Player Matchup

Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Maddenny
Ne Zha
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,457 Elo+
Solo
Amaterasu
Amaterasu
VenomousGnat
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 77L
1,506 Elo+
Party 2
Freya
Freya
WelloyQC
Freya
Level 66
God Stats
1W - 5L
1,357 SR
Queue Stats
173W - 155L
1,517 Elo+
Party 2
Arachne
Arachne
Zag
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 346L
1,535 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,503 Elo+

VS

Team Averages
Level 95
1,554 SR
1,468 Elo+
Tsukuyomi
Tsukuyomi
Gratedballs
Tsukuyomi
Level 146
God Stats
3W - 1L
1,692 SR
Queue Stats
117W - 127L
1,464 Elo+
Party 1
Shiva
Shiva
Hooplathe2nd
Shiva
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 114L
1,486 Elo+
Solo
Hun Batz
Hun Batz
LongRodRodney
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,539 Elo+
Party 1
Chronos
Chronos
Waifuinrealifeu
Chronos
Level 106
God Stats
3W - 0L
1,579 SR
Queue Stats
14W - 22L
1,376 Elo+
Solo
Da Ji
Da Ji
elemintal
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 3 / 8
7,433
743
7,492
9,930
8,870
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Maddenny
Ne Zha
16
4 / 5 / 5
8,951
895
7,791
8,899
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
VenomousGnat
Amaterasu
13
0 / 5 / 4
6,855
686
3,534
11,970
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
WelloyQC
Freya
8
0 / 4 / 3
5,933
593
918
4,974
1,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Zag
Arachne
16
6 / 2 / 6
8,622
862
6,774
10,784
11,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gratedballs
Tsukuyomi
13
3 / 4 / 16
8,469
847
11,761
9,567
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 2 / 13
8,388
839
7,644
10,012
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
LongRodRodney
Hun Batz
14
7 / 3 / 7
8,810
881
5,420
6,046
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
4 / 1 / 12
9,341
934
8,419
5,441
2,916
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
elemintal
Da Ji
14
3 / 3 / 9
8,652
865
8,496
8,023
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
11
Kills
19
19
Deaths
13
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
8
1.67
W
Tsukuyomi
Gratedballs
Tsukuyomi
3
4
16
2.75
W
2
2
13
4.25
W
Hun Batz
LongRodRodney
Hun Batz
7
3
7
3.5
L
Ne Zha
Maddenny
Ne Zha
4
5
5
1.3
L
Amaterasu
VenomousGnat
Amaterasu
0
5
4
0.4
W
4
1
12
10
L
Freya
WelloyQC
Freya
0
4
3
0.38
L
Arachne
Zag
Arachne
6
2
6
4.5
W
Da Ji
elemintal
Da Ji
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,509
Damage
41,740
46,557
Taken
39,089
33,748
Mitigated
27,087
12,062
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,492
1,593
50
732
9,930
8,870
72
1,350
8,370
0
13,684
W
Tsukuyomi
Gratedballs
Tsukuyomi
11,761
2,613
826
1,796
9,567
4,487
308
0
9,328
0
20,052
W
7,644
605
1,250
2,323
10,012
11,644
78
131
9,297
0
17,822
W
Hun Batz
LongRodRodney
Hun Batz
5,420
1,180
334
529
6,046
3,329
959
261
5,729
0
12,321
L
Ne Zha
Maddenny
Ne Zha
7,791
842
185
810
8,899
3,335
0
2,641
6,165
0
25,223
L
Amaterasu
VenomousGnat
Amaterasu
3,534
1,368
150
3,157
11,970
8,621
0
1,359
10,395
0
9,625
W
8,419
1,898
558
675
5,441
2,916
2,402
526
4,686
23,001
1,551
L
Freya
WelloyQC
Freya
918
151
77
219
4,974
1,447
0
347
4,576
2,419
0
L
Arachne
Zag
Arachne
6,774
5,223
2,772
3,910
10,784
11,475
0
2,608
7,917
0
12,295
W
Da Ji
elemintal
Da Ji
8,496
2,016
29
538
8,023
4,711
717
0
7,568
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
43,660
80
Minions Killed
134
0
Camps Cleared
0
807,313
Distance Traveled
882,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,433
743
11
1
0
192,848
0
W
Tsukuyomi
8,469
847
20
2
0
137,627
0
W
Shiva
8,388
839
34
3
0
211,167
0
W
Hun Batz
8,810
881
10
1
0
132,874
0
L
Ne Zha
8,951
895
32
3
0
174,751
0
L
Amaterasu
6,855
686
18
2
0
181,129
0
W
Chronos
9,341
934
46
5
0
211,475
0
L
Freya
5,933
593
3
0
0
72,634
0
L
Arachne
8,622
862
16
2
0
185,951
0
W
Da Ji
8,652
865
24
2
0
188,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role