10,215
8,990
315
40,517
L
11,330
2,750
0
9,163
18,938
14,633
0
1,648
15,957
1,930
72,485
W
Tiamat
RA DeathX
Tiamat
10,678
1,195
0
3,533
9,453
4,430
0
3,293
5,762
61,503
0
L
6,200
763
0
5,463
13,346
5,180
0
5,316
7,737
0
60,306
W
Shiva
wtwKray
Shiva
15,863
3,282
0
5,377
17,490
14,465
0
818
16,672
176
74,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
39,366
586
Minions Killed
573
0
Camps Cleared
0
1,728,741
Distance Traveled
1,519,769
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,424
527
56
4
0
358,945
2
L
Skadi
8,675
542
164
10
0
277,067
0
W
Ymir
8,737
546
113
7
0
350,831
0
W
Neith
9,256
579
158
10
0
330,358
0
L
Yu Huang
7,724
483
143
9
0
293,953
0
L
Horus
7,457
466
52
3
0
276,951
0
L
Pele
8,401
525
121
8
0
306,920
3
W
Tiamat
8,377
524
143
9
0
339,414
2
L
Loki
7,109
444
93
6
0
364,878
2
W
Shiva
9,239
577
116
7
0
349,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role