Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GOLDringOfDeath
Medusa
Level 156
God Stats
36W - 28L
1,593 SR
Queue Stats
270W - 266L
1,530 Elo+
Party 1
Hera
Hera
Josh64
Hera
Level 138
God Stats
1W - 2L
1,322 SR
Queue Stats
215W - 199L
1,574 Elo+
Solo
Maui
Maui
SlyHawke3
Maui
Level 116
God Stats
4W - 1L
1,659 SR
Queue Stats
182W - 112L
1,681 Elo+
Solo
Bake Kujira
Bake Kujira
Sploogo
Bake Kujira
Level 163
God Stats
8W - 6L
1,675 SR
Queue Stats
182W - 176L
1,514 Elo+
Party 1
Team Averages
Level 144
1,550 SR
1,560 Elo+

VS

Team Averages
Level 138
1,627 SR
1,575 Elo+
Ne Zha
Ne Zha
AngleOfDeath639
Ne Zha
Level 118
God Stats
1W - 1L
1,381 SR
Queue Stats
336W - 292L
1,490 Elo+
Solo
Hercules
Hercules
CasualJarvis
Hercules
Level 158
God Stats
0W - 2L
1,770 SR
Queue Stats
74W - 85L
1,523 Elo+
Solo
Surtr
Surtr
ReverencePWD
Surtr
Level 164
God Stats
2W - 4L
1,778 SR
Queue Stats
39W - 36L
1,686 Elo+
Solo
Artemis
Artemis
Sicilith
Artemis
Level 126
God Stats
2W - 1L
1,890 SR
Queue Stats
85W - 62L
1,653 Elo+
Solo
Discordia
Discordia
ToastyOWL
Discordia
Level 123
God Stats
0W - 2L
1,314 SR
Queue Stats
248W - 215L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
9 / 1 / 2
8,568
612
10,617
10,705
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 3
8,429
602
6,922
7,886
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
Josh64
Hera
14
7 / 2 / 4
8,172
584
8,368
7,211
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
11
0 / 1 / 14
7,398
528
4,636
13,855
13,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
Sploogo
Bake Kujira
14
1 / 2 / 5
8,260
590
8,142
13,314
13,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,419
530
6,276
13,028
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
CasualJarvis
Hercules
11
2 / 3 / 0
7,254
518
7,427
12,967
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
5,775
413
7,347
13,942
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Sicilith
Artemis
13
0 / 1 / 0
7,128
509
4,008
9,425
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
ToastyOWL
Discordia
13
1 / 3 / 2
7,411
529
5,408
8,711
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
6
6
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
2
10
L
3
5
1
0.7
L
Hercules
CasualJarvis
Hercules
2
3
0
0.67
W
1
0
3
2.5
W
Hera
Josh64
Hera
7
2
4
4.5
L
0
6
0
0
L
Artemis
Sicilith
Artemis
0
1
0
0
W
Maui
0
1
14
7
W
Bake Kujira
Sploogo
Bake Kujira
1
2
5
1.75
L
Discordia
ToastyOWL
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
30,466
52,971
Taken
58,073
37,472
Mitigated
28,951
15,210
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,617
3,722
0
5,398
10,705
3,855
219
1,277
9,323
0
52,048
L
6,276
2,073
0
2,268
13,028
5,773
0
4,042
8,908
0
41,253
L
Hercules
CasualJarvis
Hercules
7,427
3,332
0
6,578
12,967
7,922
0
5,749
6,782
0
42,552
W
6,922
2,250
0
2,013
7,886
3,784
606
60
7,624
0
75,983
W
Hera
Josh64
Hera
8,368
2,418
0
1,529
7,211
2,755
418
1,938
5,207
50,090
300
L
7,347
3,549
0
3,055
13,942
8,413
0
3,629
10,313
1,355
41,313
L
Artemis
Sicilith
Artemis
4,008
1,094
0
2,216
9,425
3,727
0
1,672
7,753
0
53,801
W
Maui
4,636
1,249
0
2,280
13,855
13,416
0
1,046
12,382
18,522
0
W
Bake Kujira
Sploogo
Bake Kujira
8,142
4,381
0
3,990
13,314
13,662
0
1,404
11,339
59,198
1,775
L
Discordia
ToastyOWL
Discordia
5,408
513
0
1,209
8,711
3,116
30
5,312
3,375
52,785
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
34,987
419
Minions Killed
388
0
Camps Cleared
0
1,435,761
Distance Traveled
1,236,337
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,568
612
73
5
0
333,936
0
L
Ne Zha
7,419
530
65
5
0
264,628
0
L
Hercules
7,254
518
86
6
0
208,370
0
W
Medusa
8,429
602
136
10
0
267,551
3
W
Hera
8,172
584
89
6
0
271,533
5
L
Surtr
5,775
413
56
4
0
235,778
0
L
Artemis
7,128
509
86
6
0
262,725
1
W
Maui
7,398
528
19
1
0
289,174
0
W
Bake Kujira
8,260
590
102
7
0
273,567
1
L
Discordia
7,411
529
95
7
0
264,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role