Player Matchup

Bacchus
Bacchus
ChronosDiff
Bacchus
Level 123
God Stats
6W - 4L
1,342 SR
Queue Stats
121W - 124L
1,472 Elo+
Solo
Agni
Agni
Nateyboiy
Agni
Level 65
God Stats
32W - 20L
1,510 SR
Queue Stats
111W - 91L
1,453 Elo+
Solo
Olorun
Olorun
ScrumReaper
Olorun
Level 52
God Stats
3W - 0L
1,341 SR
Queue Stats
91W - 72L
1,571 Elo+
Party 2
Mercury
Mercury
Scrumkid
Mercury
Level 124
God Stats
6W - 3L
1,688 SR
Queue Stats
170W - 144L
1,576 Elo+
Party 2
Osiris
Osiris
jfx230
Osiris
Level 107
God Stats
42W - 31L
1,573 SR
Queue Stats
231W - 179L
1,566 Elo+
Solo
Team Averages
Level 94
1,491 SR
1,527 Elo+

VS

Team Averages
Level 103
1,556 SR
1,529 Elo+
Geb
Geb
BenjaminsDLuffy
Geb
Level 108
God Stats
2W - 2L
1,532 SR
Queue Stats
72W - 61L
1,553 Elo+
Solo
Bastet
Bastet
Dripz4Gxme
Bastet
Level 75
God Stats
9W - 18L
1,447 SR
Queue Stats
48W - 76L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Lcorona27
Kukulkan
Level 106
God Stats
1W - 2L
1,770 SR
Queue Stats
98W - 107L
1,451 Elo+
Solo
Ullr
Ullr
YourUncsFinger
Ullr
Level 103
God Stats
15W - 23L
1,529 SR
Queue Stats
311W - 312L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
abbud2
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChronosDiff
Bacchus
15
4 / 2 / 6
9,723
540
11,103
15,322
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
17
4 / 3 / 6
10,655
592
8,718
10,889
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
16
2 / 4 / 4
10,094
561
9,990
11,594
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Scrumkid
Mercury
16
3 / 1 / 9
9,994
555
5,338
15,711
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
jfx230
Osiris
19
8 / 0 / 5
12,606
700
15,859
22,039
20,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
8,942
497
10,747
13,426
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bastet
Dripz4Gxme
Bastet
13
2 / 7 / 3
7,797
433
8,368
16,604
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Lcorona27
Kukulkan
15
1 / 5 / 0
8,840
491
6,235
11,605
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 3
8,761
487
8,195
14,412
6,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
abbud2
Sun Wukong
14
1 / 4 / 2
8,323
462
7,769
16,641
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
10
10
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Bacchus
ChronosDiff
Bacchus
4
2
6
3.5
L
Bastet
Dripz4Gxme
Bastet
2
7
3
0.5
L
Kukulkan
Lcorona27
Kukulkan
1
5
0
0.2
W
Agni
4
3
6
2.33
W
Olorun
2
4
4
1
W
Mercury
Scrumkid
Mercury
3
1
9
7.5
L
3
3
3
1.5
L
Sun Wukong
abbud2
Sun Wukong
1
4
2
0.5
W
Osiris
jfx230
Osiris
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
41,314
75,555
Taken
72,688
52,115
Mitigated
42,245
26,926
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,747
858
68
3,290
13,426
9,099
0
6,237
7,189
43,126
858
W
Bacchus
ChronosDiff
Bacchus
11,103
2,027
0
4,699
15,322
15,157
0
4,618
10,663
30,055
2,008
L
Bastet
Dripz4Gxme
Bastet
8,368
1,829
0
4,461
16,604
6,923
0
4,608
11,996
0
55,777
L
Kukulkan
Lcorona27
Kukulkan
6,235
424
0
541
11,605
4,738
0
6,376
5,229
69,080
1,468
W
Agni
8,718
296
0
2,200
10,889
4,407
0
4,581
6,165
81,561
0
W
Olorun
9,990
3,994
180
4,153
11,594
4,866
2,642
1,490
10,104
75,026
12,786
W
Mercury
Scrumkid
Mercury
5,338
2,708
0
2,647
15,711
7,375
0
3,195
12,426
0
85,156
L
8,195
2,358
0
1,512
14,412
6,378
0
7,854
6,558
0
69,077
L
Sun Wukong
abbud2
Sun Wukong
7,769
1,058
0
5,805
16,641
15,107
0
3,483
13,158
0
55,208
W
Osiris
jfx230
Osiris
15,859
5,791
0
13,047
22,039
20,310
714
3,057
18,095
0
116,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,072
Gold Earned
42,663
593
Minions Killed
470
0
Camps Cleared
0
1,897,635
Distance Traveled
1,791,367
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,942
497
48
3
0
393,166
0
W
Bacchus
9,723
540
29
2
0
397,467
4
L
Bastet
7,797
433
69
4
0
368,190
0
L
Kukulkan
8,840
491
147
8
0
313,204
0
W
Agni
10,655
592
141
8
0
375,845
0
W
Olorun
10,094
561
134
7
0
345,687
0
W
Mercury
9,994
555
116
6
0
411,143
0
L
Ullr
8,761
487
113
6
0
356,398
3
L
Sun Wukong
8,323
462
93
5
0
360,409
3
W
Osiris
12,606
700
173
10
0
367,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role