Player Matchup

Janus
Janus
Jakecitoo
Janus
Level 106
God Stats
5W - 5L
1,396 SR
Queue Stats
83W - 78L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
MONTA_4_PRES
Heimdallr
Level 122
God Stats
16W - 16L
1,584 SR
Queue Stats
248W - 244L
1,501 Elo+
Party 1
Nike
Nike
bertie_25
Nike
Level 84
God Stats
12W - 8L
1,614 SR
Queue Stats
332W - 305L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
poppy0322
Aphrodite
Level 137
God Stats
21W - 14L
1,685 SR
Queue Stats
313W - 258L
1,535 Elo+
Solo
Bastet
Bastet
zzNIghtMAreZZ665
Bastet
Level 144
God Stats
2W - 0L
1,306 SR
Queue Stats
112W - 90L
1,512 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,527 Elo+

VS

Team Averages
Level 169
1,510 SR
1,507 Elo+
Tsukuyomi
Tsukuyomi
Androstrack
Tsukuyomi
Level 157
God Stats
5W - 8L
1,419 SR
Queue Stats
116W - 128L
1,500 Elo+
Solo
Atlas
Atlas
ChickenxBonex64
Atlas
Level 157
God Stats
0W - 2L
1,601 SR
Queue Stats
110W - 99L
1,515 Elo+
Party 2
Ra
Ra
QCXeNoS
Ra
Level 88
God Stats
3W - 10L
1,431 SR
Queue Stats
53W - 55L
1,449 Elo+
Solo
Hachiman
Hachiman
moietplusinc
Hachiman
Level 302
God Stats
4W - 5L
1,529 SR
Queue Stats
512W - 496L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
thekidcoop843
Zhong Kui
Level 143
God Stats
14W - 11L
1,570 SR
Queue Stats
103W - 91L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jakecitoo
Janus
14
4 / 3 / 2
9,066
533
5,375
8,583
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
MONTA_4_PRES
Heimdallr
16
2 / 2 / 12
9,282
546
10,684
12,535
6,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
16
2 / 3 / 1
9,800
576
8,238
15,851
13,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
poppy0322
Aphrodite
14
2 / 1 / 12
9,072
534
4,945
12,840
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
8 / 1 / 7
10,307
606
13,544
17,600
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Androstrack
Tsukuyomi
14
4 / 5 / 3
8,124
478
8,073
15,183
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 3
7,719
454
4,894
15,812
12,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 4
9,444
556
10,485
12,076
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
moietplusinc
Hachiman
14
1 / 4 / 1
8,273
487
4,531
10,320
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
thekidcoop843
Zhong Kui
17
2 / 1 / 2
10,178
599
12,626
15,052
15,659
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
18
Kills
10
10
Deaths
18
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Androstrack
Tsukuyomi
4
5
3
1.1
L
1
3
3
0.83
W
Janus
Jakecitoo
Janus
4
3
2
1.67
W
Heimdallr
MONTA_4_PRES
Heimdallr
2
2
12
4
L
2
5
4
0.8
W
Nike
2
3
1
0.83
L
Hachiman
moietplusinc
Hachiman
1
4
1
0.38
W
Aphrodite
poppy0322
Aphrodite
2
1
12
8
L
Zhong Kui
thekidcoop843
Zhong Kui
2
1
2
3
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
40,609
67,409
Taken
68,443
42,776
Mitigated
43,018
28,780
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Androstrack
Tsukuyomi
8,073
1,548
0
3,493
15,183
6,042
0
2,925
12,094
0
42,748
L
4,894
1,313
0
3,246
15,812
12,724
0
2,434
13,276
33,037
1,538
W
Janus
Jakecitoo
Janus
5,375
117
0
740
8,583
3,316
438
3,621
4,565
60,262
1,461
W
Heimdallr
MONTA_4_PRES
Heimdallr
10,684
6,061
0
2,010
12,535
6,388
1,211
3,475
8,848
0
80,493
L
10,485
739
1,745
2,848
12,076
5,248
0
1,650
10,306
86,945
1,264
W
Nike
8,238
1,465
0
2,430
15,851
13,741
0
10,076
5,739
0
76,516
L
Hachiman
moietplusinc
Hachiman
4,531
1,778
0
2,175
10,320
3,345
621
1,181
9,139
0
63,793
W
Aphrodite
poppy0322
Aphrodite
4,945
1,270
4,740
7,799
12,840
11,382
202
5,009
7,493
29,002
0
L
Zhong Kui
thekidcoop843
Zhong Kui
12,626
2,525
0
10,874
15,052
15,659
0
1,471
12,371
95,188
2,493
W
13,544
2,318
0
11,061
17,600
7,949
492
4,148
13,214
0
96,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
43,738
557
Minions Killed
540
0
Camps Cleared
0
1,691,234
Distance Traveled
1,602,229
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,124
478
70
4
0
345,691
0
L
Atlas
7,719
454
34
2
0
356,911
6
W
Janus
9,066
533
112
7
0
350,947
2
W
Heimdallr
9,282
546
133
8
0
313,145
2
L
Ra
9,444
556
160
9
0
321,358
1
W
Nike
9,800
576
156
9
0
305,669
1
L
Hachiman
8,273
487
103
6
0
321,362
6
W
Aphrodite
9,072
534
27
2
0
326,491
2
L
Zhong Kui
10,178
599
173
10
0
256,907
2
W
Bastet
10,307
606
129
8
0
394,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role