Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Luisfromunited
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,538 Elo+
Solo
Danzaburou
Danzaburou
SrBareto56
Danzaburou
Level 83
God Stats
3W - 3L
1,896 SR
Queue Stats
279W - 284L
1,493 Elo+
Party 1
Thor
Thor
zaczacisbeast
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,329 Elo+
Solo
Team Averages
Level 86
1,579 SR
1,472 Elo+

VS

Team Averages
Level 119
1,426 SR
1,535 Elo+
Raijin
Raijin
GreatGouda
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,515 Elo+
Party 2
Izanami
Izanami
JertNord
Izanami
Level 83
God Stats
2W - 2L
1,521 SR
Queue Stats
85W - 83L
1,565 Elo+
Solo
Athena
Athena
OhNoItsTy
Athena
Level 141
God Stats
1W - 2L
1,265 SR
Queue Stats
32W - 33L
1,525 Elo+
Party 2
Hercules
Hercules
WaywardSön
Hercules
Level 133
God Stats
1W - 2L
1,345 SR
Queue Stats
94W - 80L
1,528 Elo+
Party 2
Arachne
Arachne
mathric
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 1 / 4
8,129
903
8,497
10,370
13,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
 
Ishtar
13
2 / 4 / 3
7,244
805
7,129
7,526
3,921
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 4
6,714
746
6,849
12,333
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SrBareto56
Danzaburou
12
0 / 2 / 5
6,875
764
5,786
5,018
2,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
1 / 5 / 2
6,512
724
6,210
10,407
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GreatGouda
Raijin
13
2 / 2 / 7
7,159
795
9,829
6,134
3,378
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
JertNord
Izanami
14
1 / 1 / 8
7,535
837
8,226
6,710
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
OhNoItsTy
Athena
13
2 / 3 / 9
7,810
868
5,492
11,857
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
WaywardSön
Hercules
14
5 / 0 / 8
7,744
860
8,600
11,457
13,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
mathric
Arachne
13
5 / 2 / 4
7,772
864
8,379
8,567
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
8
Kills
15
15
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
1
4
6
L
Ishtar
 
Ishtar
2
4
3
0.88
W
Raijin
GreatGouda
Raijin
2
2
7
2.75
W
Izanami
JertNord
Izanami
1
1
8
5
L
1
3
4
1
W
Athena
OhNoItsTy
Athena
2
3
9
2.17
L
Danzaburou
SrBareto56
Danzaburou
0
2
5
1.25
W
Hercules
WaywardSön
Hercules
5
0
8
9
W
Arachne
mathric
Arachne
5
2
4
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
40,526
45,654
Taken
44,725
34,451
Mitigated
40,158
13,424
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,497
656
1,518
3,788
10,370
13,659
0
3,055
7,191
13,136
0
L
Ishtar
 
Ishtar
7,129
4,324
220
403
7,526
3,921
0
3,177
4,166
0
19,052
W
Raijin
GreatGouda
Raijin
9,829
558
1,277
1,027
6,134
3,378
0
1,891
4,161
19,296
0
W
Izanami
JertNord
Izanami
8,226
5,194
428
1,938
6,710
3,271
895
1,887
4,538
0
23,646
L
6,849
2,459
113
4,512
12,333
9,355
0
3,690
8,511
0
13,961
W
Athena
OhNoItsTy
Athena
5,492
2,031
514
1,454
11,857
14,592
35
1,934
9,664
8,845
0
L
Danzaburou
SrBareto56
Danzaburou
5,786
2,325
321
656
5,018
2,439
0
2,436
2,414
0
15,390
W
Hercules
WaywardSön
Hercules
8,600
3,156
919
5,528
11,457
13,599
0
1,651
9,677
0
14,464
W
Arachne
mathric
Arachne
8,379
6,127
711
2,326
8,567
5,318
0
1,134
7,317
0
10,721
L
6,210
855
250
1,643
10,407
5,077
0
2,236
8,051
0
11,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
38,020
100
Minions Killed
94
0
Camps Cleared
0
805,823
Distance Traveled
843,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,129
903
14
2
0
185,385
0
L
Ishtar
7,244
805
25
3
0
148,375
0
W
Raijin
7,159
795
19
2
0
164,953
0
W
Izanami
7,535
837
47
5
0
145,622
0
L
Osiris
6,714
746
13
1
0
144,208
0
W
Athena
7,810
868
7
1
0
167,112
0
L
Danzaburou
6,875
764
27
3
0
166,027
0
W
Hercules
7,744
860
12
1
0
190,619
0
W
Arachne
7,772
864
9
1
0
175,503
0
L
Thor
6,512
724
21
2
0
161,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role