Player Matchup

Osiris
Osiris
Gold II
CertIfied QC
Osiris
Gold II
Level 138
God Stats
34W - 17L
1,756 SR
Queue Stats
105W - 90L
1,445 MMR
Party 2
Chang'e
Chang'e
Gold II
Laffy Taffy 720
Chang'e
Gold II
Level 121
God Stats
4W - 0L
1,916 SR
Queue Stats
105W - 90L
1,445 MMR
Party 2
Shiva
Shiva
Gold II
OTB Rick
Shiva
Gold II
Level 129
God Stats
12W - 12L
1,527 SR
Queue Stats
105W - 90L
1,445 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,733 SR
1,445 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,392 SR
1,303 MMR
Cu Chulainn
Cu Chulainn
Bronze IV
Here-Is-Wendigo
Cu Chulainn
Bronze IV
Level 58
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 3L
1,394 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
Kickslapped24
Nu Wa
Bronze I
Level 114
God Stats
3W - 4L
1,476 SR
Queue Stats
7W - 13L
1,349 MMR
Party 1
Cupid
Cupid
Silver V
mr_hitsblunt
Cupid
Silver V
Level 85
God Stats
0W - 1L
1,451 SR
Queue Stats
6W - 18L
1,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 0 / 9
8,999
750
8,056
14,531
10,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 10
9,148
762
8,879
10,430
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
OTB Rick
Shiva
15
8 / 0 / 5
9,743
812
11,147
13,726
9,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuAchillesAgniDiscordiaXbalanque

VS

Bans
KuzenboBacchusKukulkanHou YiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
12
0 / 4 / 0
7,101
592
8,922
12,818
9,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
7,194
600
11,600
8,742
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 0
7,180
598
6,070
10,354
4,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
9
7.5
L
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
0
4
0
0
L
0
4
0
0
W
2
0
10
7
W
Shiva
OTB Rick
Shiva
8
0
5
10.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
26,592
38,687
Taken
31,914
24,341
Mitigated
16,830
19,721
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,056
1,905
0
2,968
14,531
10,865
603
2,767
11,750
0
48,192
L
Cu Chulainn
Here-Is-Wendigo
Cu Chulainn
8,922
1,160
0
1,050
12,818
9,466
0
5,145
7,609
0
23,408
L
11,600
5,545
0
378
8,742
3,147
0
1,995
6,736
39,771
0
W
8,879
445
6,853
7,208
10,430
3,883
1,471
3,926
6,504
43,071
0
W
Shiva
OTB Rick
Shiva
11,147
1,251
1,020
1,672
13,726
9,593
512
5,016
8,710
0
37,329
L
6,070
3,008
642
1,430
10,354
4,217
0
2,013
8,307
0
27,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
21,475
199
Minions Killed
127
0
Camps Cleared
0
722,980
Distance Traveled
626,202
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,999
750
62
5
0
243,478
4
L
Cu Chulainn
7,101
592
29
2
0
229,755
5
L
Nu Wa
7,194
600
50
4
0
202,848
0
W
Chang'e
9,148
762
76
6
0
235,225
2
W
Shiva
9,743
812
61
5
0
244,277
0
L
Cupid
7,180
598
48
4
0
193,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role