Player Matchup

Maui
Maui
 
Maui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Popeyethewelder
Jormungandr
Level 78
God Stats
1W - 2L
1,528 SR
Queue Stats
423W - 419L
1,464 Elo+
Solo
Raijin
Raijin
TailsDoll2000
Raijin
Level 57
God Stats
0W - 2L
1,529 SR
Queue Stats
405W - 385L
1,456 Elo+
Party 1
Neith
Neith
gabrielreach02
Neith
Level 82
God Stats
19W - 5L
1,909 SR
Queue Stats
184W - 182L
1,444 Elo+
Solo
Nemesis
Nemesis
yaelneitor
Nemesis
Level 54
God Stats
11W - 7L
1,832 SR
Queue Stats
276W - 237L
1,489 Elo+
Party 1
Team Averages
Level 71
1,660 SR
1,471 Elo+

VS

Team Averages
Level 96
1,520 SR
1,452 Elo+
Bastet
Bastet
Envy2ndSin
Bastet
Level 123
God Stats
31W - 20L
1,589 SR
Queue Stats
85W - 68L
1,482 Elo+
Solo
Eset
Eset
Hitomichan71
Eset
Level 81
God Stats
32W - 29L
1,499 SR
Queue Stats
434W - 419L
1,440 Elo+
Solo
Shiva
Shiva
Presunto2432
Shiva
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,328 Elo+
Solo
Aphrodite
Aphrodite
SS_Crazyhector
Aphrodite
Level 59
God Stats
16W - 12L
1,557 SR
Queue Stats
100W - 88L
1,484 Elo+
Party 2
Arachne
Arachne
Yourexiled
Arachne
Level 127
God Stats
17W - 17L
1,458 SR
Queue Stats
63W - 73L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
3 / 2 / 6
7,484
535
6,158
12,862
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Popeyethewelder
Jormungandr
13
1 / 4 / 0
7,810
558
6,570
13,669
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 6 / 2
6,595
471
5,677
11,120
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 2
7,933
567
8,121
8,438
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
yaelneitor
Nemesis
13
2 / 4 / 4
6,891
492
5,198
13,951
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Envy2ndSin
Bastet
15
9 / 1 / 5
8,840
631
13,297
11,889
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 6
7,610
544
9,306
9,722
3,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 1
8,700
621
6,266
11,908
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
SS_Crazyhector
Aphrodite
13
2 / 2 / 6
8,172
584
4,127
11,834
8,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Yourexiled
Arachne
13
5 / 4 / 4
7,803
557
10,099
12,267
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
20
20
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
2
6
3
W
Bastet
Envy2ndSin
Bastet
9
1
5
11.5
W
1
3
6
1.33
L
Jormungandr
Popeyethewelder
Jormungandr
1
4
0
0.25
W
3
1
1
3.5
W
Aphrodite
SS_Crazyhector
Aphrodite
2
2
6
2.5
L
2
6
2
0.5
W
Arachne
Yourexiled
Arachne
5
4
4
1.75
L
3
4
2
1
L
Nemesis
yaelneitor
Nemesis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,724
Damage
43,095
60,040
Taken
57,620
30,646
Mitigated
30,207
15,027
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,158
1,278
0
2,136
12,862
11,669
0
3,743
9,119
26,149
1,079
W
Bastet
Envy2ndSin
Bastet
13,297
3,567
0
5,639
11,889
4,798
0
3,435
8,454
0
58,285
W
9,306
1,634
131
3,909
9,722
3,743
291
4,407
5,315
55,352
0
L
Jormungandr
Popeyethewelder
Jormungandr
6,570
2,436
0
3,938
13,669
6,558
0
169
12,863
57,417
1,670
W
6,266
1,308
0
3,224
11,908
7,415
84
5,417
6,491
0
61,990
W
Aphrodite
SS_Crazyhector
Aphrodite
4,127
723
1,436
6,662
11,834
8,400
93
1,693
10,141
37,242
0
L
5,677
755
0
1,496
11,120
3,760
0
4,747
6,373
37,368
981
W
Arachne
Yourexiled
Arachne
10,099
6,349
0
1,830
12,267
5,851
819
2,467
9,800
0
41,656
L
8,121
3,911
0
1,327
8,438
3,267
0
2,465
5,973
0
59,880
L
Nemesis
yaelneitor
Nemesis
5,198
1,653
0
6,130
13,951
5,392
0
2,309
11,642
0
53,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
41,125
414
Minions Killed
353
0
Camps Cleared
0
1,256,961
Distance Traveled
1,393,761
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,484
535
45
3
0
268,396
0
W
Bastet
8,840
631
68
5
0
319,462
0
W
Eset
7,610
544
73
5
0
250,588
3
L
Jormungandr
7,810
558
110
8
0
230,106
4
W
Shiva
8,700
621
105
8
0
255,915
0
W
Aphrodite
8,172
584
46
3
0
281,471
0
L
Raijin
6,595
471
65
5
0
234,748
0
W
Arachne
7,803
557
61
4
0
286,325
0
L
Neith
7,933
567
104
7
0
226,468
1
L
Nemesis
6,891
492
90
6
0
297,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role