Player Matchup

Ymir
Ymir
Crouser000
Ymir
Level 128
God Stats
0W - 1L
1,515 SR
Queue Stats
12W - 10L
1,660 Elo+
Party 1
Olorun
Olorun
SmugAntelope409
Olorun
Level 86
God Stats
13W - 10L
1,617 SR
Queue Stats
153W - 158L
1,446 Elo+
Solo
Bakasura
Bakasura
Warrior0001
Bakasura
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
iiSleepyJay
Hou Yi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 220L
1,515 Elo+
Party 3
Khepri
Khepri
kold210
Khepri
Level 156
God Stats
7W - 12L
1,455 SR
Queue Stats
52W - 74L
1,397 Elo+
Party 3
Team Averages
Level 115
1,517 SR
1,510 Elo+

VS

Team Averages
Level 111
1,525 SR
1,447 Elo+
Ymir
Ymir
Bosdu81
Ymir
Level 68
God Stats
65W - 71L
1,453 SR
Queue Stats
435W - 447L
1,443 Elo+
Party 2
Chaac
Chaac
D-wreck00
Chaac
Level 109
God Stats
28W - 36L
1,447 SR
Queue Stats
573W - 547L
1,402 Elo+
Solo
Apollo
Apollo
Monkeypaw911
Apollo
Level 152
God Stats
21W - 15L
1,611 SR
Queue Stats
140W - 150L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
kevqb1
Zhong Kui
Level 144
God Stats
170W - 155L
1,467 SR
Queue Stats
547W - 536L
1,442 Elo+
Solo
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 82
God Stats
186W - 129L
1,647 SR
Queue Stats
291W - 313L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,327
475
969
2,382
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 0
4,257
608
1,071
3,076
956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
Warrior0001
Bakasura
9
1 / 0 / 0
4,389
627
1,865
6,693
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
7
1 / 0 / 0
3,754
536
895
3,231
1,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
kold210
Khepri
5
0 / 0 / 1
3,626
518
1,138
5,213
2,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bosdu81
Ymir
7
0 / 0 / 1
4,156
594
2,244
2,400
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
D-wreck00
Chaac
7
0 / 1 / 0
4,093
585
2,482
4,695
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
7
0 / 1 / 0
4,055
579
756
2,224
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
kevqb1
Zhong Kui
7
0 / 0 / 0
3,911
559
4,115
3,347
2,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
xSharkZer
Nu Wa
8
1 / 0 / 0
4,872
696
2,217
1,558
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bosdu81
Ymir
0
0
1
0.5
L
0
0
0
0
W
Chaac
D-wreck00
Chaac
0
1
0
0
W
Apollo
0
1
0
0
L
0
1
0
0
L
Bakasura
Warrior0001
Bakasura
1
0
0
1
L
Hou Yi
1
0
0
1
W
Zhong Kui
kevqb1
Zhong Kui
0
0
0
0
L
Khepri
kold210
Khepri
0
0
1
0.5
W
Nu Wa
xSharkZer
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,938
Damage
11,814
20,595
Taken
14,224
8,900
Mitigated
6,380
6,707
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bosdu81
Ymir
2,244
1,123
0
1,684
2,400
1,122
0
439
1,952
17,602
2,199
L
969
555
0
1,130
2,382
979
0
93
2,269
8,869
145
W
Chaac
D-wreck00
Chaac
2,482
254
0
1,474
4,695
1,838
64
949
3,328
0
22,235
W
Apollo
756
559
0
477
2,224
771
611
366
1,858
0
22,345
L
1,071
175
0
1,027
3,076
956
0
1,829
1,084
28,481
4,122
L
Bakasura
Warrior0001
Bakasura
1,865
1,030
0
2,612
6,693
2,921
0
1,272
5,306
0
19,128
L
Hou Yi
895
537
0
876
3,231
1,387
0
1,908
1,303
0
17,545
W
Zhong Kui
kevqb1
Zhong Kui
4,115
852
0
2,353
3,347
2,191
406
641
2,706
26,712
0
L
Khepri
kold210
Khepri
1,138
88
0
1,062
5,213
2,657
0
3,000
2,193
9,300
0
W
Nu Wa
xSharkZer
Nu Wa
2,217
603
0
873
1,558
458
0
711
847
24,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,353
Gold Earned
21,087
166
Minions Killed
199
0
Camps Cleared
0
572,389
Distance Traveled
681,109
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,156
594
40
6
0
160,069
0
L
Ymir
3,327
475
18
3
0
48,747
0
W
Chaac
4,093
585
30
4
0
137,158
0
W
Apollo
4,055
579
45
6
0
123,630
2
L
Olorun
4,257
608
59
8
0
117,611
6
L
Bakasura
4,389
627
47
7
0
157,059
0
L
Hou Yi
3,754
536
29
4
0
130,166
0
W
Zhong Kui
3,911
559
32
5
0
133,452
0
L
Khepri
3,626
518
13
2
0
118,806
1
W
Nu Wa
4,872
696
52
7
0
126,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role