Player Matchup

Cernunnos
Cernunnos
Gold III
Benjitas
Cernunnos
Gold III
Level 127
God Stats
3W - 7L
1,352 SR
Queue Stats
450W - 446L
1,443 MMR
Solo
Tiamat
Tiamat
Platinum V
DJL4
Tiamat
Platinum V
Level 158
God Stats
7W - 12L
1,483 SR
Queue Stats
433W - 428L
1,467 MMR
Solo
Ymir
Ymir
Gold V
Nightshowl11
Ymir
Gold V
Level 68
God Stats
1W - 1L
1,680 SR
Queue Stats
48W - 53L
1,420 MMR
Solo
Thor
Thor
Gold IV
TwitchOsorrowX
Thor
Gold IV
Level 123
God Stats
7W - 16L
1,318 SR
Queue Stats
614W - 633L
1,465 MMR
Solo
Ne Zha
Ne Zha
Bronze III
olignr
Ne Zha
Bronze III
Level 82
God Stats
0W - 3L
1,269 SR
Queue Stats
12W - 20L
1,465 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,420 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,568 SR
1,460 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
BTrigss2
Nu Wa
Gold IV
Level 148
God Stats
22W - 23L
1,560 SR
Queue Stats
183W - 184L
1,464 MMR
Solo
Athena
Athena
Bronze V
Kyel
Athena
Bronze V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,417 MMR
Solo
Bellona
Bellona
Bronze III
Quvdy
Bellona
Bronze III
Level 123
God Stats
3W - 2L
1,781 SR
Queue Stats
64W - 74L
1,462 MMR
Solo
Olorun
Olorun
Gold III
Royal_D_Kells
Olorun
Gold III
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 323L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Benjitas
Cernunnos
10
0 / 1 / 0
5,337
534
3,136
6,393
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
DJL4
Tiamat
10
0 / 3 / 0
5,287
529
2,988
6,906
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,618
462
4,472
8,768
6,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,219
522
5,178
11,492
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
olignr
Ne Zha
7
0 / 3 / 0
4,255
426
1,956
6,725
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetKaliBakasuraThanatos

VS

Bans
SetLokiOsirisErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 1 / 4
6,379
638
5,762
10,976
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
BTrigss2
Nu Wa
11
0 / 0 / 7
6,343
634
3,657
4,574
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Kyel
Athena
10
5 / 0 / 3
6,036
604
4,403
8,245
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Quvdy
Bellona
11
4 / 0 / 3
6,792
679
7,742
8,702
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 3
5,797
580
3,957
5,937
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
16
16
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
4
9
W
Nu Wa
BTrigss2
Nu Wa
0
0
7
3.5
L
Cernunnos
Benjitas
Cernunnos
0
1
0
0
L
Tiamat
DJL4
Tiamat
0
3
0
0
W
Athena
Kyel
Athena
5
0
3
6.5
L
0
4
0
0
W
Bellona
Quvdy
Bellona
4
0
3
5.5
W
0
0
3
1.5
L
1
5
0
0.2
L
Ne Zha
olignr
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
25,521
40,284
Taken
38,434
20,504
Mitigated
21,440
9,419
Healing
17,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,762
3,131
0
5,620
10,976
4,501
565
1,215
9,723
0
32,762
W
Nu Wa
BTrigss2
Nu Wa
3,657
822
0
835
4,574
1,312
321
1,744
2,830
46,722
2,260
L
Cernunnos
Benjitas
Cernunnos
3,136
1,708
0
2,026
6,393
2,400
0
3,472
2,921
0
41,469
L
Tiamat
DJL4
Tiamat
2,988
480
0
1,302
6,906
3,909
0
2,472
4,434
41,982
0
W
Athena
Kyel
Athena
4,403
2,023
0
1,541
8,245
6,761
104
2,441
5,714
16,364
0
L
4,472
1,521
58
1,868
8,768
6,321
0
4,264
4,465
16,424
941
W
Bellona
Quvdy
Bellona
7,742
2,720
0
5,088
8,702
6,439
0
415
7,664
0
45,405
W
3,957
1,576
120
4,757
5,937
2,427
0
1,228
4,709
48,077
4,416
L
5,178
990
0
3,452
11,492
5,315
0
399
10,501
0
30,297
L
Ne Zha
olignr
Ne Zha
1,956
1,039
0
713
6,725
2,559
0
1,066
5,587
0
24,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
31,347
287
Minions Killed
324
0
Camps Cleared
0
878,461
Distance Traveled
965,085
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,379
638
57
6
0
214,330
0
W
Nu Wa
6,343
634
89
9
0
191,613
1
L
Cernunnos
5,337
534
80
8
0
178,371
3
L
Tiamat
5,287
529
85
9
0
172,356
1
W
Athena
6,036
604
26
3
0
235,300
1
L
Ymir
4,618
462
24
2
0
179,907
0
W
Bellona
6,792
679
68
7
0
168,864
0
W
Olorun
5,797
580
84
8
0
154,978
2
L
Thor
5,219
522
54
5
0
164,399
0
L
Ne Zha
4,255
426
44
4
0
183,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role