Player Matchup

Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JägerMeisteŗ
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,910 SR
Queue Stats
48W - 41L
1,480 Elo+
Party 2
Charon
Charon
TheAlmiighty_N
Charon
Level 106
God Stats
0W - 3L
1,740 SR
Queue Stats
168W - 173L
1,200 Elo+
Party 1
Zhong Kui
Zhong Kui
Wub Wubb BASS
Zhong Kui
Level 120
God Stats
10W - 7L
1,635 SR
Queue Stats
327W - 309L
1,446 Elo+
Party 1
Chaac
Chaac
metallo16
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,446 Elo+
Party 2
Team Averages
Level 119
1,657 SR
1,414 Elo+

VS

Team Averages
Level 128
1,530 SR
1,483 Elo+
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
InvisibleBeezy
Bellona
Level 115
God Stats
61W - 40L
1,656 SR
Queue Stats
370W - 358L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Lark_Lion
Gilgamesh
Level 155
God Stats
2W - 2L
1,462 SR
Queue Stats
195W - 216L
1,458 Elo+
Solo
Athena
Athena
tensa9669
Athena
Level 53
God Stats
37W - 39L
1,451 SR
Queue Stats
126W - 136L
1,462 Elo+
Solo
Nu Wa
Nu Wa
workojoe
Nu Wa
Level 159
God Stats
33W - 26L
1,583 SR
Queue Stats
445W - 421L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 5 / 0
6,212
478
4,249
10,755
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JägerMeisteŗ
Morgan Le Fay
13
0 / 0 / 0
6,718
517
6,800
6,346
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 1
5,287
407
3,707
9,170
6,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Wub Wubb BASS
Zhong Kui
11
0 / 2 / 1
5,936
457
5,748
12,365
9,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
metallo16
Chaac
11
0 / 1 / 0
5,786
445
3,938
12,397
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
7 / 1 / 1
8,064
620
10,831
7,919
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 1
7,462
574
9,192
12,467
10,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Lark_Lion
Gilgamesh
12
1 / 0 / 2
6,728
518
6,054
11,662
6,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Athena
tensa9669
Athena
12
1 / 0 / 7
7,384
568
2,443
7,494
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
workojoe
Nu Wa
12
1 / 0 / 0
7,073
544
5,162
6,287
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
11
11
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
0
0.2
W
Rama
 
Rama
7
1
1
7.5
W
1
0
1
1.5
L
Morgan Le Fay
JägerMeisteŗ
Morgan Le Fay
0
0
0
0
W
Gilgamesh
Lark_Lion
Gilgamesh
1
0
2
2
L
0
3
1
0.17
L
Zhong Kui
Wub Wubb BASS
Zhong Kui
0
2
1
0.25
L
Chaac
metallo16
Chaac
0
1
0
0
W
Athena
tensa9669
Athena
1
0
7
4.5
W
Nu Wa
workojoe
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
33,682
51,033
Taken
45,829
30,997
Mitigated
30,218
13,731
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,249
2,327
0
1,953
10,755
3,859
0
1,005
9,750
0
49,088
W
Rama
 
Rama
10,831
8,540
0
3,179
7,919
3,471
994
1,939
5,980
0
65,455
W
9,192
2,946
0
5,911
12,467
10,330
342
3,293
8,500
0
58,175
L
Morgan Le Fay
JägerMeisteŗ
Morgan Le Fay
6,800
91
0
900
6,346
2,183
0
2,935
3,411
70,342
1,497
W
Gilgamesh
Lark_Lion
Gilgamesh
6,054
2,302
0
5,265
11,662
6,703
0
4,126
7,536
0
57,086
L
3,707
500
0
1,212
9,170
6,752
0
1,364
7,806
18,979
0
L
Zhong Kui
Wub Wubb BASS
Zhong Kui
5,748
1,123
0
3,834
12,365
9,842
0
1,734
10,631
48,215
2,974
L
Chaac
metallo16
Chaac
3,938
901
0
5,832
12,397
8,361
0
382
12,015
0
39,140
W
Athena
tensa9669
Athena
2,443
778
0
1,345
7,494
7,422
119
1,515
5,979
22,618
1,799
W
Nu Wa
workojoe
Nu Wa
5,162
1,755
0
1,976
6,287
2,292
60
4,339
1,948
53,601
1,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
36,711
385
Minions Killed
400
0
Camps Cleared
0
1,207,574
Distance Traveled
1,368,955
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,212
478
84
6
0
235,699
0
W
Rama
8,064
620
103
8
0
245,440
4
W
Bellona
7,462
574
95
7
0
249,804
0
L
Morgan Le Fay
6,718
517
129
10
0
272,511
0
W
Gilgamesh
6,728
518
83
6
0
298,581
1
L
Charon
5,287
407
31
2
0
206,283
1
L
Zhong Kui
5,936
457
74
6
0
237,748
3
L
Chaac
5,786
445
67
5
0
255,333
0
W
Athena
7,384
568
26
2
0
317,520
0
W
Nu Wa
7,073
544
93
7
0
257,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role