Player Matchup

Freya
Freya
Hagenzuka
Freya
Level 149
God Stats
5W - 8L
1,423 SR
Queue Stats
205W - 249L
1,511 Elo+
Party 2
Anhur
Anhur
HashiramaSenjew
Anhur
Level 141
God Stats
5W - 7L
1,698 SR
Queue Stats
173W - 219L
1,496 Elo+
Party 2
Nike
Nike
Kyle1877819
Nike
Level 84
God Stats
21W - 17L
1,571 SR
Queue Stats
94W - 104L
1,517 Elo+
Party 2
Tyr
Tyr
RealHectic
Tyr
Level 68
God Stats
57W - 49L
1,592 SR
Queue Stats
324W - 316L
1,482 Elo+
Solo
Ra
Ra
Wh1teCh0c0lat64
Ra
Level 157
God Stats
30W - 22L
1,529 SR
Queue Stats
167W - 169L
1,527 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,507 Elo+

VS

Team Averages
Level 148
1,573 SR
1,467 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
I3angl3ros
Bastet
Level 158
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 1
Anubis
Anubis
PHILDAPAIN
Anubis
Level 53
God Stats
8W - 9L
1,419 SR
Queue Stats
92W - 90L
1,469 Elo+
Solo
Athena
Athena
True Lawbringer
Athena
Level 190
God Stats
5W - 10L
1,459 SR
Queue Stats
420W - 410L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
spartan ximenez
Jormungandr
Level 192
God Stats
6W - 4L
1,759 SR
Queue Stats
265W - 274L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hagenzuka
Freya
12
1 / 2 / 2
6,271
523
4,012
10,080
4,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 1
5,704
475
3,253
10,295
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
3,870
323
0
0
0
10
1 / 1 / 0
5,820
485
4,894
11,080
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 2
6,395
533
5,678
6,090
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 0 / 2
6,370
531
3,679
4,552
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
I3angl3ros
Bastet
12
3 / 1 / 3
6,669
556
5,153
7,238
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
PHILDAPAIN
Anubis
13
4 / 0 / 2
7,800
650
4,613
6,125
2,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 4
6,455
538
3,070
8,023
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
spartan ximenez
Jormungandr
11
0 / 2 / 2
7,019
585
8,757
10,418
8,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
Freya
Hagenzuka
Freya
1
2
2
1
L
1
3
1
0.5
W
Bastet
I3angl3ros
Bastet
3
1
3
4.5
L
0
0
0
0
W
Anubis
PHILDAPAIN
Anubis
4
0
2
5
L
1
1
0
1
W
1
1
4
3
L
1
2
2
1
W
Jormungandr
spartan ximenez
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
25,272
37,545
Taken
36,356
18,974
Mitigated
21,878
12,857
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,679
1,458
0
1,374
4,552
1,802
1,627
1,658
2,852
0
45,318
L
Freya
Hagenzuka
Freya
4,012
1,515
0
4,016
10,080
4,176
0
1,810
8,270
40,266
0
L
3,253
1,663
0
3,044
10,295
3,572
0
4,626
5,669
0
38,375
W
Bastet
I3angl3ros
Bastet
5,153
1,157
0
3,692
7,238
2,482
0
976
6,064
0
40,197
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
PHILDAPAIN
Anubis
4,613
525
0
3,627
6,125
2,982
0
2,179
3,750
65,978
2,466
L
4,894
900
0
4,305
11,080
8,945
0
7,366
3,714
558
34,585
W
3,070
721
0
2,320
8,023
6,526
0
3,092
4,642
18,083
340
L
5,678
329
645
847
6,090
2,281
0
2,374
3,716
46,344
0
W
Jormungandr
spartan ximenez
Jormungandr
8,757
5,180
0
3,260
10,418
8,086
421
1,539
8,216
53,744
1,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
34,313
302
Minions Killed
387
0
Camps Cleared
0
969,503
Distance Traveled
1,191,854
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,370
531
72
6
0
243,925
0
L
Freya
6,271
523
72
6
0
231,602
0
L
Anhur
5,704
475
80
7
0
231,506
0
W
Bastet
6,669
556
71
6
0
282,661
0
L
Nike
3,870
323
0
0
0
0
0
W
Anubis
7,800
650
123
10
0
220,748
0
L
Tyr
5,820
485
60
5
0
254,099
0
W
Athena
6,455
538
25
2
0
269,904
0
L
Ra
6,395
533
90
8
0
252,296
5
W
Jormungandr
7,019
585
96
8
0
174,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role