Player Matchup

Bastet
Bastet
Dewkes
Bastet
Level 158
God Stats
0W - 1L
1,585 SR
Queue Stats
76W - 56L
1,579 Elo+
Solo
Nut
Nut
Gabep0429
Nut
Level 139
God Stats
20W - 15L
1,375 SR
Queue Stats
294W - 284L
1,460 Elo+
Solo
Olorun
Olorun
NatoJoker
Olorun
Level 117
God Stats
1W - 5L
1,375 SR
Queue Stats
289W - 258L
1,540 Elo+
Solo
Nike
Nike
Scrapper Biken
Nike
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,165 Elo+
Party 1
Ares
Ares
holyxballa
Ares
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,165 Elo+
Party 1
Team Averages
Level 140
1,467 SR
1,382 Elo+

VS

Team Averages
Level 122
1,531 SR
1,476 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HHQ44
Mulan
Level 145
God Stats
2W - 3L
1,261 SR
Queue Stats
505W - 547L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
HUSSQ8_
Nu Wa
Level 157
God Stats
10W - 4L
1,726 SR
Queue Stats
230W - 256L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
KingAlq8
Kuzenbo
Level 55
God Stats
17W - 15L
1,661 SR
Queue Stats
369W - 387L
1,478 Elo+
Party 2
Janus
Janus
papitaface
Janus
Level 125
God Stats
29W - 23L
1,508 SR
Queue Stats
360W - 343L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dewkes
Bastet
8
0 / 2 / 0
4,674
519
2,263
8,468
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,244
583
3,345
6,229
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
NatoJoker
Olorun
7
1 / 0 / 0
4,349
483
2,617
2,744
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
4 / 2 / 0
6,552
728
5,811
9,687
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 0
4,399
489
2,407
7,969
5,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 0
5,424
603
2,526
4,744
1,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
HHQ44
Mulan
9
1 / 4 / 0
5,454
606
4,974
10,211
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
HUSSQ8_
Nu Wa
9
1 / 0 / 3
5,241
582
4,389
4,354
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
KingAlq8
Kuzenbo
8
1 / 0 / 3
5,208
579
2,714
5,295
5,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
10
2 / 0 / 2
5,682
631
5,243
3,405
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
5
Kills
6
6
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
L
Bastet
Dewkes
Bastet
0
2
0
0
L
0
0
0
0
W
Mulan
HHQ44
Mulan
1
4
0
0.25
W
Nu Wa
HUSSQ8_
Nu Wa
1
0
3
2.5
W
Kuzenbo
KingAlq8
Kuzenbo
1
0
3
2.5
L
Olorun
NatoJoker
Olorun
1
0
0
1
L
4
2
0
2
L
0
2
0
0
W
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
19,846
35,097
Taken
28,009
16,188
Mitigated
13,965
12,049
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,526
1,304
0
1,497
4,744
1,698
188
2,614
2,130
0
41,934
L
Bastet
Dewkes
Bastet
2,263
626
0
4,510
8,468
2,736
0
2,852
5,494
0
32,724
L
3,345
977
0
1,701
6,229
2,330
33
3,517
2,420
0
39,056
W
Mulan
HHQ44
Mulan
4,974
283
0
2,530
10,211
4,758
0
0
10,211
0
36,835
W
Nu Wa
HUSSQ8_
Nu Wa
4,389
800
0
2,034
4,354
1,310
0
145
4,209
33,659
0
W
Kuzenbo
KingAlq8
Kuzenbo
2,714
979
0
1,682
5,295
5,129
7
1,884
3,411
11,207
1,580
L
Olorun
NatoJoker
Olorun
2,617
1,527
60
1,987
2,744
776
0
764
1,980
22,047
1,316
L
5,811
959
0
2,357
9,687
4,381
0
833
8,854
0
50,388
L
2,407
164
0
1,434
7,969
5,965
0
3,279
4,576
10,724
0
W
Janus
5,243
356
0
922
3,405
1,070
0
290
3,115
34,425
2,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,218
Gold Earned
27,009
265
Minions Killed
287
0
Camps Cleared
0
829,801
Distance Traveled
894,702
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,424
603
69
8
0
163,418
0
L
Bastet
4,674
519
64
7
0
211,386
0
L
Nut
5,244
583
64
7
0
167,710
3
W
Mulan
5,454
606
59
7
0
149,504
0
W
Nu Wa
5,241
582
53
6
0
184,328
0
W
Kuzenbo
5,208
579
22
2
0
197,464
3
L
Olorun
4,349
483
37
4
0
94,478
0
L
Nike
6,552
728
85
9
0
175,988
0
L
Ares
4,399
489
15
2
0
180,239
4
W
Janus
5,682
631
84
9
0
199,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role