Player Matchup

Mulan
Mulan
 
Mulan
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ForniteRizzGod13
Maui
Level 171
God Stats
2W - 1L
1,531 SR
Queue Stats
69W - 63L
1,574 Elo+
Party 2
Chernobog
Chernobog
JacobRobloxGamer
Chernobog
Level 185
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 60L
1,587 Elo+
Party 2
Vulcan
Vulcan
Seaplusss
Vulcan
Level 210
God Stats
4W - 2L
1,501 SR
Queue Stats
73W - 54L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkibidiNugget017
Cu Chulainn
Level 213
God Stats
6W - 5L
1,603 SR
Queue Stats
251W - 173L
1,610 Elo+
Party 2
Team Averages
Level 193
1,527 SR
1,571 Elo+

VS

Team Averages
Level 153
1,616 SR
1,642 Elo+
Maui
Maui
BankableMonster
Maui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 28L
1,704 Elo+
Party 1
Hera
Hera
Beαu
Hera
Level 141
God Stats
2W - 1L
1,762 SR
Queue Stats
118W - 65L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
JarlWulf
Danzaburou
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
296W - 254L
1,583 Elo+
Party 3
Chaac
Chaac
Kyberr
Chaac
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 85L
1,674 Elo+
Party 1
Thanatos
Thanatos
Rasquelle
Thanatos
Level 158
God Stats
5W - 3L
1,817 SR
Queue Stats
308W - 255L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 0 / 5
8,840
589
10,423
9,881
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
2 / 1 / 6
8,039
536
3,877
9,297
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
16
0 / 1 / 3
9,335
622
5,104
8,983
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Seaplusss
Vulcan
14
3 / 2 / 2
8,522
568
8,599
8,890
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
SkibidiNugget017
Cu Chulainn
15
1 / 0 / 3
9,288
619
13,868
8,640
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,339
489
4,577
16,271
13,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hera
Beαu
Hera
13
0 / 5 / 1
7,214
481
6,756
9,449
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JarlWulf
Danzaburou
16
0 / 2 / 3
8,644
576
6,970
9,451
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Kyberr
Chaac
14
0 / 0 / 0
7,723
515
2,787
17,863
15,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Rasquelle
Thanatos
13
3 / 2 / 0
7,443
496
5,495
14,136
5,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
4
4
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
5
8.5
L
1
3
0
0.33
L
Hera
Beαu
Hera
0
5
1
0.1
W
2
1
6
5
W
Chernobog
0
1
3
1.5
L
Danzaburou
JarlWulf
Danzaburou
0
2
3
0.75
L
Chaac
Kyberr
Chaac
0
0
0
0
L
Thanatos
Rasquelle
Thanatos
3
2
0
1.5
W
Vulcan
Seaplusss
Vulcan
3
2
2
2
W
Cu Chulainn
SkibidiNugget017
Cu Chulainn
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,871
Damage
26,585
45,691
Taken
67,170
27,904
Mitigated
43,751
15,357
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,423
3,255
0
6,887
9,881
5,651
0
1,364
8,517
209
73,373
L
4,577
1,363
0
2,166
16,271
13,908
0
5,578
10,693
25,405
477
L
Hera
Beαu
Hera
6,756
2,091
0
554
9,449
4,313
0
3,414
6,035
66,720
0
W
3,877
1,146
0
2,279
9,297
8,033
52
4,467
4,830
21,779
0
W
Chernobog
5,104
3,248
0
2,878
8,983
3,119
655
735
8,248
0
92,832
L
Danzaburou
JarlWulf
Danzaburou
6,970
4,017
0
5,597
9,451
3,768
644
1,146
8,305
0
93,888
L
Chaac
Kyberr
Chaac
2,787
650
0
10,632
17,863
15,875
0
37
17,826
0
62,605
L
Thanatos
Rasquelle
Thanatos
5,495
957
0
11,826
14,136
5,887
423
2,394
11,742
0
56,448
W
Vulcan
Seaplusss
Vulcan
8,599
84
0
1,182
8,890
3,481
749
4,469
4,421
72,790
1,613
W
Cu Chulainn
SkibidiNugget017
Cu Chulainn
13,868
2,825
0
2,131
8,640
7,620
258
0
8,640
88
88,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
38,363
550
Minions Killed
561
0
Camps Cleared
0
1,636,306
Distance Traveled
1,537,497
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,840
589
100
7
0
371,563
0
L
Maui
7,339
489
39
3
0
314,690
4
L
Hera
7,214
481
134
9
0
271,532
0
W
Maui
8,039
536
33
2
0
307,855
0
W
Chernobog
9,335
622
169
11
0
323,837
0
L
Danzaburou
8,644
576
165
11
0
275,296
0
L
Chaac
7,723
515
132
9
0
337,242
0
L
Thanatos
7,443
496
91
6
0
338,737
1
W
Vulcan
8,522
568
126
8
0
336,970
2
W
Cu Chulainn
9,288
619
122
8
0
296,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role