Player Matchup

Set
Set
CFKgoon
Set
Level 69
God Stats
2W - 3L
1,479 SR
Queue Stats
78W - 94L
1,381 Elo+
Solo
Charon
Charon
Elutions
Charon
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 99L
1,425 Elo+
Solo
Horus
Horus
Hellrazor2816
Horus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,563 Elo+
Solo
Chronos
Chronos
Kattalyst70
Chronos
Level 48
God Stats
2W - 7L
1,254 SR
Queue Stats
211W - 230L
1,497 Elo+
Solo
Loki
Loki
yemapale
Loki
Level 119
God Stats
4W - 4L
1,564 SR
Queue Stats
323W - 314L
1,477 Elo+
Solo
Team Averages
Level 63
1,459 SR
1,468 Elo+

VS

Team Averages
Level 73
1,521 SR
1,448 Elo+
Khepri
Khepri
 
Khepri
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DocDynamo
Guan Yu
Level 86
God Stats
2W - 2L
1,628 SR
Queue Stats
242W - 262L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Markiavellianism
Cthulhu
Level 111
God Stats
4W - 4L
1,455 SR
Queue Stats
90W - 92L
1,418 Elo+
Party 1
Scylla
Scylla
Seraqueen_uwu
Scylla
Level 45
God Stats
5W - 3L
1,674 SR
Queue Stats
131W - 158L
1,433 Elo+
Solo
Nu Wa
Nu Wa
WAKA_Beast
Nu Wa
Level 24
God Stats
5W - 1L
1,350 SR
Queue Stats
85W - 77L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
0 / 2 / 1
4,704
941
1,480
3,679
2,039
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charon
Elutions
Charon
11
1 / 0 / 1
5,563
1,113
3,055
3,827
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,344
1,069
2,937
7,745
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
Kattalyst70
Chronos
10
0 / 3 / 0
5,133
1,027
2,380
7,174
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
8
0 / 1 / 2
4,733
947
2,064
3,687
1,576
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 6
6,415
1,283
1,609
2,530
2,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
DocDynamo
Guan Yu
11
1 / 0 / 5
6,437
1,287
2,629
4,557
2,599
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
1 / 1 / 5
6,351
1,270
9,235
5,470
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 4
6,142
1,228
4,863
2,100
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
11
3 / 0 / 3
6,214
1,243
5,137
3,684
1,362
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
2
Kills
7
7
Deaths
2
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
6
3
L
Set
0
2
1
0.25
W
Guan Yu
DocDynamo
Guan Yu
1
0
5
3.5
L
Charon
Elutions
Charon
1
0
1
1.5
L
1
1
1
1.5
L
Chronos
Kattalyst70
Chronos
0
3
0
0
W
1
1
5
3.5
W
2
1
4
4
W
Nu Wa
3
0
3
4.5
L
Loki
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,916
Damage
23,473
26,112
Taken
18,341
17,381
Mitigated
12,175
9,438
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,609
133
664
384
2,530
2,545
100
732
1,798
3,199
288
L
Set
1,480
743
0
464
3,679
2,039
0
2,844
708
0
4,489
W
Guan Yu
DocDynamo
Guan Yu
2,629
170
3,865
2,387
4,557
2,599
132
1,422
3,135
0
4,147
L
Charon
Elutions
Charon
3,055
657
0
1,040
3,827
3,357
0
3,098
379
10,483
0
L
2,937
1,352
1,609
3,330
7,745
7,186
0
4,929
2,170
0
5,002
L
Chronos
Kattalyst70
Chronos
2,380
591
519
1,071
7,174
3,223
0
5,146
1,707
9,959
0
W
9,235
23
529
390
5,470
4,797
29
2,434
3,036
17,366
229
W
4,863
621
518
94
2,100
872
491
464
1,636
12,452
0
W
Nu Wa
5,137
1,483
294
892
3,684
1,362
1,064
383
3,301
12,670
0
L
Loki
2,064
518
556
849
3,687
1,576
0
2,820
609
0
5,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
31,559
39
Minions Killed
65
0
Camps Cleared
0
530,062
Distance Traveled
628,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,415
1,283
6
1
0
135,140
0
L
Set
4,704
941
6
1
0
69,299
0
W
Guan Yu
6,437
1,287
4
1
0
140,382
0
L
Charon
5,563
1,113
7
1
0
128,231
0
L
Horus
5,344
1,069
2
0
0
125,137
0
L
Chronos
5,133
1,027
19
4
0
112,600
0
W
Cthulhu
6,351
1,270
21
4
0
134,019
0
W
Scylla
6,142
1,228
25
5
0
97,913
0
W
Nu Wa
6,214
1,243
9
2
0
120,770
0
L
Loki
4,733
947
5
1
0
94,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role