Player Matchup

Maui
Maui
 
Maui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
H8TDN8TV
Discordia
Level 127
God Stats
2W - 2L
1,842 SR
Queue Stats
269W - 230L
1,566 Elo+
Party 1
Mercury
Mercury
Hâv3n
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 149L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
Ibrahimovick
Zhong Kui
Level 204
God Stats
1W - 1L
1,700 SR
Queue Stats
39W - 60L
1,456 Elo+
Party 2
Zeus
Zeus
bINgit47
Zeus
Level 148
God Stats
4W - 2L
1,648 SR
Queue Stats
285W - 222L
1,641 Elo+
Party 1
Team Averages
Level 149
1,638 SR
1,509 Elo+

VS

Team Averages
Level 136
1,644 SR
1,559 Elo+
Bacchus
Bacchus
C4ptainCharisma
Bacchus
Level 158
God Stats
3W - 0L
1,807 SR
Queue Stats
11W - 15L
1,658 Elo+
Solo
Neith
Neith
La Flare87
Neith
Level 147
God Stats
17W - 6L
1,619 SR
Queue Stats
581W - 566L
1,512 Elo+
Solo
Discordia
Discordia
iluvymir
Discordia
Level 69
God Stats
17W - 7L
1,701 SR
Queue Stats
545W - 406L
1,486 Elo+
Solo
Freya
Freya
xXlion leo 16Xx
Freya
Level 146
God Stats
6W - 7L
1,594 SR
Queue Stats
281W - 269L
1,510 Elo+
Solo
Fenrir
Fenrir
yisusxl
Fenrir
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 2 / 2
5,870
652
1,076
7,464
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
H8TDN8TV
Discordia
14
2 / 2 / 3
7,224
803
7,501
4,643
2,207
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Hâv3n
Mercury
14
2 / 4 / 4
7,504
834
3,260
6,534
2,649
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ibrahimovick
Zhong Kui
11
0 / 3 / 3
6,174
686
2,577
5,955
4,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
3 / 2 / 2
7,828
870
12,837
5,074
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
7,310
812
2,651
8,952
9,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
3 / 2 / 7
7,683
854
5,186
7,513
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
iluvymir
Discordia
15
2 / 1 / 7
8,163
907
7,595
5,456
2,240
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 1 / 5
7,327
814
3,386
4,518
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
yisusxl
Fenrir
14
5 / 1 / 6
8,030
892
7,408
10,204
9,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
13
13
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
2
0.5
W
1
2
6
2
L
Discordia
H8TDN8TV
Discordia
2
2
3
1.75
L
Mercury
Hâv3n
Mercury
2
4
4
1
L
Zhong Kui
Ibrahimovick
Zhong Kui
0
3
3
0.5
W
Neith
3
2
7
3.25
L
Zeus
3
2
2
2
W
Discordia
iluvymir
Discordia
2
1
7
5.5
W
2
1
5
4.5
W
Fenrir
yisusxl
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
26,226
29,670
Taken
36,643
15,073
Mitigated
26,935
3,761
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,076
293
20
1,132
7,464
3,714
0
4,309
3,155
1,807
0
W
2,651
230
671
2,513
8,952
9,727
0
4,520
4,068
3,377
379
L
Discordia
H8TDN8TV
Discordia
7,501
417
649
584
4,643
2,207
0
1,931
2,712
20,790
0
L
Mercury
Hâv3n
Mercury
3,260
589
0
607
6,534
2,649
0
3,021
3,513
0
7,403
L
Zhong Kui
Ibrahimovick
Zhong Kui
2,577
241
102
553
5,955
4,419
0
2,110
3,845
4,600
0
W
Neith
5,186
430
513
1,602
7,513
3,309
0
4,992
2,107
0
21,328
L
Zeus
12,837
996
0
114
5,074
2,084
0
1,872
3,202
25,254
442
W
Discordia
iluvymir
Discordia
7,595
397
0
1,009
5,456
2,240
0
3,985
1,337
24,198
866
W
3,386
1,219
700
1,021
4,518
1,952
344
2,875
1,475
7,549
155
W
Fenrir
yisusxl
Fenrir
7,408
1,928
3,484
4,929
10,204
9,707
0
5,864
3,849
0
10,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
38,513
81
Minions Killed
95
0
Camps Cleared
0
705,398
Distance Traveled
822,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,870
652
2
0
0
83,794
0
W
Bacchus
7,310
812
2
0
0
138,181
0
L
Discordia
7,224
803
23
3
0
172,505
0
L
Mercury
7,504
834
7
1
0
182,773
0
L
Zhong Kui
6,174
686
6
1
0
119,552
0
W
Neith
7,683
854
28
3
0
174,546
0
L
Zeus
7,828
870
43
5
0
146,774
0
W
Discordia
8,163
907
41
5
0
189,724
0
W
Freya
7,327
814
10
1
0
132,602
0
W
Fenrir
8,030
892
14
2
0
187,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role