Player Matchup

Shiva
Shiva
Geison221166
Shiva
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,416 Elo+
Solo
Ravana
Ravana
JoshA21212
Ravana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 500L
1,485 Elo+
Solo
Anhur
Anhur
Last5668
Anhur
Level 27
God Stats
0W - 1L
1,307 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Artio
Artio
kendoodmang
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
toochillfrank
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 66
1,461 SR
1,480 Elo+

VS

Team Averages
Level 133
1,572 SR
1,494 Elo+
Artio
Artio
 
Artio
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cpt_Spaulding513
Ah Muzen Cab
Level 143
God Stats
14W - 15L
1,651 SR
Queue Stats
829W - 802L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Im Mance
Ao Kuang
Level 128
God Stats
2W - 1L
1,273 SR
Queue Stats
163W - 154L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
Im WiIIy
Ah Puch
Level 65
God Stats
3W - 0L
1,715 SR
Queue Stats
49W - 41L
1,501 Elo+
Party 3
Merlin
Merlin
i_broke_it84
Merlin
Level 163
God Stats
10W - 13L
1,721 SR
Queue Stats
918W - 917L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
2,854
317
0
346
93
Ravana
JoshA21212
Ravana
13
0 / 2 / 4
6,732
748
3,071
6,678
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
Last5668
Anhur
14
2 / 5 / 1
7,164
796
3,072
10,139
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 3
7,477
831
2,539
13,605
11,358
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
13
5 / 5 / 2
7,386
821
4,704
9,499
3,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 0
6,150
683
0
0
0
Ah Muzen Cab
Cpt_Spaulding513
Ah Muzen Cab
13
3 / 6 / 9
8,359
929
5,809
10,409
4,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Im Mance
Ao Kuang
17
9 / 1 / 7
9,978
1,109
11,460
10,998
11,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Im WiIIy
Ah Puch
15
3 / 3 / 7
8,855
984
11,369
6,883
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
17
3 / 1 / 10
9,307
1,034
5,551
4,456
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
18
19
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
0
0
W
Ah Muzen Cab
Cpt_Spaulding513
Ah Muzen Cab
3
6
9
1.25
L
0
0
1
0.5
W
Ao Kuang
Im Mance
Ao Kuang
9
1
7
12.5
W
Ah Puch
Im WiIIy
Ah Puch
3
3
7
2.17
L
Ravana
JoshA21212
Ravana
0
2
4
1
L
Anhur
Last5668
Anhur
2
5
1
0.5
W
Merlin
3
1
10
8
L
1
7
3
0.36
L
Artemis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,386
Damage
34,189
40,267
Taken
32,746
22,706
Mitigated
20,031
6,209
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Cpt_Spaulding513
Ah Muzen Cab
5,809
1,637
745
637
10,409
4,110
2,416
255
10,154
0
13,726
L
0
0
0
0
346
93
0
346
0
0
0
W
Ao Kuang
Im Mance
Ao Kuang
11,460
3,994
1,072
3,354
10,998
11,202
1,251
1,203
9,795
16,206
1,258
W
Ah Puch
Im WiIIy
Ah Puch
11,369
434
151
886
6,883
2,768
923
904
5,979
24,734
0
L
Ravana
JoshA21212
Ravana
3,071
714
320
1,611
6,678
3,064
0
4,961
1,573
0
11,977
L
Anhur
Last5668
Anhur
3,072
1,979
421
1,593
10,139
4,277
0
6,723
3,289
0
9,662
W
Merlin
5,551
178
1,126
681
4,456
1,951
1,897
177
4,279
23,847
0
L
2,539
965
882
592
13,605
11,358
22
9,878
3,424
7,770
0
L
Artemis
4,704
1,790
149
641
9,499
3,914
0
5,246
4,104
0
11,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,613
Gold Earned
42,649
87
Minions Killed
93
0
Camps Cleared
0
573,929
Distance Traveled
668,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,150
683
0
0
0
0
0
W
Ah Muzen Cab
8,359
929
9
1
0
153,245
0
L
Shiva
2,854
317
0
0
0
0
0
W
Ao Kuang
9,978
1,109
13
1
0
183,076
0
W
Ah Puch
8,855
984
27
3
0
167,188
0
L
Ravana
6,732
748
27
3
0
178,206
0
L
Anhur
7,164
796
31
3
0
119,173
0
W
Merlin
9,307
1,034
44
5
0
165,396
0
L
Artio
7,477
831
11
1
0
153,042
0
L
Artemis
7,386
821
18
2
0
123,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role