Player Matchup

Anubis
Anubis
ByHermes
Anubis
Level 170
God Stats
4W - 4L
1,716 SR
Queue Stats
194W - 168L
1,502 Elo+
Solo
Scylla
Scylla
ChiroMM
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,583 Elo+
Party 1
Yemoja
Yemoja
OmNomSheg
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,672 Elo+
Party 1
Charybdis
Charybdis
Ryan1ee
Charybdis
Level 82
God Stats
11W - 7L
1,634 SR
Queue Stats
414W - 389L
1,500 Elo+
Solo
Heimdallr
Heimdallr
masif88
Heimdallr
Level 103
God Stats
12W - 13L
1,295 SR
Queue Stats
149W - 155L
1,392 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,530 Elo+

VS

Team Averages
Level 91
1,333 SR
1,473 Elo+
Charybdis
Charybdis
Adleraugel-anton
Charybdis
Level 132
God Stats
9W - 12L
1,055 SR
Queue Stats
112W - 136L
1,376 Elo+
Solo
Mercury
Mercury
Darkskull7tnf
Mercury
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 74L
1,573 Elo+
Solo
Osiris
Osiris
Mui-Desu
Osiris
Level 45
God Stats
26W - 24L
1,536 SR
Queue Stats
55W - 64L
1,454 Elo+
Solo
Cerberus
Cerberus
dar_ksouls29
Cerberus
Level 69
God Stats
5W - 3L
1,075 SR
Queue Stats
145W - 174L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
powow696
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ByHermes
Anubis
16
2 / 1 / 7
9,130
507
11,673
12,483
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ChiroMM
Scylla
17
10 / 2 / 3
10,836
602
20,753
8,524
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
OmNomSheg
Yemoja
15
1 / 1 / 7
9,095
505
6,120
12,535
8,940
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Ryan1ee
Charybdis
19
3 / 0 / 2
10,885
605
8,959
15,751
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
masif88
Heimdallr
17
4 / 0 / 1
10,640
591
10,126
9,546
7,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
2 / 2 / 0
9,222
512
15,140
14,079
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
16
0 / 3 / 3
8,722
485
4,272
12,395
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Mui-Desu
Osiris
16
1 / 3 / 0
8,669
482
6,069
16,821
12,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
dar_ksouls29
Cerberus
13
1 / 10 / 0
8,145
453
4,954
24,553
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
powow696
Kuzenbo
12
0 / 2 / 2
8,263
459
6,441
14,719
14,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
4
4
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
2
2
0
1
W
Anubis
ByHermes
Anubis
2
1
7
5.5
W
Scylla
ChiroMM
Scylla
10
2
3
5.75
L
Mercury
0
3
3
0.5
L
Osiris
Mui-Desu
Osiris
1
3
0
0.33
W
Yemoja
OmNomSheg
Yemoja
1
1
7
4.5
W
Charybdis
Ryan1ee
Charybdis
3
0
2
4
L
Cerberus
dar_ksouls29
Cerberus
1
10
0
0.1
W
Heimdallr
masif88
Heimdallr
4
0
1
4.5
L
Kuzenbo
powow696
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,631
Damage
36,876
58,839
Taken
82,567
32,489
Mitigated
46,172
25,339
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
15,140
5,869
0
5,684
14,079
5,809
554
5,122
8,957
0
84,861
W
Anubis
ByHermes
Anubis
11,673
765
0
7,251
12,483
6,423
318
2,206
10,277
88,803
0
W
Scylla
ChiroMM
Scylla
20,753
4,410
0
707
8,524
3,304
0
3,459
5,065
99,812
0
L
Mercury
4,272
2,036
0
375
12,395
5,697
0
3,493
8,902
0
94,411
L
Osiris
Mui-Desu
Osiris
6,069
2,550
0
6,448
16,821
12,237
0
4,087
12,734
0
56,746
W
Yemoja
OmNomSheg
Yemoja
6,120
2,246
5,058
3,777
12,535
8,940
0
3,902
8,633
24,417
0
W
Charybdis
Ryan1ee
Charybdis
8,959
5,063
0
4,070
15,751
6,548
480
1,760
13,991
0
123,233
L
Cerberus
dar_ksouls29
Cerberus
4,954
281
66
2,752
24,553
7,923
595
18,025
6,528
49,167
1,465
W
Heimdallr
masif88
Heimdallr
10,126
4,293
0
4,476
9,546
7,274
316
312
9,234
0
79,496
L
Kuzenbo
powow696
Kuzenbo
6,441
2,673
297
4,289
14,719
14,506
0
7,819
6,900
27,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
43,021
606
Minions Killed
510
0
Camps Cleared
0
1,689,724
Distance Traveled
1,787,072
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,222
512
144
8
0
319,241
0
W
Anubis
9,130
507
106
6
0
363,576
2
W
Scylla
10,836
602
147
8
0
342,591
2
L
Mercury
8,722
485
142
8
0
430,129
0
L
Osiris
8,669
482
98
5
0
352,493
2
W
Yemoja
9,095
505
36
2
0
346,259
5
W
Charybdis
10,885
605
183
10
0
350,474
7
L
Cerberus
8,145
453
108
6
0
299,317
0
W
Heimdallr
10,640
591
134
7
0
286,824
0
L
Kuzenbo
8,263
459
18
1
0
385,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role