Player Matchup

Kukulkan
Kukulkan
GrandeTunaFish
Kukulkan
Level 115
God Stats
79W - 70L
1,509 SR
Queue Stats
373W - 395L
1,490 Elo+
Solo
Ne Zha
Ne Zha
conanloko22
Ne Zha
Level 145
God Stats
40W - 49L
1,478 SR
Queue Stats
486W - 516L
1,449 Elo+
Solo
Ix Chel
Ix Chel
guutu
Ix Chel
Level 307
God Stats
5W - 10L
1,326 SR
Queue Stats
395W - 314L
1,547 Elo+
Solo
Nut
Nut
icarus1080
Nut
Level 88
God Stats
44W - 32L
1,567 SR
Queue Stats
187W - 184L
1,451 Elo+
Solo
Jormungandr
Jormungandr
pokolo200
Jormungandr
Level 98
God Stats
11W - 3L
1,780 SR
Queue Stats
23W - 17L
1,468 Elo+
Solo
Team Averages
Level 151
1,532 SR
1,481 Elo+

VS

Team Averages
Level 45
1,508 SR
1,417 Elo+
Tyr
Tyr
Lucer0_725
Tyr
Level 67
God Stats
16W - 9L
1,524 SR
Queue Stats
83W - 88L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
Pogi Island Boy
Baba Yaga
Level 12
God Stats
2W - 2L
1,587 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShadiestOG CJ
Tsukuyomi
Level 38
God Stats
14W - 16L
1,467 SR
Queue Stats
23W - 30L
1,394 Elo+
Party 1
Ao Kuang
Ao Kuang
TeezyFrmFSG
Ao Kuang
Level 20
God Stats
9W - 11L
1,490 SR
Queue Stats
14W - 13L
1,440 Elo+
Party 1
Nemesis
Nemesis
Twicc
Nemesis
Level 88
God Stats
42W - 66L
1,471 SR
Queue Stats
170W - 196L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 1 / 8
10,828
1,083
10,440
7,438
3,787
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
1 / 3 / 10
9,687
969
9,074
8,608
4,915
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
guutu
Ix Chel
16
4 / 1 / 10
10,294
1,029
14,844
10,827
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 0 / 7
10,284
1,028
8,339
3,299
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
pokolo200
Jormungandr
17
6 / 0 / 11
11,263
1,126
17,925
11,217
13,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

313

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,292
929
6,412
20,475
17,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Pogi Island Boy
Baba Yaga
15
0 / 2 / 2
9,095
910
6,589
7,238
3,322
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
ShadiestOG CJ
Tsukuyomi
15
1 / 6 / 3
9,301
930
11,220
13,107
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
TeezyFrmFSG
Ao Kuang
15
4 / 3 / 1
10,308
1,031
9,917
15,180
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Twicc
Nemesis
15
0 / 1 / 4
9,293
929
4,266
12,868
6,618
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
19
Kills
5
5
Deaths
19
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
8
9
L
0
7
3
0.21
L
Baba Yaga
Pogi Island Boy
Baba Yaga
0
2
2
0.5
L
Tsukuyomi
ShadiestOG CJ
Tsukuyomi
1
6
3
0.42
L
Ao Kuang
TeezyFrmFSG
Ao Kuang
4
3
1
1.5
L
Nemesis
Twicc
Nemesis
0
1
4
2
W
Ne Zha
1
3
10
2
W
Ix Chel
guutu
Ix Chel
4
1
10
9
W
3
0
7
6.5
W
Jormungandr
pokolo200
Jormungandr
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,622
Damage
38,404
41,389
Taken
68,868
30,643
Mitigated
40,283
8,411
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,440
449
0
2,036
7,438
3,787
0
2,538
4,900
29,433
0
L
6,412
146
0
1,558
20,475
17,468
0
10,140
9,819
0
25,623
L
Baba Yaga
Pogi Island Boy
Baba Yaga
6,589
622
179
1,853
7,238
3,322
0
4,993
2,115
20,436
0
L
Tsukuyomi
ShadiestOG CJ
Tsukuyomi
11,220
3,170
0
266
13,107
5,745
0
8,636
4,121
0
21,896
L
Ao Kuang
TeezyFrmFSG
Ao Kuang
9,917
2,540
0
1,916
15,180
7,130
0
9,994
4,814
21,991
1,329
L
Nemesis
Twicc
Nemesis
4,266
1,351
0
1,213
12,868
6,618
0
6,709
5,753
0
11,762
W
Ne Zha
9,074
3,823
0
426
8,608
4,915
0
2,936
5,672
0
14,968
W
Ix Chel
guutu
Ix Chel
14,844
2,603
2,432
3,517
10,827
6,783
0
5,156
5,671
25,978
521
W
8,339
5,334
0
0
3,299
1,872
0
755
2,544
0
21,050
W
Jormungandr
pokolo200
Jormungandr
17,925
4,067
0
0
11,217
13,286
0
4,654
6,563
35,055
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
47,289
168
Minions Killed
152
8
Camps Cleared
5
958,427
Distance Traveled
916,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,828
1,083
49
5
0
197,426
0
L
Tyr
9,292
929
50
5
0
187,269
0
L
Baba Yaga
9,095
910
30
3
1
189,642
0
L
Tsukuyomi
9,301
930
16
2
2
186,858
0
L
Ao Kuang
10,308
1,031
35
4
1
195,921
0
L
Nemesis
9,293
929
21
2
1
156,856
0
W
Ne Zha
9,687
969
13
1
2
183,407
0
W
Ix Chel
10,294
1,029
23
2
3
192,431
0
W
Nut
10,284
1,028
35
4
3
187,639
0
W
Jormungandr
11,263
1,126
48
5
0
197,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role