Player Matchup

Ao Kuang
Ao Kuang
Blinded
Ao Kuang
Level 217
God Stats
3W - 0L
1,790 SR
Queue Stats
77W - 47L
1,789 Elo+
Party 2
Hera
Hera
Kindred
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 30L
1,766 Elo+
Party 2
Tyr
Tyr
OddBaller
Tyr
Level 158
God Stats
3W - 1L
1,884 SR
Queue Stats
75W - 41L
1,756 Elo+
Party 2
Zhong Kui
Zhong Kui
TheGreatGarloo
Zhong Kui
Level 182
God Stats
3W - 1L
1,703 SR
Queue Stats
100W - 42L
1,801 Elo+
Party 2
Hun Batz
Hun Batz
cereden
Hun Batz
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 126L
1,576 Elo+
Solo
Team Averages
Level 166
1,675 SR
1,738 Elo+

VS

Team Averages
Level 121
1,500 SR
1,546 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AKalashnkov47
Hachiman
Level 127
God Stats
5W - 14L
1,251 SR
Queue Stats
383W - 417L
1,473 Elo+
Solo
Merlin
Merlin
Xion50500
Merlin
Level 66
God Stats
1W - 1L
1,463 SR
Queue Stats
44W - 34L
1,598 Elo+
Solo
Hera
Hera
cerslays
Hera
Level 159
God Stats
4W - 3L
1,789 SR
Queue Stats
184W - 198L
1,533 Elo+
Solo
Jormungandr
Jormungandr
molitw29
Jormungandr
Level 129
God Stats
1W - 2L
1,496 SR
Queue Stats
149W - 143L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Blinded
Ao Kuang
15
7 / 3 / 7
9,381
938
6,213
10,924
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Kindred
Hera
15
3 / 2 / 11
8,382
838
7,378
7,706
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 15
8,345
835
7,306
12,414
14,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
TheGreatGarloo
Zhong Kui
14
3 / 2 / 11
8,298
830
7,339
10,648
9,216
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
cereden
Hun Batz
15
4 / 0 / 11
8,449
845
9,738
8,653
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 4 / 3
7,643
764
6,419
7,425
3,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
AKalashnkov47
Hachiman
13
3 / 4 / 1
7,990
799
6,557
9,688
4,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Xion50500
Merlin
13
1 / 5 / 4
7,591
759
6,589
8,029
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
11
0 / 3 / 3
6,796
680
6,549
4,608
1,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
molitw29
Jormungandr
14
2 / 3 / 4
7,760
776
11,669
10,273
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
19
Kills
8
8
Deaths
19
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
3
0.88
L
Hachiman
AKalashnkov47
Hachiman
3
4
1
0.88
W
Ao Kuang
Blinded
Ao Kuang
7
3
7
3.5
W
Hera
Kindred
Hera
3
2
11
4.25
W
2
1
15
9.5
W
Zhong Kui
TheGreatGarloo
Zhong Kui
3
2
11
4.25
L
Merlin
Xion50500
Merlin
1
5
4
0.6
W
Hun Batz
cereden
Hun Batz
4
0
11
9.5
L
Hera
0
3
3
0.5
L
Jormungandr
molitw29
Jormungandr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
37,783
50,345
Taken
40,023
45,826
Mitigated
26,185
17,450
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,419
1,844
1,142
597
7,425
3,783
190
4,228
3,111
0
17,854
L
Hachiman
AKalashnkov47
Hachiman
6,557
3,799
179
2,215
9,688
4,441
0
5,445
4,050
0
16,995
W
Ao Kuang
Blinded
Ao Kuang
6,213
1,340
187
2,235
10,924
13,335
0
3,919
6,768
9,835
125
W
Hera
Kindred
Hera
7,378
1,354
368
330
7,706
3,744
459
4,416
3,182
17,607
0
W
7,306
312
495
5,095
12,414
14,143
297
4,753
7,540
0
12,372
W
Zhong Kui
TheGreatGarloo
Zhong Kui
7,339
577
833
3,891
10,648
9,216
1,789
5,329
5,060
19,552
720
L
Merlin
Xion50500
Merlin
6,589
343
572
447
8,029
3,741
47
3,744
4,161
13,950
152
W
Hun Batz
cereden
Hun Batz
9,738
1,173
2,305
1,711
8,653
5,388
1,335
4,763
3,393
0
23,159
L
Hera
6,549
1,025
0
0
4,608
1,743
0
1,492
3,022
12,093
398
L
Jormungandr
molitw29
Jormungandr
11,669
1,536
413
1,573
10,273
12,477
0
5,850
4,284
19,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
37,780
104
Minions Killed
100
0
Camps Cleared
0
989,567
Distance Traveled
895,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,643
764
15
2
0
174,111
0
L
Hachiman
7,990
799
22
2
0
167,751
0
W
Ao Kuang
9,381
938
4
0
0
195,054
0
W
Hera
8,382
838
22
2
0
200,959
0
W
Tyr
8,345
835
17
2
0
209,033
0
W
Zhong Kui
8,298
830
35
4
0
175,518
0
L
Merlin
7,591
759
23
2
0
182,071
0
W
Hun Batz
8,449
845
26
3
0
209,003
0
L
Hera
6,796
680
24
2
0
192,467
0
L
Jormungandr
7,760
776
16
2
0
179,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role