Player Matchup

He Bo
He Bo
BadSlang
He Bo
Level 117
God Stats
1W - 2L
1,505 SR
Queue Stats
66W - 62L
1,483 Elo+
Solo
Osiris
Osiris
CallMeJ0rge
Osiris
Level 149
God Stats
1W - 1L
1,713 SR
Queue Stats
160W - 162L
1,478 Elo+
Solo
Medusa
Medusa
FireVVoIf
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,544 Elo+
Solo
Arachne
Arachne
Foley171
Arachne
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,488 Elo+
Solo
Merlin
Merlin
Kaarlos
Merlin
Level 156
God Stats
1W - 1L
1,478 SR
Queue Stats
183W - 179L
1,557 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,510 Elo+

VS

Team Averages
Level 146
1,549 SR
1,504 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alsvak
Chaac
Level 123
God Stats
3W - 0L
1,806 SR
Queue Stats
60W - 56L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
Cesar16agus
Cernunnos
Level 163
God Stats
3W - 3L
1,440 SR
Queue Stats
134W - 141L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BadSlang
He Bo
13
1 / 5 / 2
7,713
701
5,599
9,695
4,159
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Osiris
13
2 / 4 / 1
7,528
684
6,337
11,348
12,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Medusa
FireVVoIf
Medusa
15
2 / 6 / 2
8,151
741
8,421
13,039
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Foley171
Arachne
15
2 / 2 / 3
8,238
749
4,469
11,399
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Merlin
Kaarlos
Merlin
14
0 / 3 / 2
7,614
692
10,574
8,266
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 1 / 8
9,804
891
11,149
5,893
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
 
He Bo
15
4 / 2 / 11
8,959
814
9,292
6,980
3,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
14
3 / 1 / 11
8,588
781
8,839
13,447
7,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Alsvak
Chaac
16
1 / 1 / 15
9,498
863
8,612
13,303
15,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
Cesar16agus
Cernunnos
15
6 / 3 / 10
9,610
874
12,294
7,986
4,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
7
Kills
20
20
Deaths
8
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
W
He Bo
 
He Bo
4
2
11
4.75
W
Geb
 
Geb
3
1
11
8.5
W
Chaac
Alsvak
Chaac
1
1
15
8.5
L
He Bo
BadSlang
He Bo
1
5
2
0.4
L
Osiris
2
4
1
0.63
W
Cernunnos
Cesar16agus
Cernunnos
6
3
10
3.67
L
Medusa
FireVVoIf
Medusa
2
6
2
0.5
L
Arachne
Foley171
Arachne
2
2
3
1.75
L
Merlin
Kaarlos
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
50,186
53,747
Taken
47,609
31,234
Mitigated
33,212
12,311
Healing
21,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,149
710
580
528
5,893
2,949
844
1,360
4,496
25,616
2,308
W
He Bo
 
He Bo
9,292
442
730
2,207
6,980
3,391
146
1,681
5,299
16,358
793
W
Geb
 
Geb
8,839
439
465
6,509
13,447
7,530
132
4,761
8,562
13,176
1,256
W
Chaac
Alsvak
Chaac
8,612
955
725
7,575
13,303
15,133
144
4,877
8,289
0
18,607
L
He Bo
BadSlang
He Bo
5,599
273
308
565
9,695
4,159
0
4,595
5,100
11,822
492
L
Osiris
6,337
966
484
1,055
11,348
12,103
0
4,895
6,453
0
12,822
W
Cernunnos
Cesar16agus
Cernunnos
12,294
4,621
480
1,666
7,986
4,209
428
2,828
5,075
0
30,940
L
Medusa
FireVVoIf
Medusa
8,421
2,518
0
1,129
13,039
5,542
0
6,950
6,089
0
20,906
L
Arachne
Foley171
Arachne
4,469
2,683
83
5,035
11,399
5,688
0
6,989
4,410
0
6,622
L
Merlin
Kaarlos
Merlin
10,574
540
1,113
2,539
8,266
3,742
0
4,478
3,788
31,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
46,459
114
Minions Killed
157
0
Camps Cleared
0
1,002,138
Distance Traveled
1,141,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,804
891
48
4
0
231,625
0
W
He Bo
8,959
814
26
2
0
241,221
0
W
Geb
8,588
781
18
2
0
217,483
0
W
Chaac
9,498
863
16
1
0
254,943
0
L
He Bo
7,713
701
26
2
0
191,672
0
L
Osiris
7,528
684
8
1
0
191,575
0
W
Cernunnos
9,610
874
49
4
0
196,544
0
L
Medusa
8,151
741
36
3
0
192,239
0
L
Arachne
8,238
749
6
1
0
230,282
0
L
Merlin
7,614
692
38
3
0
196,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role