Player Matchup

Sol
Sol
LAZYGLAZY
Sol
Level 25
God Stats
0W - 3L
1,584 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hachiman
Hachiman
Sneakacheeno
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
TheXayTv
Mulan
Level 67
God Stats
18W - 6L
1,834 SR
Queue Stats
78W - 58L
1,603 Elo+
Party 3
Da Ji
Da Ji
Whiteboyrick2001
Da Ji
Level 25
God Stats
0W - 2L
1,678 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 1
Janus
Janus
xpotheadsson
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Team Averages
Level 48
1,619 SR
1,521 Elo+

VS

Team Averages
Level 102
1,629 SR
1,522 Elo+
Chaac
Chaac
Elvaronplata
Chaac
Level 107
God Stats
34W - 47L
1,487 SR
Queue Stats
355W - 352L
1,449 Elo+
Solo
Sol
Sol
Skoomaholic
Sol
Level 148
God Stats
3W - 1L
1,584 SR
Queue Stats
183W - 160L
1,539 Elo+
Party 2
Fenrir
Fenrir
WarchiefMowgli
Fenrir
Level 49
God Stats
10W - 11L
1,595 SR
Queue Stats
366W - 318L
1,491 Elo+
Solo
Sylvanus
Sylvanus
anchoviesboy
Sylvanus
Level 85
God Stats
11W - 3L
1,740 SR
Queue Stats
39W - 26L
1,608 Elo+
Solo
Zeus
Zeus
hax0r13
Zeus
Level 122
God Stats
4W - 2L
1,740 SR
Queue Stats
84W - 78L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,159
516
3,835
5,494
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Sneakacheeno
Hachiman
5
0 / 4 / 0
3,800
380
531
3,889
1,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
TheXayTv
Mulan
12
3 / 0 / 0
5,797
580
4,377
6,766
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,506
451
1,610
5,998
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,263
526
1,510
4,320
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,056
606
2,343
5,200
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 3
6,250
625
4,994
6,539
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 0 / 1
5,765
577
2,533
7,869
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
anchoviesboy
Sylvanus
9
1 / 1 / 4
5,771
577
2,357
7,393
5,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
hax0r13
Zeus
10
1 / 2 / 1
5,827
583
2,541
3,702
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
7
7
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
1
1
1.5
W
2
2
3
1.75
L
Hachiman
Sneakacheeno
Hachiman
0
4
0
0
L
Mulan
TheXayTv
Mulan
3
0
0
3
W
3
0
1
3.5
L
0
0
0
0
W
Sylvanus
anchoviesboy
Sylvanus
1
1
4
3
W
Zeus
hax0r13
Zeus
1
2
1
0.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,863
Damage
14,768
26,467
Taken
30,703
9,776
Mitigated
17,124
5,533
Healing
9,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,343
113
0
2,633
5,200
4,921
595
0
5,200
0
37,088
L
3,835
1,397
0
1,733
5,494
1,725
0
3,715
1,779
25,307
2,244
W
4,994
2,627
0
2,175
6,539
2,439
2,848
1,773
4,766
37,891
10,733
L
Hachiman
Sneakacheeno
Hachiman
531
502
0
315
3,889
1,010
0
3,040
849
0
7,101
L
Mulan
TheXayTv
Mulan
4,377
622
0
1,294
6,766
3,591
0
683
6,083
0
45,140
W
2,533
661
0
1,420
7,869
3,502
0
1,026
6,679
0
38,699
L
1,610
228
0
1,771
5,998
2,078
0
0
5,998
0
25,226
W
Sylvanus
anchoviesboy
Sylvanus
2,357
697
1,115
1,619
7,393
5,279
410
1,919
5,474
13,042
0
W
Zeus
hax0r13
Zeus
2,541
149
0
110
3,702
983
0
338
3,316
31,187
866
L
1,510
132
0
420
4,320
1,372
0
1,954
2,366
30,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
29,669
232
Minions Killed
270
0
Camps Cleared
0
988,820
Distance Traveled
945,625
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,056
606
56
6
0
185,829
3
L
Sol
5,159
516
50
5
0
191,334
0
W
Sol
6,250
625
80
8
0
162,741
0
L
Hachiman
3,800
380
16
2
0
140,745
0
L
Mulan
5,797
580
66
7
0
230,154
0
W
Fenrir
5,765
577
56
6
0
223,588
0
L
Da Ji
4,506
451
45
5
0
199,348
0
W
Sylvanus
5,771
577
14
1
0
176,430
6
W
Zeus
5,827
583
64
6
0
197,037
0
L
Janus
5,263
526
55
6
0
227,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role